- For the adjustments of a new campaign, see options.
Europa Universalis has various settings that can be changed to change the game experience in various ways.
Settings are stored in a text file, not in the game folder, but in your user documents:
Updates to settings from within the game translate to and are stored in this file, meaning you can manually edit settings with a text editor if required.
On GNU/Linux the path of the settings file is:
It is possible to change several settings from the main menu or the escape menu via the "settings" panel.
These settings affect the game itself:
- Autosave interval - Determines how often the game saves automatically. The three latest saves will be stored. Never/monthly/half year/yearly/five years
- Autosave to cloud - If enabled, the latest autosave will be saved in the Steam cloud, and can thus be accessed on other machines
- Compress Autosaves - Can speed upload/save times.
- Rich Presence - Toggles whether steam displays info about your current playthrough.
- Hints Active - Whether the player wants hints for the game. It is addressed to beginners.
- Floating chat text - Whether the player wants floating chat text or not.
- Allow players to hotjoin - If enabled, it gives access for players to join the Multiplayer session even if it is already running.
- Allow players to play the same country - It does what is says. It is for Multiplayer use.
- Pause on events - Whether you want the game to pause when events occur.
These settings affect the graphics of the game:
- Display mode - Determines how the game is output to the screen. The player can choose between fullscreen, windowed, and windowed (fullscreen) (AKA borderless windowed)
- Resolution - Determines what resolution the game is output on. The available resolutions depends on the player's monitor and graphics card
- Refresh rate - Determines what framerate the game will aim for. Should always be set to the same as the monitor's standard refresh rate
- Multisample level - Determines how many samples will be taken in order to reduce aliasing. Higher setting results in better image quality, but lower frame rate
- Gamma - Determines how bright the game is
- Trees - Turns trees on or off. Turning them off will increase frame rate
- Shadows - Turns shadows on or off. Turning them off will increase frame rate
- Reflections - Turns reflections on or off. Turning them off will increase frame rate
- Particles - Turns particle effects on or off. Turning them off will increase frame rate
- Borders - Turns borders on or off. Turning them off has little effect on frame rate
- Rivers - Turns rivers on or off. Turning them off will increase frame rate
- Post effects - Turns post-processing effects on or off. Turning them off will increase frame rate
- Bloom - Turns bloom on or off. Turning them off will increase frame rate
- City sprawl - Turns on-map cities on or off. Turning them off will increase frame rate
- Ambient objects - Turns ambient objects like seagulls or the moose in Stockholm on or off. Turning them off will increase frame rate to a low degree.
- Moving units - Turns moving units on or off. Turning them off will increase frame rate
These settings affect the sound of the game:
- Master volume - Changes the volume from all sources
- Effect volume - Changes the volume of sound effects
- Music volume - Changes the volume of the music
- Ambient - Changes the volume of ambient sounds
These settings affect the game controls:
- Scroll speed - Changes how fast the game moves when touching the edge of the screen or using the arrow keys
- Zoom speed - Changes how fast the game moves when zooming
These settings multiplayer chat and text to speech options.