Talk:Development

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gold depletion[edit]

Add info about the mechanics of a chance to deplete gold mine in a province with gold "trade good", when you upgrade diplo development above 10. 21:39, 15 June 2015 (CEST)

development cost increase with province improvment[edit]

I've made a quick formula: (T-ROUNDDOWN(T;-1))*3*ROUNDDOWN(T/10)+Σ{30*(ROUNDDOWN(T/10)-n)}

where n scales from 1 to ROUNDDOWN(T/10)

T - total development.

it won't work for 100+

if someone has a better one add it :P

Gendalf (talk) 01:18, 12 August 2015 (CEST)