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Every country has a '''capital''' [[province]], which acts as center of government. A nation's capital is generally its most important province, and consequently the capital affects, and is affected by, many mechanics throughout the course of a game. For example, countries with capital provinces located within the bounds of the [[Holy Roman Empire]] are automatically given membership in the Empire.
==Moving the capital==
A country can move its capital to another province from the province interface by selecting the [[File:Move_capital.png|28px]]blue crown in the upper left corner.
=== Fixed capitals ===
Some countries have a so-called "fixed capital" defined. This is usually a province considered absolutely integral to the nation. For example, the nation of [[Ulm]] has the Ulm province as its fixed capital, and the Papal State has Roma. The AI cannot move its capital away from this fixed capital. Until [[patch 1.10]] this also applied to the player. An AI controlled nation with fixed capital that does not own this province will move its capital for free to this province as soon as it owns the province.
Full list of fixed capital countries:
* {{flag|Epirus}}
* {{flag|Ferrara}}
* {{flag|Ferghana}}
* {{flag|Fez}}
* {{flag|Fezzan}}
* {{flag|Kiev}}
* {{flag|Kochin}}
* {{flag|FerghanaKokkand}}
* {{flag|Krakow}}
* {{flag|Ladakh}}
* {{flag|Novgorod}}
* {{flag|Nuremberg}}
* {{flag|OdoyevOka}}
* {{flag|Oldenburg}}
* {{flag|Orleans}}
* {{flag|Salzburg}}
* {{flag|Sardinia}}
* {{flag|SaxeSaux-LauenburgLauneburg}}
* {{flag|Siena}}
* {{flag|Smolensk}}
== Capital area ==
The '''capital area''' includes all provinces of a country which have a land connection only through the country’s own provinces to the capital. [[Straits]] count as land connection.
=== Home port ===
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