Sistan

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
- −10% Infantry cost
- −10% Shock damage received
- +10% Production efficiency
- +1 Yearly prestige
- −0.05 Monthly autonomy change
- +0.5 Yearly army tradition
- +10% Domestic trade power
- +1 Yearly legitimacy
- +10% Institution spread
- +10% Infantry combat ability
- For the area, see Sistan.
Sistan is a landlocked country in Persia. It starts as a vassal of the Timurids, and is the only one of which does not have the Timurid Dynasty in the 1444 start.
Decisions[edit | edit source]
Form Mughal Empire
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
$MONARCH$ has begun to lay the foundation of his new empire. Although inferior in numbers, his well-disciplined troops have managed to achieve several decisive victories against the Sultans of India. The battle of $CAPITAL$ became the first great victory in a series of territorial expansions and, with time, the empire of the Mughals could stretch over the larger part of the Indian plateau.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations. |
Allow
Delhi (522) is part of a state. |
Effects
The country:
If Delhi (522) is part of the HRE, but its owner is not a member then:
Delhi (522):
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- AI will always take this decision.
- AI gives "very high priority" (600) to this decision
Form Persian Nation
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
At the mere age of 15, monarch has taken his father's position as head of the Shiite Turkmen tribe. He has quickly established a base of power in the northwest and proclaimed himself Shah of Iran. Several of the neighboring regions have been conquered and the possibility of a resurrected Iranian nation doesn't seem so absent anymore.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations |
Allow
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Effects
The country:
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- AI will always take this decision.
- AI gives "high priority" (400) to this decision
Claim Timur's Legacy
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations |
Allow
The
Samarkand (454) is part of a state |
Effects
The country:
If Samarkand (454) is part of the HRE, but its owner is not a member then:
Samarkand (454):
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- AI will always take this decision unless the Mughals or Persia exists.
- AI gives "very high priority" (600) to this decision
Strategy[edit | edit source]
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Achievements[edit | edit source]
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