Siberian colonization events

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The script code of these events can be found in /Europa Universalis IV/events/SiberianColonization.txt.

id

Msg event.pngThe [Root.GetInfluentialRussians]s

The prominent [Root.GetInfluentialRussians] family has offered to fund the expansion into [siberian_frontier_province.GetName] and the surrounding area, committing to the construction of forts there for the benefit of the [Root.GovernmentName] of [Root.GetName]. In exchange they would receive the rights to exploit the area themselves. If we sign a charter to give them this right we will likely have little control of their conduct in the area, and they would also secure the initial profits, but in return they would both organize and fund fortifications for us.
 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • Is a colony
    • One of the following:
      • Province is in East Siberia region
      • Province is in West Siberia region
      • Province is in Ural region
  • None of the following:
    • Any owned province:
      • Has province modifier “Merchant Charter”
    • Any owned province:
      • Has province modifier “Siberian Trade Entrepot”
    • Ruler flag stroganovs_asked is set
Mean time to happen

700 months
Modifiers

  • ×0.8 before year 1600

Immediate effects
  • Hidden effect:
    • Set ruler flag stroganovs_asked
    • One random owned province:
      • Province fulfills the upper most condition listed below (if there are no provinces fitting the first condition then the second and so on):
      1. Is not the Capital.png capital, is in the capital area, is a state core, is in the Russia region and has a has a level 1 center of trade
      2. Is not the Capital.png capital, is in the capital area, is a state core, is not in the West Siberia region or the East Siberia region and has a has a level 1 center of trade
      3. Is not the Capital.png capital, is in the capital area, is a state core and has one of the following province modifiers: “Neva Estuary” or “Daugava Estuary”
      4. Is not the Capital.png capital, is in the capital area, is a state core and has one of the following province modifiers: “Neva Estuary”, “Volga Estuary”, “Dnieper Estuary”, “Dnestr Estuary”, “Don Estuary”, “Daugava Estuary”, “River Estuary”, “Neman Estuary” or “Taz Estuary”
      5. Is not the Capital.png capital, is in the capital area, is a state core and has Latin marketplace.png Market Place building
      6. Is the Capital.png capital
      • Save as event target named russian_center_of_trade
    • One random owned province:
      • Limited to:
        • Is a colony
        • One of the following:
          • Province is in Ural region
          • Province is in East Siberia region
          • Province is in West Siberia region
      • Save as event target named siberian_frontier_province

Event button 547.png
An Excellent Idea.
  • Gain Gold Icon.png ducats equal to 0.15 years of income
  • Event target russian_center_of_trade:
    • Gain province modifier “Siberian Trade Entrepot” for 30 years, with the following effects:
      • Local trade power.png +5 Local trade power
      • Local autonomy.png Local autonomy is at least 0.1%
      • Local tax modifier.png −10% Local tax modifier
  • Event target siberian_frontier_province:
    • Gain 1 000 population
    • Build Latin fort01.png castle
    • Hidden effect:
      • Gain province modifier “Merchant Charter” for 30 years, with the following effects:
        • Local goods produced −0.5 Local goods produced
        • Local manpower modifier.png −100% Local manpower modifier
        • Local tax modifier.png −100% Local tax modifier
    • Area containing this province:
      • Limited to:
        • Is an empty province
      • Our country discovers this province
      • Add 400 colonists
      • Gain province modifier “Merchant Charter” for 30 years, with the following effects:
        • Local goods produced −0.5 Local goods produced
        • Local manpower modifier.png −100% Local manpower modifier
        • Local tax modifier.png −100% Local tax modifier
Event button 547.png
We must instead quell the power of the [Root.GetInfluentialRussians]s.
  • Gain 25 Oprichnina progress
  • Gain Legitimacy.png 5 legitimacy
id

Msg event.pngPayment of Yasak

While it is a vast and untamed region, only traversable in many places due to its rivers, Siberia is not an empty land. It is inhabited by a number of local tribes and chieftaincies. Some of these are more than happy to sell us furs while others can be persuaded to pay a tax in the same commodity for our protection.
Either $YEAR$ has been an unusually productive year for the natives or our tax collectors have been unusually efficient when collecting their tribute. Regardless the Yasak has brought a much greater yield than expected this year.

 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • Is a colony
    • One of the following:
      • Province is in East Siberia region
      • Province is in West Siberia region
      • Province is in Ural region
Is triggered only by

On Two Year Pulse


Event button 547.png
Excellent.
  • Gain Gold Icon.png ducats equal to 0.2 years of income
id

Msg event.pngPromyshlenniki

The abundance of fur-clad animals in Siberia is a veritable treasure trove, not only for our country, but also for many of our poor serfs and townspeople. It has become increasingly common for adventurous men to form fur-hunting or trading expeditions, travelling far beyond our most distant settlements. When they return they bring precious sable and squirrel furs, worth a fortune back in [russian_center_of_trade.GetName].
At times, however, it seems some of them are willing to go very far in their pursuit of wealth. The cut-throat conduct of our 'traders' has enraged the tribal population in [siberian_frontier_province.GetName] and is causing a risk to the local settlement there.

 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • Is a colony
    • One of the following:
      • Province is in West Siberia region
      • Province is in East Siberia region
Is triggered only by

On Two Year Pulse


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Province fulfills the upper most condition listed below (if there are no provinces fitting the first condition then the second and so on):
      1. Is not the Capital.png capital, is in the capital area, is a state core, is in the Russia region and has a has a level 1 center of trade
      2. Is not the Capital.png capital, is in the capital area, is a state core, is not in the West Siberia region or the East Siberia region and has a has a level 1 center of trade
      3. Is not the Capital.png capital, is in the capital area, is a state core and has one of the following province modifiers: “Neva Estuary” or “Daugava Estuary”
      4. Is not the Capital.png capital, is in the capital area, is a state core and has one of the following province modifiers: “Neva Estuary”, “Volga Estuary”, “Dnieper Estuary”, “Dnestr Estuary”, “Don Estuary”, “Daugava Estuary”, “River Estuary”, “Neman Estuary” or “Taz Estuary”
      5. Is not the Capital.png capital, is in the capital area, is a state core and has Latin marketplace.png Market Place building
      6. Is the Capital.png capital
      • Save as event target named russian_center_of_trade
    • One random owned province:
      • Limited to:
        • Is a colony
        • One of the following:
          • Province is in East Siberia region
          • Province is in West Siberia region
      • Save as event target named siberian_frontier_province

Event button 547.png
There's nothing we can do about this.
  • Event target siberian_frontier_province:
    • Area containing this province:
      • Limited to:
        • Province is owned by our country
      • Gain province modifier “Lawless Frontier” for 10 years, with the following effects:
        • Local goods produced −0.5 Local goods produced
        • Local unrest.png +6 Local unrest
Event button 547.png
We must control our people.
  • Lose Gold Icon.png ducats equal to 0.1 years of income
id

Msg event.pngCossack Exploration

Groups of Cossack explorers have penetrated deep along the rivers of Siberia. Such private expeditions can sometimes be as much of a hindrance as they are beneficial, as the free-minded Cossacks have few qualms about using force, coercion or duplicity to get their way among the local population and states they come across.
The expedition that returns today brings good news, they have brought us new charts, as well as valuable goods.

 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • One of the following:
      • Province is in West Siberia region
      • Province is in East Siberia region
  • Any province:
    • One of the following:
      • Province is in West Siberia region
      • Province is in East Siberia region
    • Has been discovered by our country
    • Any province:
      • In above area
      • None of the following:
        • Has been discovered by our country
Is triggered only by

On Two Year Pulse


Immediate effects
  • Hidden effect:
    • One random province:
      • Limited to:
        • One of the following:
          • Province is in West Siberia region
          • Province is in East Siberia region
        • Has been discovered by our country
        • Any province:
          • In above area
          • None of the following:
            • Has been discovered by our country
      • Save as event target named cossack_exploration_province

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Great to hear!
  • If Cossacks Cossacks estate exists
    • Cossacks Cossacks gains influence modifier “Cossack Explorers: 5%” (5 influence) for 10 years
  • Gain Gold Icon.png ducats equal to 0.15 years of income
  • Event target cossack_exploration_province:
    • Area containing this province:
      • Our country discovers this area

Event trigger.pngEnabled if:

  • Cossacks Cossacks estate exists
Event button 547.png
We control the Cossacks!
  • Cossacks Cossacks loses 5 loyalty
  • Gain 10 Oprichnina progress
  • Event target cossack_exploration_province:
    • Area containing this province:
      • Our country discovers this area

id

Msg event.pngIntermezzo in [cossack_exploration_province.GetName]

Entrepreneurs sometimes fund Cossack explorers to penetrate deep along the rivers of Siberia. These expeditions can sometimes be as much of a hindrance as they are beneficial, as the free-minded Cossacks have few qualms about using force, coercion or duplicity to get their way among the local population and states they come across.
A recently returned expedition has enriched the participants themselves but left us in conflict with a local tribe as well as one of our neighboring countries.

 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • Is a colony
    • One of the following:
      • Province is in West Siberia region
      • Province is in East Siberia region
Is triggered only by

On Two Year Pulse


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Is a colony
        • One of the following:
          • Province is in West Siberia region
          • Province is in East Siberia region
      • Save as event target named cossack_exploration_province
    • One of the following at random:
      • Set country flag country_angered
      • Set country flag province_problems

Event button 547.png
An unfortunate but necessary side effect.
  • The first of the following that is true:
    • If Country flag country_angered is set:
      • Clear country flag country_angered
        • If:
          • Limited to:
            • Any known country:
              • Any owned province:
                • One of the following:
                  • Province is in West Siberia region
                  • Province is in East Siberia region
          • Above country:
            • Gain opinion modifier “Siberian Intermezzo” towards our country
        • Else:
          • Event target cossack_exploration_province:
            • If:
              • Limited to:
                • Tax Base Icon.png Base tax is at least 2
              • Lose Tax Base Icon.png 1 base tax
              • Else:
                • Gain Local unrest.png 6 unrest
    • If Country flag province_problems is set:
        • Clear country flag province_problems
        • Event target cossack_exploration_province:
          • If:
            • Limited to:
              • Tax Base Icon.png Base tax is at least 2
            • Lose Tax Base Icon.png 1 base tax
            • Else:
              • Gain Local unrest.png 6 unrest
Event button 547.png
We will have to compensate the hurt parties.
  • The first of the following that is true:
    • If Country flag country_angered is set:
      • Clear country flag country_angered
    • If Country flag province_problems is set:
      • Clear country flag province_problems
  • Lose Gold Icon.png ducats equal to 0.15 years of income
id

Msg event.pngGifts from Siberia

While Siberia is rich in fur-clad animals it is rumored that precious metals and other more exotic things can be found there as well. A local chiefdom under our protection has sent a precious gift of [Root.GetRandom_Siberian_Resource], hoping to secure our favor for the foreseeable future.
 
Trigger conditions
  • Has Third Rome.png Third Rome DLC active
  • Has idea “Siberian Frontier”
  • One of the following:
  • Any owned province:
    • Is constructing a Siberian
    • One of the following:
      • Province is in East Siberia region
      • Province is in West Siberia region
      • Province is in Ural region
Is triggered only by

On Two Year Pulse


Immediate effects
  • Hidden effect:
    • One of the following at random:
      • Province Memel:
        • Set country flag siberian_legitimacy
      • Province Memel:
        • Set country flag siberian_prestige
      • Province Trøndelag:
        • Set country flag siberian_dip_power

Event button 547.png
Most Generous
  • The first of the following that is true:
    • If Country flag siberian_dip_power is set:
        • Clear country flag siberian_dip_power
        • Gain Diplomatic power.png 20 diplomatic power
    • If Country flag siberian_legitimacy is set:
        • Clear country flag siberian_legitimacy
        • Gain Legitimacy.png 5 legitimacy
    • If Country flag siberian_prestige is set:
        • Clear country flag siberian_prestige
        • Gain Prestige.png 10 prestige

}}


References[edit]