Talk:Colonial nation

From Europa Universalis 4 Wiki
Jump to navigation Jump to search

B - This article is considered a B-class article on the wiki quality scale

Bonus Merchant is a Base Game Feature[edit source]

You get the bonus merchant at 10 colonial nation provinces in the base game. El Dorado just adds a subject interaction graphic.

How to Edith Colonial Idea[edit source]

I know it looks like a noob question, but I do not find a way to edit the table of colonial ideas. Which are targeted by the link "template:idea group/Colonial".

--Erthzeid (talk) 14:08, 2 December 2015 (CET)

Yes, you have to edit the template: {{National ideas/c}} – Lillebror (talk) 14:52, 2 December 2015 (CET)
Thanks !- Erthzeid (talk) 15:13, 2 December 2015 (CET)

To decide on: wiki management[edit source]

'We need to finalise {{ version }} template values.

I used Conquest of Paradise for this page, but that's not a version really: it's a modular DLC. Perhaps we should use 1.4, and have a separate template like {{ DLC | Conquest of Paradise }} to signify/categorise DLC-only information.

Conquest of Paradise.jpg
These features are only accessible with the Conquest of Paradise DLC enabled.

--• General Baker Flag of Great Britain (Talk) • 14:33, 13 January 2014 (CET)

An example of a possible DLC template.
--• General Baker Flag of Great Britain (Talk) • 15:22, 13 January 2014 (CET)
I suppose that could be used on the very few pages it'd actually apply to. The only ones I can think of is New World generation and the native mechanics. ~ Meneth (talk) 00:28, 15 January 2014 (CET)
I agree. KaTiON Portugal.png (Talk | Contribs) 00:29, 15 January 2014 (CET)

Ideas[edit source]

Shouldn't this page list the special national ideas colonial nations get? It's not on the National Ideas page either as of January 16th.

It probably should; we just need to port the info over.--• General Baker Flag of Great Britain (Talk) • 11:18, 16 January 2014 (CET)

1.4, not conquest of paradise[edit source]

The addition of Colonial nations came with the 1.4 patch and is not exclusive to owners of the Conquest of Paradise DLC, even though this article makes it out to be that way. Jurryaany (talk) 17:13, 20 January 2014 (CET)

That has now been corrected, thanks. ~ Meneth (talk) 17:11, 20 January 2014 (CET)

Who can form colonial nations?[edit source]

So which countries/tech groups can form colonial nations anyway? I can't seem to find that info, even though it makes sense to be on this page. Is it restricted to Western or Eastern or Muslim nations, or could, say, Japan have a colonial nation if it had distant overseas colonies, even without Westernizing? (I don't have a formal login, just a user of the wiki, so no username to tag this with)

Anyone may have colonial states in America (north or south) as the requirement is 5 controlled provinces in a region. The exclusion is for one who its capital is in North or South America. For example, Iroquois may not have colonial state in California but in Peru they do. --Wrongovernmentype (talk) 10:14, 2 February 2014 (CET)
In that case, perhaps the wording on the page should be changed. Currently it reads, "available to European colonial powers" (or something like that). Something like "available to any nation" would be better, would it not? — Preceding unsigned comment added by 184.65.50.243 (talk) 22:39, 2 February 2014‎ (CET)
Just to add to that discussion, I'm playing Tubinamba, which completely controls Brazil region. Problem is, I tested colonizing Australia on purpose, using console to go faster and the result was... nothing. It won't form. I tagged Portugal then and did the same thing. It worked immediately. I don't know why that's so, but I'm truly pissed off by that... EDIT: Okay, did some more testing: I placed my capital in Africa and then my Brazil region became a CN, so that's that. No nation that has its capital in a Colonial area can form a CN. Their capital HAS to be out of any colonial areas to do so. — Preceding unsigned comment added by 2804:14d:5ca7:86dd:c4b9:8c87:934b:f35c (talk) 01:22, 24 June 2019‎ (CEST)

Forcing to release colonies[edit source]

Do I have to wait until Spain reaches adm 22 and then wear them down with exhaustion? Like there's no other way to force-release colonial nations from overlords? 09:22, 20 January 2015 (CET)

independent colonial nation[edit source]

if a colonial nation breaks independent from its overlord and then I attack it and annex a lot of their provinces, will I get their land as my colonial land or will these provinces just form a subject colonial nation? It'll be really silly, if it will be just another colonial nation.. i'm not into an idea of this game being history simulator, i'd rather have it as global strategy in history setting >:P 13:57, 28 January 2015 (CET)

Colonial nations of custom nations.[edit source]

I have recently made a run for First come First served achievement with a Norse country located in Central America. I have colonized and conquered ~10 provinces in Australia, but even after coring them no colonial nation showed up. The same happened when I conquered and cored oversee provinces in La Plata colonial Region, though I had also non-oversee provincess in that region, so this may be the case. Whatever is the case, the rules in this article should be updated. Puchacz (talk) 09:25, 24 December 2015 (CET)

Provinces count[edit source]

As of the v.17.1, I had Yukon colonial nation formed from 3 provinces, not 5. How is that? As if it wasn't annoying enough....Faust-RSI (talk) 15:42, 9 July 2016 (CEST)

Are you playing a mod? 5 is still correct. There is no Yukon colonial nation in the vanilla game. – Lillebror (talk) 19:21, 9 July 2016 (CEST)
I have only one mod that just translates the game to my language. Maybe it's not Yukon in English game, but it is Alaska - 3 provinces beginning from the Aleut islands. Faust-RSI (talk) 22:59, 9 July 2016 (CEST)
According to some tests I did it seems the problem you described happens with later start dates. At the grand campaign start its working as intended [5 provinces]. You can fill a bug-report on the forums if you wish. ~ SolSys (talk) 21:08, 10 July 2016 (CEST)
Well, no. I've started in 1444, Osman campaign. Maybe it somehow connected to the fact that I have more provinces in the same colonial region? But between them and 3 Alaska provinces there are Netherlands and Scandinavian colonies... Faust-RSI (talk) 08:06, 13 July 2016 (CEST)

mildtable or wikitable for the Designation effects[edit source]

With this edit I changed the table for the designation effects from mildtable to wikitable, because I think mildtable doesn't clearly show that the second column spans all rows. But this edit changed it back again without an explanation. And now that most of the content is in tables, it also looks bad because of the additional lines between the modifiers. I didn't change it back now, because I don't want to cause an edit war, but I'd like to know why anybody prefers a mildtable in this specific case. --Grotaclas (talk) 22:59, 31 March 2022 (UTC)

Somehow the current mildtable is even worst than what I originally designed. Well I originally choose mildtable is because I am unfamiliar with the tables used in the wiki. Personally I think the wikitable change by Grotaclas is quite nice. Then again agree to disagree. Limyx826 (talk)