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Over limit penalty
- Any information on how over-limit-penalty is calculated?
- As far as I can tell, it depends on both how many you go above the limit and how high your limit is.
- To my knowledge the penalty is simply how many percent you are above the limit. E.G., if you're 50% above the limit, you'll pay 50% more maintenance for all land units. I've updated the page to say just that. ~ Meneth (talk) 22:06, 28 August 2013 (CEST)
I don't see any mention of the effect of trading in Grain for land or Naval supplies for naval Force limit. According to the tooltip in the Provinces page of the ledger, controlling 20% of global trade in these goods gives a 10% bonus.
Testing force limit
- Modded Makassar to 1000 base tax -> 250.5/501 land/naval from provinces. So 0.25/0.5 per base tax seems to be confirmed.
- 1000 manpower: no change.
- 10 base tax -> 3.0/6.0 from provinces.
- The extra is due to capital's +2 to tax.
- Give Seminole to Makassar with 1000 base tax -> +50/+83.3. So looks like 20%/16.6% for distant overseas.
- Non-state religion and non-accepted culture seems to halve naval force limit but has no effect on land.
- Same culture group -> no penalty.
It looks like the FL bonus from vassals is computed by base tax and not by their FL The base rate is 16,6%, so we need 24 (6*4) base tax to increase overlord's limit by 1. I doesn't look to take in account religion and culture of vassal. We should try to give overseas provinces to a vassal It would be interesting to know if this 1/6 is taken in account when BT of a nation is used in diplomacy, like in diplovassalisation.But that's not what we're talking about