- −15% Mercenary maintenance
- +10% Infantry combat ability
- +50% Mercenary manpower
- +5% Mercenary discipline
- +2 Tolerance of heretics
- −10% Stability cost modifier
- −20% Fort maintenance
- +25% Fort defense
- −10% Development cost
- +1 Yearly prestige
- +10% Production efficiency
- +5% Discipline
- Main article: Swiss missions
- Main article: Swiss events
The Swiss events center around confederation of Swiss nations.
Restore the Swiss Confederacy
Please help with verifying or updating this infobox. It was last verified for version 1.30.
Our nation is vulnerable when it stands alone. We should unite the Swiss people under a Confederation of small realms to preserve the liberty of each constituent member while presenting a united front to foreign invaders.
Playing ways and expanding routes
Switzerland can stay passive and focus on their army and economy while expanding through events for getting Three Leagues as a vassal and also with the Fate of Geneva event chain. Burgundy often attacks Liege early in the game, drawing in Austria and its allies in a losing war. This can be a good opportunity for the player to declare war on Burgundy and take a couple of provinces. There are two main expanding routes: North Italy and Swabia (South Germany). Expanding into North Italy can be dangerous because of provinces with high development causing high Aggressive Expansion. Also, with the 1.30 patch, there is a chance for the Italian nations to stay in the HRE when the Shadow Kingdom event comes. But the player should expand there if there is an opportunity.
Swabia will be the best route to expand because if the player destroys all the countries with Swabian culture, Switzerland will get 15 army professionalism, 10 army tradition and permanent 25% mercenary manpower and 10% prestige from land battles modifiers.
The Protestant reformation
The player can't become the emperor of the HRE due to the government reform. There are some events for the reformed faith special to Switzerland (for example an event that spawns a reformed center of reformation in Geneva).
Switzerland can become a power house for mercenaries if the player wants to play it like that. First you should get Plutocratic idea group it is a very good mix of ideas which gives 10% mercenary manpower and 2,5% mercenary dicipline also %10 morale of armies. The second one should be Administrative Ideas for more mercenary bonuses. It gives -10% mercenary cost, -15% mercenary maintenance and 25% mercenary manpower. In total the player will get 135% mercenary manpower, 12,5% mercenary dicipline, -30% mercenary maintenance (with swiss government reform and swiss ideas). Also you can take defensive ideas for more fort defense and if you combine swiss ideas, defensive ideas and mountains you will get 70% fort defense and -30% fort maintenance.