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53 bytes added, 5 years ago
Reverted edits by Meneth (talk) to last revision by TheWinner
Every country has a '''capital''' [[province]], which acts as center of government. A nation's capital is generally its most important province, and consequently the capital affects, and is affected by, many mechanics throughout the course of a game. For example, countries with capital provinces located within the bounds of the [[Holy Roman Empire]] are automatically given membership in the Empire.
====Finding the capital====
The button with the right arrow symbol in the toolbar below the [[minimap]], when selected, will offer an option, ''‘Go to home capital'capital’''. When that is chosen, the map will center on one's capital province. Alternatively, hitting either the {{key press|Backspace}} or {{key press|Home}} keys will center on the capital.
====Identifying the capital====
In the province interface of the capital, left to the province name at the top, a gold crown within a red circle {{icon|capital}} is displayed.
==Purpose & effects==
* '''In [[war]]''': If a capital is occupied during a war, it will count for a greater [[warscore]] because of its value. It also generally cannot be claimed as part of a peace deal unless it is the very last province of the country; as part of an [[annexation]]; or if it is isolated and the sole aim of the war.
* '''For [[trade]]''': Trade is automatically collected from the node containing the main trade port, which is always the capital at the beginning of the game, even without a merchant (although a merchant will boost the income received). Collecting from trade in other nodes reduces one's trade power there by 50%.
* It costs 200 {{icon|adm}} administrative power<ref>See in {{path|defines}} under PS_MOVE_CAPITAL.</ref> to move the capital.
* The capital cannot be moved to another continent unless it is the last province in its current [[continent]].
'''Events that move the capital'''
Certain countries such as the [[Ottomans]], [[Poland]] and [[Muscovy]] also have decisions to move the capital for no costs.
'''Tactical moving of capital'''
For some countries, it can be effective to move their capital to another continent or region. For example, moving closer to a more valuable trade node so you lose the 50% trade collection malus

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