Castilian missions

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This is a list of all Mission.png missions for Flag of Castile Castile and Flag of Spain Spain with the Domination.png Domination DLC.

If Spain gets formed by Flag of Aragon Aragon, it only gets the lower half of the mission tree.

For the missions which Flag of Castile Castile and Flag of Spain Spain have when Golden Century.png Golden Century, but not Domination.png Domination is active, see Castilian missions without domination and Spanish missions without domination.[1]

Prepare ReconquistaReclaim AndaluciaContinue ReconquistaConvert IberiaSpanish ArmadaInvade EnglandPort of SevillaReales AtarazanasEstablish La PlataNew Kingdom of GranadaHoly See PoliticsRein in FranceArmies of IberiaAssemble the TerciosRefine the TerciosCasa de ContrataciónThe Spanish MainIncan HoardsPotosi SilverThe Silver TradeClaims in AragonDescent unto ItalyItalian ConquestThe Spanish RoadSpanish NetherlandsUniversal MonarchyDiscover CaribbeanCaribbean ColonyMayan ConquestColonize CaliforniaThe Infantes of AragonRecover PortugalCrown of AustriaThe Austrian SuccessionFecho del ImperioPlus UltraSails of ExplorationCharter the SeasClaim HispaniolaViceroyalty of New SpainFortify FloridaReinforce Royal AuthorityLaw & OrderReform the HaciendaA New CapitalSystem of CouncilsWest African PortsSail to the East IndiesLas Islas FilipinasFound HavanaAztec ConquestNative ReductionsDOM Castilian missions.png
Clicking on a mission icon leads to the appropriate table row.

Castilian missions[edit | edit source]

Reconquista[edit | edit source]

Mission Completion requirements Effects Prerequisites
Prepare Reconquista icon
Prepare Reconquista
For too long have we failed in our duty of care to the peoples of Iberia. We should prepare to unite them under one banner.
Our country:
  • Has an army of at least Land forcelimit.png 100% of its force limit
  • Has a navy of at least Naval forcelimit.png 100% of its force limit
  • Has at least General.png 1 general
Our country:
  • Gains “Ready for War” for Time Icon.png 15 years, giving:
    • Morale of armies.png +5% Morale of armies
    • Morale of navies.png +5% Morale of navies
  • Gains a permanent claim on the following area and province:
    • Upper Andalucia area
    • Province Navarra (210)
Reclaim Andalucia icon
Reclaim Andalucia
The Moors have enjoyed our patience for hundreds of years. Remove them and reclaim Andalucia for the [Root.GetAdjective] Crown.
Our country:
  • Owns the Upper Andalucia area
Our country: Mission assemble an army.png Prepare Reconquista
Holy See Politics icon
Holy See Politics
Since centuries ago, the presence of Iberian Cardinals in the Holy See is regular. It would be a good idea to increase their network and influence in Papal politics, as this could be very beneficial for our Catholic Kings.
Our country:
  • If is Catholicism Catholic:
    • Has at least Papal influence.png 50 papal influence
  • Else:
    • Has at least Stability.png +2 stability
    • Has an Advisor inquisitor.png Inquisitor advisor

Flag of The Papal State The Papal State, if exists:

  • Has at least Opinion.png +150 opinion of our country
Our country:
  • If is Catholicism Catholic:
    • Gains a Cardinal icon.png cardinal in a random owned province
  • Else:
    • Gains Yearly prestige.png 30 convertible[2] prestige

Every owned province with a Cardinal icon.png cardinal:

  • Gains Base tax.png 1 base tax
Mission assemble an army.png Prepare Reconquista
Continue Reconquista icon
Continue Reconquista
Further to our claims in Iberia, we should establish our presence in a few cities in North Africa to protect against invasion.
Our country or non-tributary subjects:
  • Owns the North Morocco area
Our country:
  • Gains “Completing the Reconquista” for Time Icon.png 15 years, giving:
    • Morale of armies.png +10% Morale of armies
    • Missionary strength.png +2% Missionary strength
    • Papal influence from cardinals.png +25% Papal influence from cardinals
  • Gains a permanent claim on the following areas:
    • Gharb
    • Algiers
Mission unite home region.png Reclaim Andalucia
Convert Iberia icon
Convert Iberia
The rest of Europe looks on disapprovingly as we appear to harbor heresy in our midst. Restore our misguided brothers to the one true faith.
Every province in the Iberia region:
  • Is in the same religion group as our country
Our country:
  • Gains Yearly prestige.png 20 convertible[2] prestige
  • The Clergy.png Clergy estate, if exists, gains Clergy loyalty equilibrium.png 20 loyalty
  • Gains “Iberia Cleansed” for Time Icon.png 15 years, giving:
    • Tolerance of the true faith.png +2 Tolerance of the true faith
Mission assemble an army.png Continue Reconquista

Iberian stability[edit | edit source]

Mission Completion requirements Effects Prerequisites
The Infantes of Aragon icon
The Infantes of Aragon
The Infantes of Aragon are the brothers and sisters of king Alfons V of Aragon, cousins of king Juan II of Castile, of the Trastámara dynasty. Their influence and ambitions in Castilian politics have been a constant for a quarter of a century, now reaching a new critical and turning point.
Our country:
  • Has at least Stability.png +1 stability
  • If is Flag of Castile Castile and it is before 1470:
  • Else:
    • Has increased its Development.png total develoment by at least 100
If the “Infantes of Aragon” disaster is ongoing:
  • Disaster “Infantes of Aragon” ends

If we completed the mission by crushing the Infantes:

  • Gains “Victory of the Royalists” for Time Icon.png 25 years, giving:
    • Yearly legitimacy.png +1 Yearly legitimacy
    • Stability cost modifier.png −20% Stability cost modifier
    • All estates influence −10% All estates influence modifier
  • Our ruler:
    • Gains Monarch administrative skill 1 Administrative skill.[3]
    • Gains Monarch diplomatic skill 1 Diplomatic skill.[4]
    • Gains Monarch military skill 1 Military skill.[5]

Whereas if we chose to side with the Infantes:

  • Gains ruler modifier “Supremacy of the Infantes” for Time Icon.png 15 years, giving:
    • Rebel support efficiency.png +33% Rebel support efficiency
    • Harsh treatment cost.png −20% Harsh treatment cost
  • The Nobility.png Nobility gains “Infantes Victorious” (Nobility influence.png +20 influence) for Time Icon.png 25 years
  • If both we and Flag of Aragon Aragon are independent Christian monarchies:
    • Gains Casus belli.png "Restoration of Union" casus belli against Flag of Aragon Aragon for Time Icon.png 25 years
  • If Flag of Navarra Navarra is not a subject nation:
    • Gains Casus belli.png "Subjugation" casus belli against Flag of Navarra Navarra for Time Icon.png 25 years
Reinforce Royal Authority icon
Reinforce Royal Authority
The nobility in [Root.GetName] have been facing us in recent years. Now we need to strengthen our authority and reach a long-term agreement with them.
  • At least one of:
    • Has had the Disaster.png "Castilian Civil War" disaster
    • It is at least 1480
    • The Nobility.png Nobility has less than Nobility influence.png 40 influence
  • At least one of:
    • Has at least Crownland.png 40% crown land ownership
    • Nobility.png Nobility has at least Nobility loyalty equilibrium.png 60 loyalty
Our country:
  • Gains “Royal Authority Restored” for Time Icon.png 20 years, giving:
    • Reform progress growth.png +0.2 Monthly reform progress
    • Autonomy.png −0.025 Monthly autonomy change
    • Development cost.png −5% Development cost
  • The Nobility.png Nobility, if exists, gains “Crown Authority” (Nobility loyalty equilibrium.png +10 loyalty) for Time Icon.png 20 years
Spa infantes aragon.png The Infantes of Aragon
Law & Order icon
Law & Order
We have to ensure law and order and facilitate traveling between our prosperous towns and cities. Therefore, we have to promote the Chancillería courts in Valladolid and Granada, and establish the Santa Hermandad as our law enforcement force.
Our country:
  • Has at least Stability.png +1 stability

Provinces Valladolid (215) and Granada (223):

  • Are owned by our country or non-tributary subjects
  • At least one of:
    • Infrastructure has been expanded at least 1 time
    • Have been developed at least 3 times
    • Have a Latin courthouse.png Courthouse or a Latin town hall.png Town Hall
Province Valladolid (215):
  • Upgrades its Government building to the next level
  • Gains “Chancillería of Valladolid” for the rest of the game, giving:
    • Reform progress growth.png +0.1 Monthly reform progress

Province Granada (223):

  • Upgrades its Government building to the next level
  • Gains “Chancillería of Granada” for the rest of the game, giving:
    • State governing cost.png −5% States governing cost
Mission dreams of grandeur.png Reinforce Royal Authority

Western Europe conquest[edit | edit source]

Mission Completion requirements Effects Prerequisites
Claims in Aragon icon
Claims in Aragon
A great deal of Aragonese territory was once ruled by [Root.GetName]. By force or by cunning, we must make it ours once again.
Our country or non-tributary subjects:
  • Owns the Valencia area
  • Owns the Catalonia area
  • Owns the Aragon area
Our country:
  • If both we and Flag of Portugal Portugal are independent Christian monarchies and we are neither allied to Portugal nor have a royal marriage with them:
    • Gains Casus belli.png "Restoration of Union" casus belli against Flag of Portugal Portugal for Time Icon.png 25 years
  • If both we and Flag of Naples Naples are independent Christian monarchies:
    • Gains Casus belli.png "Restoration of Union" casus belli against Flag of Naples Naples for Time Icon.png 25 years
  • Gains a permanent claim on the following areas and province:
    • Eastern Sicily
    • Western Sicily
    • Calabria
    • Apulia
    • Campania
    • Province Abruzzi (120)
Spa infantes aragon.png The Infantes of Aragon
Rein in France icon
Rein in France
The influence of France has been deeply felt in Iberian politics for centuries, either as an ally or as an enemy. We have a choice to make to either befriend them and secure a key new alliance or rival and neutralize them as a threat to our future.
At least one of:
  • Our country has any Alliance.png ally with its capital in France (region) that:
    • Has at least Opinion.png +180 opinion of our country
    • Is a Great power.png great power or has at least Development.png 500 total development
  • Our country or non-tributary subjects:
    • Owns at least 20 provinces in France (region)
Our country:
  • Gains Power projection.png +10 power projection
  • Becomes a mutual historical friend with any ally fullfilling the requirements
Mission have two subjects.png Claims in Aragon
Descent unto Italy icon
Descent unto Italy
Italy is rich and ripe for the taking. Like so many before us, we will stake out our part of Italy, and reap its riches for ourselves.
At least one of:
  • Flag of Naples Naples is our Personal union.png junior partner
  • Our country or non-tributary subjects:
    • Owns the Eastern Sicily area
    • Owns the Western Sicily area
    • Owns the Calabria area
    • Owns the Apulia area
    • Owns the Campania area
    • Owns the province Abruzzi (120)
Our country:
  • Gains “Mediterranean Dominance” for Time Icon.png 15 years, giving:
    • Galley combat ability.png +15% Galley combat ability
    • Naval maintenance modifier.png −15% Naval maintenance modifier
  • Removes casus belli "Restoration of Union" against Flag of Naples Naples
  • Gains a permanent claim on the following areas:
    • Tuscany
    • Lombardy
    • Po Valley
    • Wallonia
    • Flanders
    • South Brabant
Mission have two subjects.png Claims in Aragon
Italian Conquest icon
Italian Conquest
By embedding ourselves in the complex web of dynastic diplomacy that is Italian politics, we have spun a plausible story about potential Spanish claims in Tuscany and Milan. Of course this story will do nothing on its own; for that we will need the assistance of our military forces.
Our country or non-tributary subjects:
  • Owns the Tuscany area
  • Owns the Lombardy area
  • Owns the Po Valley area
Our country;
  • Gains “Conquest of Milan” for Time Icon.png 20 years, giving:
    • Diplomatic reputation.png +2 Diplomatic reputation
    • Monthly war exhaustion.png −0.05 Monthly war exhaustion

Our ruler:

  • Gains Monarch administrative skill 1 Administrative skill.[3]
  • Gains Monarch diplomatic skill 1 Diplomatic skill.[4]
  • Gains Monarch military skill 1 Military skill.[5]
Mission italian condottiere.png Descent unto Italy
The Spanish Road icon
The Spanish Road
By securing northern Italy and the lands of Austria, we are now ready to further one of the ancient ambitions of the Habsburgs, the wealthy Netherlands. But first, we have to establish a series of military posts and alliances that could pave the way for our armies.
At least one of:
  • Has at least Transport.png 50 transport ships
  • Provinces Genoa (101), Chambery (205), Franche-Comté (193) and Luxemburg (94):
    • At least one of:
      • Are owned by our country or non-tributary subjects
      • Are controlled by our country
      • Their owner gives us military access
Our country:
  • Gains “Ranged Logistics” for Time Icon.png 20 years, giving:
    • Land attrition.png −10% Land attrition
    • Movement speed.png +5% Movement speed
  • Gains a permanent claim on the following region:
    • Low Countries region
Mission italian conquest.png Italian Conquest

Mission the austrian succession.png The Austrian Succession

Spanish Netherlands icon
Spanish Netherlands
Our claims on Flanders and Wallonia must be enforced, whether by diplomacy or by the sword. In addition, we must combat any heresy that emerges in the Low Countries.
Our country or non-tributary subjects:
  • Owns the Low Countries region that follows our religion
Our country gains “Subjugation of the Low Countries” for the rest of the game, giving:
  • (unrecognized string “reduced trade penalty on non main trade node” for Template:Icon) +25% Reduced trade penalty on non main trade node
  • Trade efficiency.png +10% Trade efficiency
Spa spanish road.png The Spanish Road

Portugal and Austria conquest[edit | edit source]

Mission Completion requirements Effects Prerequisites
Recover Portugal icon
Recover Portugal
The Kingdom of the Spains belongs to us. This includes our erstwhile neighbor, Portugal. Strip them of title, and return sovereignty to [Root.GetName].
Our country or non-tributary subjects:
  • Owns the Beiras area
  • Owns the Alentejo area
Our country:
  • Gains Yearly prestige.png 25 convertible[2] prestige
  • If has a stability of less than +3,
    • then it gains Stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.

Provinces Lisboa (227) and Porto (231):

  • Gain Production.png 2 base production
Spa infantes aragon.png The Infantes of Aragon
Crown of Austria icon
Crown of Austria
Our interests in Italy determine that we must secure our position with the Habsburg dynasty, the main Imperial House of this century.
Our country:
  • Has a larger army than Flag of Austria Austria
  • Has more Development.png total development than Flag of Austria Austria
  • At least one of:
Our country:
  • Gains “Bid for the Habsburg Crown” for Time Icon.png 15 years, giving:
    • Siege ability.png +10% Siege ability
  • If both we and Flag of Austria Austria are independent Christian monarchies:
    • Gains Casus belli.png "Restoration of Union" casus belli against Flag of Austria Austria for Time Icon.png 25 years
  • Else:
    • Gains a permanent claim on the following areas:
      • Tirol
      • Austria Proper
      • Inner Austria
Mission have two subjects.png Claims in Aragon

Mission cannons firing.png Recover Portugal

The Austrian Succession icon
The Austrian Succession
The Habsburgs of Austria have liberally married their offspring into just about every noble house in Europe. While this puts them in the good graces of many nations, their policy is a double-edged sword; strategic marriages have united the thrones of many nations, but the fruit of these unions also inherit claims upon Austria itself.
Our country or non-tributary subjects:
  • Owns the Inner Austria area
  • Owns the Austria Proper area
  • Owns the Tirol area
Our country gains “Imperial Ambition” for Time Icon.png 20 years, giving:
  • Improve relations.png +25% Improve relations
  • Diplomatic reputation.png +1 Diplomatic reputation
Mission join the empire.png Crown of Austria
Universal Monarchy icon
Universal Monarchy
It is time for Spain to create a universal Catholic monarchy in Europe. To do so we must lay claim to the Imperial Throne of the Holy Roman Empire in perpetuity, abolishing the electors and making the succession hereditary.
At least one of:
  • Our country is the Holy Roman Emperor and the imperial reform Proclaim Erbkaisertum has been passed
  • All of:
    • The Imperial authority.png Holy Roman Empire (institution) does not exist
    • The Flag of Holy Roman Empire Holy Roman Empire (country) does not exist
Our country:
  • Gains Yearly prestige.png 50 convertible[2] prestige
  • Gains “A Universal Empire” for the rest of the game, giving:
    • Imperial authority modifier +0.1 Imperial authority modifier
    • All power costs.png −5% All power costs
    • Years for personal union integration.png −10 Years for personal union integration
    • Diplomatic reputation.png +1 Diplomatic reputation

Mission invade england.png Invade England
Mission spanish netherlands.png Spanish Netherlands
Mission imperial spain.png Fecho del Imperio
Hispanic monarchy.png System of Councils
Spa reform tercios.png Refine the Tercios

Army & Navy[edit | edit source]

Mission Completion requirements Effects Prerequisites
Armies of Iberia icon
Armies of Iberia
The increased competition between the different Iberian nations and their neighbors is determining us to establish a standing army and navy to face the challenges that arise in the future.
Our country:
  • Has an army of at least Land forcelimit.png 85% of its force limit
  • Has a navy of at least Naval forcelimit.png 85% of its force limit

At least one of:

    • Has at least Army tradition.png 50 army tradition
    • Has at least Army professionalism.png 15% army professionalism
  • At least one of:
    • Has at least Navy tradition.png 30 navy tradition
    • Has a flagship
    • Has at least Heavy ship.png 8 heavy ships
Our country gains “Military Expansion” for Time Icon.png 25 years, giving:
  • Morale damage.png +10% Morale damage
  • Yearly navy tradition decay.png −1% Yearly navy tradition decay
  • Yearly army tradition decay.png −1% Yearly army tradition decay
Spanish Armada icon
Spanish Armada
We must be ready to combat the rise of heresy in Europe, and to do so we will need a fleet to rival even that of England. Our Great and Most Fortunate Navy must be able to withstand any foe and any storm.
Our country: Our country:
  • Gains “Prepared Armada” for Time Icon.png 20 years, giving:
    • Morale of navies.png +20% Morale of navies
    • Icon ship cannons.png +10% Ship cannons
  • If both we and Flag of Great Britain Great Britain, else Flag of England England are independent Christian monarchies and have different religions:
  • Else:
    • Gains a permanent claim on the following areas:
      • Wessex
      • London
      • East Anglia
      • East Midlands
      • West Midlands
      • Yorkshire
Mission castillian aggression.png Armies of Iberia
Invade England icon
Invade England
We cannot allow the British Isles to fall to heresy! To protect the faith, we must embark our soldiers onto the Armada and set sail for England, where we will attempt to seize the reins of government by force.
Our country or non-tributary subjects:
  • Owns the Wessex area
  • Owns the London area
  • Owns the East Anglia area
  • Owns the East Midlands area
  • Owns the West Midlands area
  • Owns the Yorkshire area
Our country:
  • Gains Power projection.png +50 power projection
  • If is Catholicism Catholic:
    • Gains Papal influence.png 25 papal influence
  • If Flag of Great Britain Great Britain, else Flag of England England, is our Personal union.png Junior Partner:
  • Else:
    • Gains Yearly prestige.png 25 prestige
Mission spanish armada.png Spanish Armada
Assemble the Tercios icon
Assemble the Tercios
Our military leaders have accumulated valuable battlefield experience over the past decades. As a result, we might be able to introduce a new recruitment and training system for our armies, which will result in a new military organization, the Tercios.
Our country:
  • Owns at least 15 provinces with Latin barracks.png Barracks or Latin training fields.png Training Fields
  • Has at least 4 government reforms

It is not the Age of Discovery.png Age of Discovery

Our country:
  • Enacts "Tercios" government reform
  • Gains Army professionalism.png 5% army professionalism
Mission castillian aggression.png Armies of Iberia
Refine the Tercios icon
Refine the Tercios
The Tercios system has been a great success since its implementation. However, new styles of warfare have been developed to defeat them on the battlefield, so a reform in their organization is needed to keep them as unbeatable as they are considered to be.
Our country:
  • Has at least 28px 60 tercio regiments
  • At least one of:
    • Has at least Army tradition.png 90 army tradition
    • Has at least Army professionalism.png 75% army professionalism
Our country:
  • Gains “Reformed Tercio Regiments” for the rest of the game, giving:
    • Army drill gain modifier.png +33% Army drill gain modifier
    • Reinforce speed.png +25% Reinforce speed
    • This modifier only applies to tercio regiments
  • If the ruler has less than 3 personality traits:
    • Ruler gains the personality trait Discipline.png Strict
  • Else:
    • Ruler gains Monarch military skill 2 Military skill.[5]
Spa tercios system.png Assemble the Tercios

Internal development[edit | edit source]

Mission Completion requirements Effects Prerequisites
Reform the Hacienda icon
Reform the Hacienda
After the difficult times that have affected the country, we need a strong Treasury for our new enterprises. We also have to reform our monetary system, and we will need the advice and approval of the burghers to succeed.
Our country:
  • If is player-controlled:
    • Has increased its starting Income.png monthly income by at least 200%
    • At least one of:
      • Has a level 3 Advisor Treasurer.png Treasurer advisor
      • Has completed the Economic idea group.png 'Economic' Ideas
    • At least one of:
      • Trade accounts for at least Income.png 50% of national income
      • Has completed the Trade idea group.png 'Trade' Ideas
      • The Burghers.png Burghers has at least Burghers loyalty equilibrium.png 60 loyalty
  • Else:
    • Is employing any Administrative power.png Administrative advisor
    • Is employing any Diplomatic power.png Diplomatic advisor
    • The Burghers.png Burghers has at least Burghers loyalty equilibrium.png 60 loyalty
    • Has increased its starting Income.png monthly income by at least 150%
Our country gets the Msg event.png event The Spanish Dollar
A New Capital icon
A New Capital
Our country has grown and now encompasses many kingdoms. Although we are used to traveling among them, now we need to establish our court in a fixed place.
At least one of:
  • Province Madrid (217) has province modifier “Sólo Madrid es corte!”
  • Capital province has been developed at least 12 times

Our capital:

  • Infrastructure has been expanded at least 1 time
  • At least one of:
    • Has a Latin royal palace.png State House
    • Has at least 5 buildings

If province Madrid (217) is our capital:

Our capital:
  • Changes goods produced to Paper.png Paper
  • If its is province Madrid (217):
  • Else:
    • Gains Base tax.png 2 base tax
    • Gains Production.png 2 base production
    • Gains Manpower.png 2 base manpower
Mission rb monopolize the channel.png Reform the Hacienda
Fecho del Imperio icon
Fecho del Imperio
After securing a foothold in the Empire through the Austrian lands, now is the time to bid for the Imperial Crown and succeed where king Alfonso X failed in the 13th century.
Our country:
  • Has at least Development.png 2 000 total development
  • Is the Great power.png first great power with rank 2 or worse or not a great power
  • Is in a golden age or has had a golden age
Our country:
  • Gains “Universal Monarchy” for the rest of the game, giving:
    • Governing capacity modifier +10% Governing capacity modifier
    • Diplomatic annexation cost −25% Diplomatic annexation cost
  • If has had a golden age:
    • Allowing a new golden age
  • Else, if is in a golden age:
    • Extend the current golden age by Time Icon.png 30 years
  • Else:
    • Gains Yearly prestige.png 100 convertible[2] prestige
Mission the austrian succession.png The Austrian Succession

Spa new capital.png A New Capital

System of Councils icon
System of Councils
The needs of our country have been expanding in recent decades. For this reason, it would be a good idea to reform our government to establish a more comprehensive system that allows us to employ an efficient bureaucracy organized in different thematic and territorial councils.
Our country:
  • Has at least 3 government reforms
  • Has at least Crownland.png 50% crown land ownership
  • At least one of:
    • Has completed the Administrative idea group.png 'Administrative' Ideas
    • Ruler's Administrative power.png administrative skill is 6
    • Gains at least Monthly administrative power.png 15 administrative power per month
Our country: Spa new capital.png A New Capital


Spanish missions[edit | edit source]

Prepare the colonization[edit | edit source]

Mission Completion requirements Effects Prerequisites
Port of Sevilla icon
Port of Sevilla
Sevilla is already the most important port of Castile, being at the crossroads of the trading routes of the Mediterranean and the Atlantic. Developing its infrastructure could be a really profitable investment.
Our country owns province Sevilla (224) that:
  • Infrastructure has been expanded at least 1 time
  • Has been developed at least 10 times
  • Has a Trade building
  • Has a Dock building
  • Has a Shipyard building
Our country:

Province Sevilla (224):

  • Upgrades its Trade building to the next level
Reales Atarazanas icon
Reales Atarazanas
Shipbuilding has progressed since the foundation of the first Reales Atarazanas in Sevilla and Barcelona in the 13th century. It would now be a good idea to increase the number of shipyards at our disposal, as our merchants also request it.
Our country:
  • Owns at least 6 provinces with a Shipyard building
  • Has at least Light ship.png 50 light ships
Our country:
  • Gains Navy tradition.png 10 navy tradition
  • Gains “Expansion of the Reales Atarazanas” for Time Icon.png 25 years, giving:
    • Treasure fleet income +100% Treasure fleet income
    • Ship trade power.png +35% Ship trade power
    • Trade efficiency.png +5% Trade efficiency
  • Gains “Taming the Vast Sea” for the rest of the game, giving:
    • Has galleon.png Allows galleon ships
    • Allowed galleon fraction.png +10% Galleon force limit
    • Has caravel.png Allows caravel ships
    • Allowed caravel fraction.png +10% Caravel force limit
Mission adriatic access.png Port of Sevilla
Casa de Contratación icon
Casa de Contratación
We need to establish a new institution that can supervise all the trade that is done with the New World, and that can contribute to an orderly colonization of these lands.
Our country: Our country:
  • Gains “Spanish Affluence” for Time Icon.png 20 years, giving:
    • Burghers loyalty equilibrium.png +10% Burghers loyalty equilibrium
    • Trade efficiency.png +10% Trade efficiency
  • If has not completed the mission Found Havana:
Mission adriatic access.png Port of Sevilla

Mission plus ultra.png Plus Ultra

The first dicoveries[edit | edit source]

Mission Completion requirements Effects Prerequisites
Plus Ultra icon
Plus Ultra
What lies beyond the Pillars of Hercules? Our brave explorers are ready to find out!
Our country:
  • Has at least Explorer 1 explorer
  • At least one of:
    • Owns core province Tenerife (4565)
    • Owns any province in North America, South America or The New World
Our country:
  • Gains “Plus Ultra” for Time Icon.png 20 years, giving:
    • Colonial range.png +20% Colonial range
  • If the ruler has less than 3 personality traits:
    • Ruler gains the personality trait Global settler increase.png 'Expansionist'
  • Else:
    • Gains Diplomatic power.png 50 diplomatic power
Discover Caribbean icon
Discover Caribbean
It has long been theorized that rather than travel East, we could go West to India. We must put this theory to the test, and search out the ideal landing spot.
Our country:
  • Has discovered any province in the Caribbean Colonial region
Our country:
  • Gains a Conquistador conquistador with Army tradition.png 75 army tradition
  • Gains “Hispaniola Awaits” for Time Icon.png 15 years, giving:
    • Global settler increase.png +15 Global settler increase
Mission plus ultra.png Plus Ultra
Sails of Exploration icon
Sails of Exploration
Our explorations along the African coast are opening new routes and perspectives for the future of our country. It is up to us to take advantage of this opportunity for the expansion of [Root.GetName] overseas.
Our country:
  • Has completed the Exploration idea group.png 'Exploration' or Expansion idea group.png 'Expansion' Ideas
Our country:
  • If DLC Rights of Man.png 'Rights of Man' is active:
    • Ruler gains Monarch diplomatic skill 1 Diplomatic skill.[4]
    • Rulers will be more likely to gain the Global settler increase.png 'Expansionist' trait as long as we have Exploration idea group.png 'Exploration' or Expansion idea group.png 'Expansion' ideas active
  • Else:
    • Ruler gains Monarch diplomatic skill 2 Diplomatic skill.[4]
    • Gains Yearly prestige.png 10 convertible[2] prestige
  • If Flag of Portugal Portugal has not completed the mission Sails of Exploration:
Mission plus ultra.png Plus Ultra
Charter the Seas icon
Charter the Seas
The explorations that we have promoted in the last decades have proven that the scientific theories about the rounded shape of the world were correct. Now we have the opportunity to become the first country to lead an expedition to circumnavigate the world, bringing great prestige to [Root.GetName].
Our country:
  • Has circumnavigate the World
Our country:
  • If was the first nation to circumnavigate the World
    • Gains “Legacy of the First Circumnavigation” for the rest of the game, giving:
      • Naval leader maneuver.png +1 Max admiral maneuver
  • Else:
    • Gains “Legacy of the First Circumnavigation” for Time Icon.png 25 years, giving:
      • Naval leader maneuver.png +1 Max admiral maneuver
Mission imperial navy.png Sails of Exploration

South America colonization[edit | edit source]

Mission Completion requirements Effects Prerequisites
Establish La Plata icon
Establish La Plata
The verdant landscape of South America should make an excellent site for a new colonial venture.
Our country or non-tributary subjects:
  • Owns at least 5 fully colonized provinces in the La Plata colonial region
Our country:
  • Gains Mercantilism.png 2% mercantilism
  • Gains “Intendant System” for Time Icon.png 15 years, giving:
    • Global tariffs.png +25% Global tariffs
    • Trade power.png +10% Global trade power
Mission explore caribbean.png Discover Caribbean
The Spanish Main icon
The Spanish Main
The Main, as it has become known, can be sighted from the decks of our trade ships before they dock at Hispaniola. If the prosperity of the Caribbean is any indication, it would be worth exploring the Main thoroughly.
Our country or non-tributary subjects:
  • Owns at least 5 fully colonized provinces in the Colombia colonial region
Our country:
  • Gain a new Conquistador conquistador named “Francisco Pizarro” with:
    • Land leader shock.png 4 shock
    • Land leader fire.png 4 fire
    • Land leader maneuver.png 5 maneuver
    • Leader siege.png 1 siege
  • Gains a permanent claim on the following areas and provinces:
    • Upper Peru
    • Potosí
    • Antisuyu
    • Kuntisuyu
    • Huanuco
    • Cajamarca
    • Quito
    • Guatemala
    • East Yucatan
    • West Yucatan
    • Chiapas
    • Oaxaca
    • Veracruz
    • Guerrero
    • Michoacan
    • Province Jujuy (794)
    • Province Santa Catalina (2837)
    • Province Moyobamba (2823)
    • Province Chimbote (2826)
    • Province Chanchan (812)
    • Province Tucume (2822)
    • Province Piwra (2821)
    • Province Colima (2657)
    • Province Tizapan (2621)
    • Province Sayultecas (854)
    • Province Metztitlan (2642)
Mission explore caribbean.png Discover Caribbean
New Kingdom of Granada icon
New Kingdom of Granada
The territories of the southern Spanish Main must be organized into a coherent administrative entity, which we shall name the New Kingdom of Granada. A Royal Audiencia must be appointed to delegate legal authority over the colony from Bogotá.
Our country or non-tributary subjects:
  • Owns the Colombia colonial region that:
    • If is Catholicism Catholic:
      • Has any holy order established in at least 5 states
    • Else:
      • Has at least 25 provinces following our religion
Our country:
  • Gains Diplomatic power.png 100 diplomatic power
  • Gains Legitimacy.png 25 legitimacy, if is a Government monarchy.png monarchy
  • Gains “New Kingdom of Granada” for Time Icon.png 20 years, giving:
    • Liberty desire in subjects −15% Liberty desire in subjects
    • Vassal force limit contribution.png +50% Vassal force limit contribution

If province Bogota (825) is owned by our Subject colony icon.png colonial subject:

  • Province Bogota (825) becomes their new Capital.png capital
Mission establish high seas navy.png The Spanish Main
Incan Hoards icon
Incan Hoards
The Inca fill their temples with gold, yet seem unaware of simply how much power this wealth commands. Their territory, as well as the gold, would be much safer in our hands.
Our country or non-tributary subjects:
  • Owns the Upper Peru area
  • Owns the Potosí area
  • Owns the Antisuyu area
  • Owns the Kuntisuyu area
  • Owns the province Jujuy (794)
  • Owns the province Santa Catalina (2837)
Our country:
  • Gains “Overseas Wealth” for Time Icon.png 25 years, giving:
    • Trade efficiency.png +15% Trade efficiency
    • Great project upgrade cost.png −10% Great project upgrade cost
  • Gains a permanent claim on the following region:
    • Peru (region)
Mission establish high seas navy.png The Spanish Main
Potosi Silver icon
Potosi Silver
We have discovered silver deposits at Cerro Rico that are rich beyond anything we have ever seen. To extract as much silver as possible, we must not only set the native population to work but also import thousands of African slaves. The value of this silver is estimated to be so great that it far outweighs the cost of buying new slaves, so we should not hesitate to work the slaves to death.
Our country or non-tributary subjects:
  • Owns the province Lima (809)
  • Owns the province Potosi (795)
  • Owns the province Lima (809) with a Center of trade - level 3 level 3 center of trade

Our country:

  • Is the Trade power.png strongest trade power in the Lima trade node
  • Is the Trade power.png strongest trade power in the Panama trade node
  • Is the Trade power.png strongest trade power in the Caribbean trade node
If province Lima (809) is owned by our Subject colony icon.png colonial subject:
  • Province Lima (809) becomes their new Capital.png capital

Province Quillacas (2946), Choquechaca (2941) and Puno (804):

  • Gain “Gold Rush” for Time Icon.png 15 years, giving:
    • Local goods produced modifier +50% Local goods produced modifier

Province Potosi (795):

Mission war chest.png Incan Hoards
The Silver Trade icon
The Silver Trade
We have discovered vast deposits of precious metals as we explore and colonize the New World. The systematic exploitation and trade of these metals, especially silver, would greatly increase our regular income.
Our country or non-tributary subjects:
  • Owns at least 10 provinces producing Gold Gold with at least Production.png 10 base production
Every provinces producing Gold Gold owned by our country or non-tributary subjects:
  • Gains “Spanish Deposits” for the rest of the game, giving:
    • Local goods produced modifier +33% Local goods produced modifier
Mission kingdom of new spain.png Viceroyalty of New Spain

Mission potosi silver.png Potosi Silver

Caribbean and Central America colonization[edit | edit source]

Mission Completion requirements Effects Prerequisites
Caribbean Colony icon
Caribbean Colony
The natives on our newfound territory of Hispaniola are friendly, pleasant, and most importantly, gullible. We should claim this region as our own by planting more [Root.GetAdjective] boots on the ground.
Our country or non-tributary subjects:
  • Owns at least 1 fully colonized province in the Caribbean Colonial region
Our country:
  • Gains Yearly prestige.png 20 convertible[2] prestige
  • Gains “Unknown Frontier” for Time Icon.png 15 years, giving:
    • Settler chance.png +20% Settler chance
Mission explore caribbean.png Discover Caribbean
Claim Hispaniola icon
Claim Hispaniola
The island of Hispaniola will be our gateway to the Caribbean and beyond. We must colonize the island and establish religious missions at Santo Domingo to spread the word of God throughout the New World.
Our country or non-tributary subjects:
  • Owns province Bani (490) with a Latin temple.png Temple or a Latin cathedral.png Cathedral
  • Owns at least 5 fully colonized provinces in the Haiti or Dominica areas
Our country:
  • Gains a new Conquistador conquistador named “Hernán Cortés” with:
    • Land leader shock.png 5 shock
    • Land leader fire.png 5 fire
    • Land leader maneuver.png 6 maneuver
    • Leader siege.png 1 siege
  • Gains a permanent claim on the following region:
    • Central America

Province Bani (490):

  • Gains Production.png 3 base production
  • Changes goods produced to Sugar.png Sugar
Mission iberian conquistador.png Caribbean Colony
Mayan Conquest icon
Mayan Conquest
The explorers we sent to the Yucatan return with tales of a mysterious fallen civilization. Once a great League that ruled over the entire Peninsula, these Mayans have been reduced to feuding city-states ripe for Spanish conquest.
Our country or non-tributary subjects:
  • Owns all non colonized provinces in the Central America region
Our country gains “Transatlantic Population Movement” for Time Icon.png 25 years, giving:
  • Expel minorities cost.png −50% Expel minorities cost
  • Development cost.png −10% Development cost
  • Burghers loyalty equilibrium.png +10% Burghers loyalty equilibrium
Mission claim hispaniola.png Claim Hispaniola
Found Havana icon
Found Havana
Cuba is the largest of the Caribbean islands and the one with the most abundant supply of native slaves to work our plantations. We must establish colonies there, and build a city in the natural harbor of the Havana Bay.
Our country or non-tributary subjects:
  • Owns province Havana (484) with a Latin workshop.png Workshop or a Latin counting house.png Counting House
  • Owns at least 5 fully colonized provinces in the West or East Cuba areas
Our country:

If province Havana (484) is owned by our Subject colony icon.png colonial subject:

  • Province Havana (484) becomes their new Capital.png capital
Mission iberian conquistador.png Caribbean Colony
Aztec Conquest icon
Aztec Conquest
The system of entrada mandates that the self-proclaimed Aztec Empire belongs to us. Seize their land, and bring their gold back to [Root.Capital.GetName].
Our country or non-tributary subjects:
  • Owns the Mexico area
  • Owns the Veracruz area
  • Owns the Puebla area
Our country:
  • Gains Gold Icon.png ducats equal to 1 year of income
  • Gains “Conquest of the Aztecs” for Time Icon.png 20 years, giving:
    • Center of trade upgrade cost.png −25% Center of trade upgrade cost
    • Gold depletion chance modifier.png −33% Gold depletion chance modifier
  • Gains a permanent claim on the following region:
    • Mexico
Mission found havana.png Found Havana
Viceroyalty of New Spain icon
Viceroyalty of New Spain
It is time to truly consolidate our rule over the Gulf of Mexico by establishing a permanent and organized colonial Viceroyalty. The Real Audiencia will serve as the highest court in the New World and ensure that the golden riches of Mexico make their way safely to Spain.
Our country or non-tributary subjects:
  • Owns the Mexico colonial region that:
    • If is Catholicism Catholic:
      • Has any holy order established in at least 5 states
    • Else:
      • Has at least 25 provinces following our religion
Our country:
  • Gains “Viceroyalty of New Spain” for the rest of the game, giving:
    • Global tariffs.png +10% Global tariffs
    • Liberty desire from subjects development −10% Liberty desire from subjects development
    • Diplomatic free policies.png +1 Diplomatic free policies
  • Gains a permanent claim on the following areas:
    • West Florida
    • Alta California
    • Mississippi

If province Mexico (852) is owned by our Subject colony icon.png colonial subject:

  • Province Mexico (852) becomes their new Capital.png capital
Mission iberian conquistador.png Aztec Conquest

Mission mayan conquest.png Mayan Conquest

Colonize California icon
Colonize California
Extending our reach into California would be a natural extension of the borders of New Spain. Though unsubstantiated, there are rumors of virgin gold deposits in the region that we must secure, if indeed they exist.
Our country or non-tributary subjects:
  • Owns at least 5 fully colonized provinces in the California Colonial region
  • Owns the province Ohlone (4637) that:
    • Follows our religion
  • Owns the province Miwok (2021) that:
    • If is Catholicism Catholic:
    • Else:
      • Follows our religion
Our country:
  • Gains Diplomatic power.png 100 diplomatic power
  • Gains a permanent claim on the following region:
    • California Colonial region

Province Miwok (2021):

  • Gains Base tax.png 3 base tax

Province Ohlone (4637):

  • Increases Province trade power value.png Center of Trade level by 1
  • Gains Production.png 4 base production
Mission kingdom of new spain.png Viceroyalty of New Spain
Fortify Florida icon
Fortify Florida
The swampy lands of Florida to the north of New Spain are not rich in gold, but they may prove vital to the future defense of our colonial order. We must settle the region and fortify it.
Our country or non-tributary subjects:
  • Owns at least 3 provinces in the Southeast region or West Florida area with at least Fort level.png Fort level 3
Our country:
  • Gains Military power.png 100 military power

Every province fullfilling the requirements:

  • Gains “Fortified Florida” for the rest of the game, giving:
    • Local defensiveness.png +20% Local defensiveness
Mission kingdom of new spain.png Viceroyalty of New Spain
Native Reductions icon
Native Reductions
Scholars at the School of Salamanca have forced us to begrudgingly admit that the natives of the Americas are in fact ensouled human beings, and as such are entitled to natural rights. We should consider gathering those natives that still remain and systemically re-educating them rather than simply murdering and enslaving them.
Our country or non-tributary subjects:
  • Owns the North or South America that:
    • If is Catholicism Catholic:
      • Has any holy order established in at least 15 states
    • Else:
      • Has at least 75 provinces following our religion

Province Salamanca (216):

  • Has a Latin university.png University
Our country:
  • If is Catholicism Catholic:
    • Gains “Enforced Catholicism” for the rest of the game, giving:
      • Papal influence from cardinals.png +30% Papal influence from cardinals
      • Curia powers cost −10% Curia powers cost
      • Papal influence.png +1 Yearly papal influence
  • Else:
    • Gains Diplomatic power.png 100 diplomatic power

All our Subject colony icon.png colonial subjects:

  • Gains “Native Reductions” for Time Icon.png 20 years, giving:
    • Culture conversion cost.png −33% Culture conversion cost
Mission kingdom of new spain.png Viceroyalty of New Spain

African and Filipinas colonization[edit | edit source]

Mission Completion requirements Effects Prerequisites
West African Ports icon
West African Ports
The coast of West Africa is of vital strategic importance. Not only is it essential to establish supply stations for ships sailing around the Cape, but we must also secure a steady supply of African slaves for transport to our colonies in the Americas.
Our country:
  • Owns any province in the Guinea region
  • Is the Trade power.png strongest trade power in the Ivory Coast trade node
Our country:
  • Gains Mercantilism.png 2% mercantilism
  • Gains “Invest in West Africa” for Time Icon.png 25 years, giving:
    • Trade steering.png +10% Trade steering
    • Construction cost.png −10% Construction cost
Sail to the East Indies icon
Sail to the East Indies
Far to the east are the fabled 'Spice Islands', the source of some of the most sought after goods in Europe such as nutmeg and cloves. We must discover an eastern route to these islands.
Our country:
  • Has discovered any province in the Moluccas region
Our country gains a permanent claim on the following areas:
  • East Mindanao
  • West Mindanao
  • Visayas
  • Palawan
  • Northern Luzon
  • Southern Luzon
Mission west african ports.png West African Ports

Mission plus ultra.png Plus Ultra

Las Islas Filipinas icon
Las Islas Filipinas
We have discovered large group of islands, which we have dubbed 'Las Islas Filipinas', that is rich in spices and precious gemstones. The native heathens are divided and unlikely to be able to resist a Spanish invasion. We should launch an expedition with as many men as we can spare to conquer these valuable islands.
Our country or non-tributary subjects:
  • Owns the East Mindanao area
  • Owns the West Mindanao area
  • Owns the Visayas area
  • Owns the Palawan area
  • Owns the Northern Luzon area
  • Owns the province Sevilla (224)

Our country:

  • Owns the Southern Luzon area
Province Sevilla (224):
  • Changes goods produced to Cloves.png Cloves
  • Gains Production.png 3 base production

Every province in the Southern and Northern Luzon areas

  • Adopts our religion

Province Manila (656):

  • Increases Province trade power value.png Center of Trade level by 1, if lower than level 2
Mission sail to the east indies.png Sail to the East Indies

References[edit | edit source]

  1. The script code is located in /Europa Universalis IV/missions/DOM_Spain_Missions.txt.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Each excess prestige will be converted into one of each type of monarch power
  3. 3.0 3.1 Excess points over 6 will be converted into Administrative power.png +100 Administrative power.
  4. 4.0 4.1 4.2 4.3 4.4 Excess points over 6 will be converted into Diplomatic power.png +100 Diplomatic power.
  5. 5.0 5.1 5.2 Excess points over 6 will be converted into Military power.png +100 Military power.