Swabian minors missions
This is a list of all missions of Swabian nations[1], which are:

National missions[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites | |
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Dominate Swabia | This country owns at least 5 cities
No Swabian country has higher total development than this country |
Swabia gains "Diplomatic relevance" for ![]() |
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The Swabian League | At least 8 Swabian provinces in the South Germany region:
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Every Swabian province in the South Germany region that is owned by a country whose primary culture is not Swabian:
Every Swabian ally of this country:
This country gains the opinion modifier "The Swabian League" towards every Swabian ally, worth |
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Swabian Liberty | All provinces in the West Swabia area:
All provinces in the East Swabia area:
All provinces in the Baden area:
All provinces in the Alsace area:
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Every Swabian ally of this country gets the event "Allegiance to [From.GetUsableName]?" in five days
This country gains permanent claims on the following areas:
This country gains a permanent claim on the province of Bregenz (4710) |
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The Stem Duchy | All provinces in the following areas are owned by this country:
This country owns at least eight provinces that:
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This nation:
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Regional missions[edit | edit source]
European missions[edit | edit source]
Holy Roman Empire missions[edit | edit source]
The Holy Roman Empire mission tree depends of the government of the country. Here is the republic version. For more informations, see Holy Roman Empire missions
Mission | Completion requirements | Effects | Prerequisites |
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The country is ![]() The Emperor have at least 120 opinion of the country |
The country gets the modifier “Imperial Beneficence” for ![]() |
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The capital province of the country has at least ![]() The capital province of the country have all of the following buildings:
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The country gets the modifier “Bourgeois City” for ![]() |
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The country has at least 7 government reforms
One of the following is true: |
The country gets the modifier “Reformed administration” for ![]() |
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Generic missions[edit | edit source]
Military missions[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites |
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Country has 100% of the ![]() |
Country gets “Thriving Arms Industry” for ![]() |
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Country's ![]() |
The ![]() All owned provinces within the area of the capital get “Growth of Capital” for |
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Country assigns 5 new ![]() |
Country gets “Expansionist Policies” for ![]() |
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Country has an army with at least 80,000 ![]() |
Country gets “Army Enthusiasm” for ![]() |
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All provinces in the region of the capital are owned directly and colonized | Country gains:
Country gets “Hegemonic Ambitions” for |
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Diplomatic missions[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites |
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Country has at least two ![]() |
Country gets “Influential Diplomats” for ![]() |
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Country has at least two non-tributary ![]() |
Country gets “Obedient Subjects” for ![]() |
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Country has at least one of the following: | Country gets “Naval Enthusiasm” for ![]() |
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Country has at least 75% ![]() |
A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects: | ![]() | |
![]() Expand Overseas As big as the world is it is still interconnected through a number of vital trade routes. In an ancient order cloth, spices, metals, bullion, Chinaware and all kind of manufactured goods are brought across deserts and oceans to those who would pay the most for them. Taking a share of this trade, through acquiring useful ports in trade regions far abroad, could make even the smallest power richer than Croesus. |
Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces | Country gets “Growing East-Indian Trade” for ![]() |
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Administrative missions[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites |
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Country's ![]() |
Country gets “Growing Economy” for ![]() |
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Country gains ![]() Country gets “Building Spree” for |
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Country has at least ![]() |
Country gets “Strong Treasury Department” for ![]() |
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Country has at least 20 manufactories | Country gains ![]() Country gets “Proto-Industrialization” for |
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Country has at least 1000 ![]() |
Country gains ![]() Country gets “Imperial Ambition” for |
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References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/Swabian_missions.txt.