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Kingdom rankSindh
Primary culture
Sindhi (Western Aryan)

Capital province
Thatta (504)

Indian SultanateGovernment monarchy.png

State religion

Technology group
IndianIndian technology group
Sindhi ideas
Traditions.png Traditions:
+1 Missionary
+25% Land force limit modifier

Legitimacy.png Enduring Samma Dynasty

+1 Yearly legitimacy

Missionary strength.png Bab ul Islam

+2% Missionary strength

Merchant trade power.png Strengthen Gujarati Connections

+5 Merchant trade power

Tolerance own.png Expand the Makli Necropolis

+1 Tolerance of the true faith

Yearly corruption.png End Judicial Corruption

−0.10 Yearly corruption

Construction cost.png Oversee the Rise of Thatta

−10% Construction cost

Mercenary discipline.png Recruit Balochi Tribesmen

+2.5% Mercenary discipline

Idea bonus.png Ambition:

+15% National manpower modifier

Sindh is a country in India.



Sindh as a Western Aryan nation can form   Hindustan.

 Form Hindustan (as Western Aryan)

Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.
Potential requirements
  • Playing with normal or historical nations

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Western Aryan culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Western Aryan culture group.
  • owns its core provinces:
    • Multan (506), Surat (517), Chittor (518), Central Doab (524), Madurai (536), Tondainadu (539), Daulatabad (545), Mahakoshal (550), Cuttack (552), Pataliputra (558), Bidar (1948), Halar (2052), Kandy (2099), Kumari (4410), Ujjain (4461), and Mansura (4503).


The country:


Have a good strategy for Sindh?
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Become Christian as Sindh.
Country guides

Eastern technology group     Jerusalem
Muslim technology group     Arabia   Hisn Kayfa   Oman
Indian technology group     Assam   Bahmanis   Bengal   Orissa
Chinese technology group     Bali   Brunei   Dai Viet   Japan   Khmer   Korea   Majapahit   Malaya   Pagarruyung   Pasai   Sunda
Nomadic technology group     Jianzhou   Timurids   Uzbek

Central African technology group     Mutapa
East African technology group     Kilwa
Muslim technology group     Mamluks  Tunis
West African technology group     Mali

Western technology group     United States
Mesoamerican technology group     Maya
North American technology group     Caddo   Cherokee   Iroquois

Andean technology group     Cusco   Muisca
South American technology group     Mapuche