Reforms events

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Reforms events[1] are events for countries with a parliament that are triggered by the bi-yearly pulse.


id

Msg event.pngFinancial Reforms


Our nation is undergoing sweeping reforms in terms of the economy and the administration of our country. However, such reforms do not come cheap and may cause a fair bit of resentment among the populace.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Base weight:
100

Event button 547.png
Go through with the reforms.

The country:

  • loses Inflation reduction.png1 inflation.
  • loses Icon legitimacy monarchy.png5 legitimacy, Horde unity5 horde unity or Republican tradition.png5 republican tradition.
Event button 547.png
No, such restructuring would be too harsh.

The country loses Prestige.png1 prestige.

id

Msg event.pngSocial Reform


Our country is going through an extensive social reorganization. Aristocratic lands are hugely being reduced and promises have been made to lessen the peasants' burden. A consequence of the liberation of the serfs, who compose a large part of our population, is the hostile reaction of the nobles in our realm.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Base weight:
100

Event button 547.png
Go through with the reforms.
  • The country loses Icon legitimacy monarchy.png5 legitimacy, Horde unity5 horde unity or Republican tradition.png5 republican tradition.
  • A random province of this country with a seat in parliament gains Production.png1 base production.
Event button 547.png
We are in no need of such a reform.

The country loses Prestige.png5 prestige.

id

Msg event.pngMilitary Development


$MONARCH$ has undertaken a set of measures to reform the military system of our country The tactical innovations include shallower and broader formations to maximize firepower, cross training between the army branches and light, highly mobile field artillery. The new tactical doctrine is based on firepower and mobility, eschewing heavy artillery and slow-moving tercios.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Base weight:
100

Event button 547.png
Invest in higher quality troops.

The country gains Army tradition.png5 army tradition.

Event button 547.png
We are in no need of such a reform.

The country gains Manpower.png100% of the annual manpower increase.

id

Msg event.pngArchitectural Development


Our nation is currently undergoing a substantial development in architecture. Numerous monumental buildings, architectural wonders and other constructs such as aqueducts and schools are being erected.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Base weight:
100

Event button 547.png
Support architectural development.

The country:

  • gains Administrative power.png100 administrative power.
  • gains Diplomatic power.png100 diplomatic power.
  • gains Administrative power.png100 military power.
  • loses Expenses.png33% years of income.
Event button 547.png
Don't support it.

The country loses Prestige.png5 prestige.

Footnotes[edit]

  1. The script code of these events can be found in /Europa Universalis IV/events/Reforms.txt.