Russian Principalities missions

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This is a list of all missions of Russian Principalities[1], which are:


Global DominanceFaith's BastionConquer MoscowSovereign PrincipalityUnite the PrincesConquer NovgorodConsolidate the StateAdvance to the DnieprRecruit the CossacksRestore KievBreak the Tatar YokeRule RutheniaTR Russian Minors Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions[edit]

Conquer the Russian mainland[edit]

Mission Completion requirements Effects Prerequisites
Mission sovereign principality.png Sovereign Principality The country:
  • is not a subject.
  • has a castle in its capital.
  • owns all provinces of the area with its capital.
The country:
  • gains Legitimacy.png 20 legitimacy.
  • gets permanent claims on on the following areas:
    • Novgorod
    • Moscow
If the country has a stability of less than +3,
  • then it gains Stability.png1 stability,
  • else it gains Administrative power.png50 administrative power.
Mission conquer moscow.png Conquer Moscow All provinces of Moscow are owned by the country or its non-tributary subjects. The country:
  • gets the modifier “Muscovy Defeated” for 20 years with the following effects:
    • Manpower recovery speed.png +15% manpower recovery speed,
    • Morale of armies.png +10% morale of armies.
  • gets permanent claims on the following areas:
    • Oka
    • Ryazan
    • Vladimir
    • Suzdal
    • Tver
    • Yaroslavl
    • Tambov
Mission sovereign principality.png Sovereign Principality
Mission conquer novgorod.png Conquer Novgorod All provinces in the Novgorod area are owned by the country or its non-tributary subjects. The country:
  • gets the modifier “Novgorodian Trade” for 20 years with the following effect:
    • Trade efficiency.png +15% trade efficiency.
  • gets permanent claims on the following areas:
    • Pskov
    • Beloozero
    • Pomorye
    • South Karelia
    • North Karelia
    • Arkhangelsk
    • Vologda
Mission sovereign principality.png Sovereign Principality
Mission unite the princes.png Unite the Princes All provinces in the Russia region are owned by the country or its non-tributary subjects. The country:
  • gains Administrative power.png 100 administrative power
  • gains Diplomatic power.png 100 diplomatic power
  • gains Military power.png 100 military power
  • gets the modifier “United Russia” for 20 years with the following effects:
    • Core-creation cost.png −10% core-creation cost
    • Aggressive expansion impact.png −10% aggressive expansion impact
  • Mission conquer moscow.png Conquer Moscow
  • Mission conquer novgorod.png Conquer Novgorod

Expand westwards[edit]

Mission Completion requirements Effects Prerequisites
Mission consolidate the state.png Consolidate the State The country:

If the country has Russian Principality, Veche Republic or Tsardom government:

The country:
  • gains Yearly prestige.png 10 prestige
  • gains Administrative power.png 50 administrative power
  • gets permanent claims on the East Dniepr area
Mission advance to the dnieper.png Advance to the Dniepr All provinces in the East Dniepr area are owned by the country or its non-tributary subjects. The country:
  • gains Army tradition.png 20 army tradition
  • gets permanent claims on the following areas:
    • West Dniepr
    • Zaporizhia
Mission consolidate the state.png Consolidate the State


Mission recruit the cossacks.png Recruit the Cossacks All provinces in the Zaporizhia area are owned by the country. The country:
  • gets permanent claims on the following areas:
    • Sloboda Ukraine
    • Podolia
  • gets permanents claims on the Pontic Steppe region.

If the country has the Cossacks estate:

  • then the Cossacks Cossacks estate gains Estate loyalty 20 loyalty.
  • else the country gains Army tradition.png 15 army tradition.
Mission advance to the dnieper.png Advance to the Dniepr
Mission restore kiev.png Restore Kiev All provinces in the West Dniepr area are owned by the country. The country: Mission advance to the dnieper.png Advance to the Dniepr
Mission break the tatar yoke.png Break the Tatar Yoke All provinces in the Pontic Steppe region are owned by the country or its non-tributary subjects. The country:
  • gains Military power.png 100 military power
  • gets the modifier “Tatar Yoke Dissolved” for 20 years with the following effects:
    • Missionary strength.png +3% missionary strength
    • Prestige from land battles.png +100% prestige from land battles
Mission recruit the cossacks.png Recruit the Cossacks
Mission rule ruthenia.png Rule Ruthenia All provinces in the Ruthenia region and the Red Ruthenia area are owned by the country or its non-tributary subjects. The country:
  • gains Administrative power.png 100 administrative power.
  • gains Diplomatic power.png 100 diplomatic power.
  • gains Military power.png 100 military power.

All provinces in the Ruthenia region owned by the country

  • get the modifier “Ruthenian Integration” for 20 years with the following effect:
    • Local autonomy.png −0.1 monthly autonomy change.
  • Mission recruit the cossacks.png Recruit the Cossacks
  • Mission restore kiev.png Restore Kiev

Regional missions[edit]

European missions[edit]

Mission Completion requirements Effects Prerequisites
Global Dominance icon
Global Dominance
The acquisition of wealth is one thing; but being wealthier than all others, is a sign of true mastery. Grow our home trade node, and own a controlling stake in it.
Country has the most Trade power.png Trade power in its home node, which is the highest valued trade node in the world. Country:
  • gains Yearly prestige.png 30 prestige.
  • gets the modifier “World Renowned” for 20 years, giving the following effect:
    • Trade efficiency.png +15% trade efficiency.
Faith's Bastion icon
Faith's Bastion
Heresy must not be tolerated. The [Root.Religion.GetName] Church needs a pious role-model to light the way.
It is not the Age of Discovery.png Age of Discovery

The country:

  • is Become Defender of the Faith.png Defender of the Faith
  • has at least 100% Religious unity.png Religious unity
Country gets the modifier “Armor of Righteousness” for 15 years, giving the following effects:
  • Morale of armies.png +5% Morale of armies
  • Missionary strength vs heretics.png +1% Missionary strength vs heretics

References[edit]

  1. The script code is located in /Europa Universalis IV/missions/TR_Russian_Minors_Missions.txt.