- +10% Infantry combat ability
- +2 Tolerance of the true faith
- +10% Goods produced modifier
- +15% National tax modifier
- +1 Diplomatic relation
- +15% Fort defense
- +10% Institution spread
- +1 Leader without upkeep
- +1% Missionary strength
- −1% Yearly army tradition decay
Form Quebecian Nation
Please help with verifying or updating this infobox. It was last verified for version 1.27.
The time has come to shake off the last remains of our colonial past. We must form a proper nation and solidify our claims to this region.
The game is not using a random New World.
If this country is AI-controlled, it must own at least 3 provinces.
Quebec does not exist.
If the country:
- For the script code of the decision see in .