- +10% National manpower modifier
- +30% Religious unity
- +1 Attrition for enemies
- +10% National tax modifier
- +1 Merchant
- +10% Provincial trade power modifier
- +2 Tolerance of the true faith
- −10% Land attrition
- −10% Stability cost modifier
- +1% Missionary strength
Sapmi is a nation in the Scandinavian region. It is also the primary nation of the Sami culture. It does not exist or have cores in any start date, but can be formed due to rebellions.
Strategy[edit | edit source]
Due to Sapmi or its cores not appearing at any start date in the game, the player must spawn it using cheats or rebels.
Sweden[edit | edit source]
One method of playing as Sapmi would be starting the game as Sweden, which controls Sapmi's core territory. As Sweden, the player should quickly gain independence from Denmark to avoid annexation. Once the player has gained independence from Denmark, they should attempt to reduce their stability as low as possible and try to aggravate provinces with Sami culture, in order to spawn Sapmi separatists. Being Sweden, the player can more easily cause unrest by declaring war on Novgorod and taking Kola from them (which is also a Sapmi province, although the player should also be wary of religious zealots from that province). Once Sami separatist rebels have spawned, the player must let the rebels siege down as many provinces of Sami culture as possible to spawn the cores for Sapmi before swiftly crushing them. With the Sapmi cores in place, the player can release and begin their game as Sapmi. The player can also release Finland to further weaken Sweden before they begin their game as Sapmi, however releasing Finland will result in a lot of Sapmi territory being handed over to it, as Finland shares cores on the land, making the player-lead Sapmi much weaker due to them losing much of their core territory.
[edit | edit source]
If you are in a situation where it would be difficult to gain the provinces or you simply don't want to start a war over the land, you can use spies to spawn Sapmi. If Denmark annexes Sweden build a spy network and support Swedish rebels. If Denmark is unable to put the rebels down, this will trigger an uprising of tremendous strength. From there Denmark's Stability will drop, causing more rebels to spawn, including Sapmi Separatists. If the Danish army is beaten by the revolting Swedes or suffers major damage crushing them, Sapmi will gain independence. After this, the player simply needs to attack Sapmi, annex it, and then release and play as it.