This is a compilation and strategy article for Rostov.
Mechanics and flavor content are transcluded from other pages.
||Please help with verifying or updating this infobox. It was last verified for version 1.33.
- +10% Provincial trade power modifier
- −10% Idea cost
Re-Unification of Rostov
- −10% Development cost
- −10% Aggressive expansion impact
- +2 Tolerance of the true faith
Entrepot of Russia
- +10% Trade efficiency
- −10% Construction cost
- +1 Diplomat
- +10% Production efficiency
- +1 Diplomatic reputation
Rostov is a country located in the Russian region, enclaved into Muscovy and bordered by Yaroslavl to the north and Tver to the west. It starts in 1444 as a vassal of Muscovy.
- Main article: Russian Principalities missions
Form Russian Nation
Through conquest and diplomacy Russia has managed to transform from a mere settlement into a dominant principality. After several eastern expeditions the Mongol hordes have finally been subdued and a centralized Russian state, ruled under the suzerainty of the Tsar, is emerging. Influences from Western Europe are helping us modernize and reform our nation and Western style of education is being adopted.
As Tver, Yaroslavl, Ryazan, Beloozero, Rostov or Odoyev, eliminate all other Rurikovich nations without changing your ruling dynasty.
Start as a country of Russian culture and form Russia.
Starting as a Russian nation, By 1600 own the East Siberian Coastline.
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- ↑ If the country is not Orthodox, the Tsardom reform is removed immediately.