Talk:Casus belli

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Additions[edit]

I've added every casus belli from the cb types files. A lot of them are triggered only, though, and I've never encountered them. I've just added the time they last. Ringhloth (talk) 09:23, 22 August 2013 (CEST)

Will try to translate them to English equivalent. :P --Grifen88 (talk) 15:31, 2 September 2013 (CEST)

Euro-Euro colony war vs Euro-NewWorld colony war[edit]

The CB for Euro against Pagan countries is actually called Colonial Conquest. What is the CB for Euro vs Euro over a colony?--Pookles (talk) 16:08, 16 December 2013 (CET)

Euro vs Euro is Colonialism. --Pookles (talk) 02:36, 17 December 2013 (CET)

Colonial Conquest[edit]

Colonial conquest causes overextension. It only does not need monarch powers. 151.250.8.210 10:28, 27 December 2013 (CET)

Are you sure? I do not think that is the case.--Pookles (talk) 14:28, 28 December 2013 (CET)

Holy War (1.6.1) =[edit]

Seems to now allow war-leader change? Declaring on a Hindu as a Buddhist (full Religious Ideas), switches war-leader. --LarryLeica (talk) 12:10, 4 June 2014 (CEST)

Vassalize Country[edit]

Vassalize country CB seems now to last 300 months instead of 120. Verified for the Aragonese mission "Vassalize Navarre" and Danish mission "Protect Norway" Who can confirm?

DIP power cost modifier (confusing % in cb)[edit]

shouldn't it be -100% diplomatic points cost? since it's 0 cost to take provinces with "Conquest" CB which you have claims on, while 100% means 50. 09:23, 20 January 2015 (CET)

Same thing with religious CB. 100% DIP point in the table but it is said "Holy War and Cleansing of Heresy removes diplomatic point cost for taking any province" at the end of the article. — Preceding unsigned comment added by 193.50.215.60 (talk) 12:03, 27 March 2017‎ (CEST)
I removed that column, since CBs don't actually have a DIP cost factor any more. Some time ago the game changed so that wargoals never cost DIP. I can't find the patch note referring to it though. Hairy Dude (talk) 16:17, 22 April 2017 (CEST)

expiration of fabricated claims[edit]

add info on how long fabricated claims last

I want to thank you for the many hints you give. Furthermore I would like to encourage you but even to edit articles. (If you do not know how one edits article, the help pages of Wikipedia maybe usefull.) This is a wiki by gamers for gamers.
Please sign you edits on talk pages with: ~~~~.
Fabricated claims expire after 25 years. – Lillebror (talk) 09:58, 10 January 2015 (CET)

Tables[edit]

Sorting of tables by clicking on header does not seem to work correctly (tried to sort second table by aggressive expansion modifier). Also, is there any way to link to certain table rows from other pages (for example, for certain types of CBs)?

--Lateralus (talk) 13:41, 14 July 2015 (CEST)

Sorting of second table should work correct now. – Lillebror (talk) 14:08, 14 July 2015 (CEST)
Confirmed, thanks --Lateralus (talk) 14:15, 14 July 2015 (CEST)
I set anchors as the naming of the Casus belli in each row. You can use the names as they were section names now, like “Casus belli#Restore Personal Union”. – Lillebror (talk) 14:30, 14 July 2015 (CEST)

Claims[edit]

My fabricated claims as Cherokee on the Iroquios seem to be lasting 25 years from date of claim fabrication. Can somebody playing a european power confirm and edit? - Tethrinaa

Stub: What is missing?[edit]

What still needs to be added to this article that warrants the use of {{stub}}?--General Baker Great Britain.png (Talk | Contribs) 01:54, 23 October 2013 (CEST)

If there's nothing more that could be added to the page, I strongly suggest that it be merged with either the warfare page or the casus belli page. ~ Meneth (talk) 01:55, 23 October 2013 (CEST)
I don't think there are any more CBs to add, so I removed the {{expand}} tag. There is a "Revolutionary War" CB that I couldn't identify in game: it has a prerequisite of cb_on_government_enemies = yes, which apparently used to be granted by diplomatic idea 5, but not any more. Hairy Dude (talk) 16:00, 17 October 2015 (CEST)

Colonialism[edit]

The prerequisite clause for the colonialism CB reads:

prerequisites = {
	colony_claim = FROM
	is_revolution_target = no
}

I'm not sure what colony_claim means, but it triggers on more than just colonies. You can get it against another country's colonial subject. It doesn't seem to trigger for colonies in Indonesia. I suspect you get it if both you and someone else have colonies or a colonial nation in the same colonial region. Hairy Dude (talk) 16:27, 20 April 2017 (CEST)

Yes, not only for colonies, also for cities. ...? – I would like to add the term 'overseas' in this discussion. – Lillebror (talk) 09:54, 21 April 2017 (CEST)
Testing suggests that you get the CB if
  • (a) You or a colonial subject owns land overseas, whether a colony or a city, and whether in a colonial region or not (it does trigger in Indonesia!)
  • (b) Another country, or their colonial subject, owns land overseas, whether a colony or a city, and whether in a colonial region or not
  • (c) Some of the land falling under (a) is adjacent to some of the land falling under (b)
In the case of a colonial nation it's the overlord that gets the CB, not the subject; and the subject that is the target, not the overlord. Hairy Dude (talk) 17:35, 22 April 2017 (CEST)

confusion about which CBs allow the taking of land[edit]

Some people seem to think that a CB which doesn't list "Cede province" in the "Affected peace offers" column doesn't allow cede province at all. In the last two weeks there were three bug reports( [1], [2], [3]) where people though that it is a bug that it is possible to take land with the diplomatic insult CB. I think that the table in the wiki should somehow clarify that cede province and many other peace options are available unless the CB states otherwise. But I don't know how to explain it clearly. Grotaclas (talk) 02:24, 1 April 2020 (UTC)

It is explained in the 2nd paragraph of the OP so I'll attribute it to users not bothering to read it all. I have split it to its own paragraph for clarity. Regardless, the page was last verified for version 1.24 so some things might have also changed in between.