Rostov

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
- +10% Provincial trade power modifier
- −10% Idea cost
- −10% Development cost
- −10% Aggressive expansion impact
- +2 Tolerance of the true faith
- +10% Trade efficiency
- −10% Construction cost
- +1 Diplomat
- +10% Production efficiency
- +1 Diplomatic reputation
Rostov is a country located in the Russian region, enclaved into Muscovy and bordered by
Yaroslavl to the north and
Tver to the west. It starts in 1444 as a vassal of Muscovy.
Missions[edit | edit source]
- Main article: Russian Principalities missions
Decisions[edit | edit source]
Form Russian Nation
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Through conquest and diplomacy Russia has managed to transform from a mere settlement into a dominant principality. After several eastern expeditions the Mongol hordes have finally been subdued and a centralized Russian state, ruled under the suzerainty of the Tsar, is emerging. Influences from Western Europe are helping us modernize and reform our nation and Western style of education is being adopted.
Potential requirements
The country:
If the country is AI-controlled, then it:
Playing with normal or historical nations |
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Effects
The country:
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Strategy[edit | edit source]
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Achievements[edit | edit source]

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- ↑ If the country is not
Orthodox, the Tsardom reform is removed immediately.