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The Cossacks

98 bytes added, 4 years ago
Expansion features: Improved various explainations, went into more detail.
== Expansion features ==
* New diplomatic options: you now let the world know what you think of your neighbours neighbor by setting a public or private attitude to all of the or some Of the any foreign powers.* Tell the world what powers whatever you want: designate neighbouring neighboring provinces as "places of national interest", build trust Trust with any other nations, and entice or annoy allies with the promise of land for their war help and supportand aid/subsides.* [[Tengri]]: Tengrism is now a [[syncretic faith]], allowing it to tolerate certain have secondary religions religion as if it were a national faithfaiths.* [[Horde unity]] and [[Steppe_hordes#Mechanics|razing]]: [[AI]] and [[human]] [[nomadic ]] [[nations ]] now must pay attention to the horde unity of their tribes - a unity that can only , and only, be maintained by the occasional always pillaging.* Improved [[culture]] changes: you can now restore a previous old [[culture ]] to a converted new [[province]], or convert get a province you hold to a culture that is not your own, if you have diplo points.* [[Native policies]]: set your [[policy ]] for [[colonial ]] encounters with [[natives]]. Are you focused on quick subjugationfight, peaceful peace growth or trading advantagesbig money getting?* Improved [[espionage]]spy: new spy actions spys allow you to study the technology fancy [[tech]] of more advanced [[countries ]] and prod your [[rivals]]' [[subjects ]] towards independence.
* New [[diplomatic feedback]]: select provinces of interest, manage opinions, and a new trust and favors mechanic.
* An internal politics system called [[Estates]] does which brings more risk and /reward to country management.
== Free features ==
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