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Sindh

Kingdom rankSindh
Sindh.png
Primary culture
Sindhi (Western Aryan)

Capital province
Thatta (504)

Government
Indian Sultanate Government monarchy.png

State religion
SunniSunni.png

Technology group
IndianIndian technology group
Sindhi ideas
Traditions.png Traditions:
+1 Missionary
+25% Land force limit modifier

Legitimacy.png Enduring Samma Dynasty

+1 Yearly legitimacy

Missionary strength.png Bab ul Islam

+2% Missionary strength

Merchant trade power.png Strengthen Gujarati Connections

+5 Merchant trade power

Tolerance own.png Expand the Makli Necropolis

+1 Tolerance of the true faith

Yearly corruption.png End Judicial Corruption

−0.10 Yearly corruption

Construction cost.png Oversee the Rise of Thatta

−10% Construction cost

Mercenary discipline.png Recruit Balochi Tribesmen

+2.5% Mercenary discipline

Idea bonus.png Ambition:

+15% National manpower modifier

Sindh is a country in India.

Contents

DecisionsEdit

Sindh as a Western Aryan nation can form   Hindustan.

id

 Form Hindustan (Dravidian, Hindustani, Western Aryan)

Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.
 
Potential requirements

The country:

  • does not have country flag formed_india_flag
  • is not the   Mughals
  • is part of the Muslim religion group
  • does not have   Steppe Horde government reform
  • is not colonial nation.
  • has a culture in either culture group:
    • Dravidian
    • Hindustani
    • Western Aryan

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • owns its core provinces:
    • Multan (506)
    • Surat (517)
    • Central Doab (524)
    • Madurai (536)
    • Daulatabad (545)
    • Cuttack (552)
    • Pataliputra (558)
    • Bidar (1948)
    • Halar (2052)
    • Kumari (4410)
    • Mansura (4503)
    • Tondainadu (539)
    • Kandy (2099)
    • Ujjain (4461)
  • owns core provinces if primary culture is Dravidian:
    • Vijayanagar (541)
    • Seringapatam (4421)
  • owns core provinces if primary culture is Hindustani:
    • Lahore (507)
    • Delhi (522)
  • owns core provinces if primary culture is Western Aryan:
    • Chittor (518)
    • Mahakoshal (550)

Effects

The country:

  • changes to   Hindustan.
  • gets   Empire government rank.
  • gains permanent claims on all provinces of the Indian subcontinent if not owned by the country.
  • gains  10 prestige.
  • If a member of the   HRE and not an elector / emperor, all owned provinces are removed from the HRE.
  • gains new   missions.
  • gets the   event ‘New Traditions & Ambitions’ if it does not have custom ideas.
  • set country flag formed_india_flag

StrategyEdit

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AchievementsEdit

 
Become Christian as Sindh.
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