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Show new changes starting from 23:04, 19 August 2022
   
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18 August 2022

17 August 2022

     21:41  Japan‎‎ 2 changes history -1 [65.185.72.110‎ (2×)]
     
21:41 (cur | prev) 0 65.185.72.110 talk →‎Religious paths: Re-read the text and realized it was *extra* wrong. Not only did they forget that coptic, hussite, and anglican exist, but they even managed to count three denominations after naming four of them. Wow. Tag: Visual edit
     
21:39 (cur | prev) -1 65.185.72.110 talk →‎Religious paths: It's four, not three. Coptic, Hussite, Anglican, and Orthodox. Aside from Orthodox, which is directly mentioned, I'm not sure which they forgot, or if this text is older than the addition of the Hussite faith. Tag: Visual edit
     15:24  Buildings‎‎ 3 changes history +138 [Grotaclas‎; 81.250.232.120‎ (2×)]
     
15:24 (cur | prev) -17 Grotaclas talk contribs →‎Manufactories: saying in which patch something was added is not needed; make Expand infrastructure a link so that more info can be found when that information has been added to the wiki
     
10:12 (cur | prev) +14 81.250.232.120 talk →‎Manufactories Tag: Visual edit
     
10:11 (cur | prev) +141 81.250.232.120 talk →‎Manufactories Tag: Visual edit
     00:04  States and territories diffhist +171 Typhus of barbarus talk contribs →‎Changing governing capacity: added note about Lanfang expand administration

16 August 2022

     23:22  Trade diffhist +94 Typhus of barbarus talk contribs →‎Mercantilism: noted promote mercantilism cost reduction policy Tag: Visual edit
     23:17  Warfare diffhist +258 Typhus of barbarus talk contribs →‎Province cost: add religion warscore cost modifiers from Andalusian and Kongolese missions Tag: Visual edit
     18:33  Japan diffhist +3 62.45.155.131 talk →‎Strategy: Fixed minor spelling error Tag: Visual edit

15 August 2022

     23:19  Institutions diffhist +593 Chris Pie talk contribs Added spawn chance to all institutions. Tag: Visual edit
     00:32  Warfare diffhist +132 Typhus of barbarus talk contribs →‎Peace terms: added note with ideas reducing force religion cost Tag: Visual edit: Switched
     00:09  Factions diffhist +112 Typhus of barbarus talk contribs →‎Pirate republics: mention barbary idea Tag: Visual edit: Switched

14 August 2022

     22:57  Dharma estates diffhist +72 Typhus of barbarus talk contribs →‎Brahmins: add loyalty from divine idea group Tag: Visual edit
     22:38  Base estates‎‎ 2 changes history -455 [Typhus of barbarus‎ (2×)]
     
22:38 (cur | prev) -175 Typhus of barbarus talk contribs →‎Clergy: add bonus table for clergy loyalty Tag: Visual edit
     
22:25 (cur | prev) -280 Typhus of barbarus talk contribs →‎Burghers: added bonus tables for influence and loyalty Tag: Visual edit
     22:33  Diplomacy diffhist +72 Typhus of barbarus talk contribs →‎Select rival: added change rival cost from NW native idea Tag: Visual edit
     22:29  Land units diffhist +218 Typhus of barbarus talk contribs added cavalry fire Tag: Visual edit: Switched
     22:20  Land warfare diffhist +126 Typhus of barbarus talk contribs →‎Dice roll: added bonuses to blockades from doctrine and ideas Tag: Visual edit
     22:12  Local autonomy diffhist +95 Typhus of barbarus talk contribs →‎Changing autonomy: added ideas that reduce autonomy change cooldown Tag: Visual edit
     20:56  Trade diffhist -73 Grotaclas talk contribs →‎Merchant Bonus: remove misleading sentence and clarify that each merchant which is steering gives this bonus. It doesn't matter if they are steering to the home node or not.

13 August 2022

     15:29  Static modifiers‎‎ 3 changes history -6 [109.207.68.16‎ (3×)]
     
15:29 (cur | prev) -2 109.207.68.16 talk →‎Territory
     
14:45 (cur | prev) -2 109.207.68.16 talk →‎Territorial Core
     
14:44 (cur | prev) -2 109.207.68.16 talk →‎Colonial Core
     04:28  Absolutism diffhist +337 Limyx826 talk contribs →‎Changing maximum absolutism: Change the republic reforms absolutism to fit more recent versions, values taken from wiki, need to revalidate with current in-game values