Qing missions

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This is a list of all missions of Flag of Qing Qing. Some of these are shared with the Manchu nations.[1]

Trustworthy AlliesAcquire SubjectsCreate a Grand FleetDominate TradeExpand OverseasHigh IncomeBuild BuildingsBuild a TreasuryBuild ManufactoriesImperial ConquestThe Spice TradeThe Silk RoadDominate Rival JurchensShrines at the MountainUnite the Jurchen TribesBypass the Great WallInvade ChinaThe Eight BannersThe Mandate of HeavenSubjugate the MongolsInvade JoseonThe Green Standard ArmyEstablish TributariesConfucian AdministrationDevastate a MetropolisThe Three FeudatoriesReform the CensorateExtinguish MingRevoke the FeudatoriesLibrary of the Four TreasuriesThe Ten Great CampaignsHarmonious EmpireSubjugate Dai VietIntegrate TaiwanSecure Inner AsiaAnnex TibetThe Burma CampaignQing Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions[edit]

Mission Completion requirements Effects Prerequisites
Mission manchu warrior.png Dominate Rival Jurchens Qing owns and has cores on all of the following provinces:
  • Girin (730)
  • Hinggan (2108)
  • Ilan Hala (731)
  • Hulan (4200)
Qing:
  • gains "Hunting Banners" for Time Icon.png 20 years, giving the following effects:
    • Shock damage.png +10% shock damage
  • gains permanent claims on Manchuria region except the Liaoning area
Mission buddhist monk praying.png Shrines at the Mountain Qing owns Jianzhou (4201) as a core province

Jianzhou (4201) has a temple or cathedral

Qing gains "Shrines at the Sacred Mountain" for Time Icon.png 20 years, giving the following effects:
  • Horde unity +0.5 yearly horde unity
  • Legitimacy.png +0.5 yearly legitimacy
Mission manchu warrior.png Dominate Rival Jurchens
Mission chinese general riding.png Unite the Jurchen Tribes Qing owns at least 25 provinces in the Manchuria region Qing gains “United the Manchus” until the death of the current Ruler, giving the following effects:
  • Morale of armies.png +10% morale of armies
  • Manpower recovery speed.png +10% manpower recovery speed

Qing gains a General.png general named “Dorgon” with:

  • Land leader shock.png 4 shock
  • Land leader fire.png 4 fire
  • Land leader maneuver.png 5 maneuver
  • Leader siege.png 2 siege

Qing gains permanent claims on the following areas:

  • North Hebei
  • Eastern Mongolia
  • Cicigar
  • Chahar
Mission manchu warrior.png Dominate Rival Jurchens
Mission great wall.png Bypass the Great Wall One of the following must be true:
  • All of the following must be true:
    • The following provinces are owned by Qing or a non-tributary subject:
      • Shenyang (726)
      • Beijing (1816)
  • All of the following must be true:
    • the owner of Shenyang (726):
      • is at war with Qing
      • one of the following must be true:
        • is not the Emperor of china icon.png Emperor of China
        • has less than Mandate.png 50 mandate
If the owner of Shenyang (726):
  • is at war with Qing
  • one of the following must be true:
    • is Flag of Shun Shun
    • is the Emperor of china icon.png Emperor of China and has less than Mandate.png 50 mandate

the event "Treachery at the Great Wall" happens Otherwise, Qing gains "Breached the Great Wall" for Time Icon.png 20 years, giving the following effects:

  • Siege ability.png +15% siege ability
Mission chinese general riding.png Unite the Jurchen Tribes
Mission chinese general riding.png Invade China All provinces in the following areas are owned by Qing:
  • Liaoning
  • North Hebei
Qing gains “Conquest of Beijing” for Time Icon.png 20 years, giving the following effects:
  • Manpower recovery speed.png +20% manpower recovery speed
  • Land maintenance modifier.png -15% land maintenance modifier
Mission great wall.png Bypass the Great Wall
Mission manchu warrior.png The Eight Banners If Mandate of Heaven.png Mandate of Heaven is enabled:
  • Qing has at least Possible Manchu banners.png 8 banner regiments

Otherwise, Qing:

  • Land forcelimit.png Army size is 80% of army force limit
  • 40% of Qing's army is Cavalry.png cavalry
Qing gains permanent claims on the Korea region

Qing gains permanent claims on the following areas:

  • Eastern Mongolia
  • West Heilongjiangord
  • Inner Mongolia
  • Outer Mongolia
  • Xilin Gol
  • Chahar
  • Cicigar
Mission chinese general riding.png Unite the Jurchen Tribes
Mission scholar officials.png The Mandate of Heaven If Mandate of Heaven.png Mandate of Heaven is enabled:
  • One of the following must be true:
    • Qing is the Emperor of china icon.png Emperor of China
    • No nation is the Emperor of china icon.png Emperor of China

Otherwise, Qing has Prestige.png 50 prestige

If Mandate of Heaven.png Mandate of Heaven is enabled:
  • Qing's capital gains "The Mukden Palace" until the end of the game, giving the following effects:
    • Mandate.png +0.05 imperial mandate
    • Years of separatism.png -2 years of separatism

Otherwise, Qing's capital gains "The Mukden Palace" until the end of the game, giving the following effects:

  • Mandate.png +0.25 yearly legitimacy
  • Years of separatism.png -2 years of separatism
Mission chinese general riding.png Invade China
Mission non-western cavalry raid.png Subjugate the Mongols All provinces in the following areas are owned by Qing or a non-tributary subject:
  • Xilin Gol
  • Chahar
  • Cicigar
  • Eastern Mongolia
  • West Heilongjiangord
  • Inner Mongolia
  • Outer Mongolia
All provinces in the following areas owned by Qing or a non-tributary subject gain Manpower.png 1 base manpower:
  • Eastern Mongolia
  • Inner Mongolia
  • Outer Mongolia
Mission manchu warrior.png The Eight Banners
Mission asian cannon.png Invade Joseon All provinces in the Korea region are owned by Qing or a non-tributary subject Qing:
  • gains Prestige.png 10 prestige
  • gains "The Subjugation of Korea" for Time Icon.png 20 years, giving the following effects:
    • Diplomatic reputation.png +2 diplomatic reputation
Mission manchu warrior.png The Eight Banners
Mission asian cannon.png The Green Standard Army Qing owns at least 25 provinces in the North China region The event "The Green Standard Army" happens Mission scholar officials.png The Mandate of Heaven
Mission kowtow.png Establish Tributaries If Mandate of Heaven.png Mandate of Heaven is enabled:

Otherwise, Qing has at least three subjects with less than Liberty desire.png 50% liberty desire

If Mandate of Heaven.png Mandate of Heaven is enabled:
  • Qing gains Mandate.png 20 mandate

Otherwise, Qing gains:

  • Legitimacy.png 20 legitimacy
  • Prestige.png 10 prestige
Mission scholar officials.png The Mandate of Heaven
Mission scholar officials.png Confucian Administration Qing:
  • has Icon stability.png 2 stability
  • has less than Autonomy.png 35% average autonomy
If Mandate of Heaven.png Mandate of Heaven is enabled and Qing is the Emperor of china icon.png Emperor of China:
  • Qing gains "Confucian Administration" for Time Icon.png 20 years, giving the following effects:
    • Meritocracy.png +1 yearly meritocracy
    • State maintenance.png -33% state maintenance

Otherwise, Qing gains "Confucian Administration" for Time Icon.png 20 years, giving the following effects:

  • Advisor cost.png -20% advisor cost
  • State maintenance.png -33% state maintenance
Mission scholar officials.png The Mandate of Heaven
Mission steppe warriors.png Devastate a Metropolis If any province in the China superregion are not owned by Qing and have more than Development.png 25 development:
  • at least one province in the China superregion occupied but not owned by Qing has at least Development.png 25 development and Devastation icon.png 20 devastation

Otherwise, Qing owns any province in the South China or Xinan regions with at least Development.png 25 development

Qing gains "A Cruel Example" for Time Icon.png 20 years, giving the following effects:
  • Province war score cost.png -20% province warscore cost
  • Siege ability.png +20% siege ability

Every province in the China superregion are not owned by Qing and have more than Development.png 25 development:

  • loses Tax Base Icon.png 2 base tax
  • loses Production.png 2 base production
  • loses Manpower.png 2 base manpower
Mission asian cannon.png The Green Standard Army
Mission asian city.png The Three Feudatories Qing:

If Flag of Yue Yue exists:

  • one of the following must be true:
    • Yue is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Yue is independent
  • Yue is at peace

If Flag of Wu Wu exists:

  • one of the following must be true:
    • Wu is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Wu is independent
  • Wu is at peace

If Flag of Dali Dali exists:

  • one of the following must be true:
    • Dali is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Dali is independent
  • Dali is at peace
If Flag of Yue Yue exists:
  • one of the following must be true:
    • Yue is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Yue is independent
  • Yue is at peace

Yue becomes a March icon.png march of Qing
Othewise, Qing:

  • gains Prestige.png 25 prestige
  • gains Army tradition.png 10 army tradition

If Flag of Wu Wu exists:

  • one of the following must be true:
    • Wu is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Wu is independent
  • Wu is at peace

Wu becomes a March icon.png march of Qing
If Flag of Dali Dali exists:

  • one of the following must be true:
    • Dali is a Vassal.png vassal or March icon.png march of Flag of Ming Ming
    • Dali is independent
  • Dali is at peace

Dali becomes a March icon.png march of Qing
If Qing has the leader 'Wu Sangui':

  • Dali:
    • gets a new ruler:
      • named ‘Sangui’ from ‘Wu’ dynasty.
      • with a skill of at least Administrative power.png 3 / Diplomatic power.png 3 / Military power.png 3
    • changes to Flag of Zhou Zhou
  • 'Wu Sangui' dies
Mission asian cannon.png The Green Standard Army
Mission asian trader.png Reform the Censorate Qing has less than 1 Corruption.png corruption Qing:
  • gains Administrative power.png 100 administrative power
  • gains "Qing Censorate" for Time Icon.png 20 years, giving the following effects:
    • National tax modifier.png +20% global tax modifier
Mission scholar officials.png Confucian Administration
Mission asian cannon.png Extinguish Ming Flag of Ming Ming does not exist If Mandate of Heaven.png Mandate of Heaven is enabled and Qing is the Emperor of china icon.png Emperor of China:
  • Qing gains Mandate.png 20 mandate

Otherwise, Qing gains Legitimacy.png 25 legitimacy
Qing gains cores on all unowned provinces on the China subcontinent

Mission steppe warriors.png Devastate a Metropolis
Mission chinese general riding.png Revoke the Feudatories All provinces in the regions are owned by Qing as core provinces:
  • South China
  • Xinan
Qing gains Diplomatic power.png 200 diplomatic power Mission asian city.png The Three Feudatories
Mission scholar officials.png Library of the Four Treasuries Qing:
  • has at least Yearly absolutism.png 50 absolutism
  • has at least Latin university.png 10 universities
Qing gains "Library of the Four Treasuries" until the end of the game, giving the following effects:
  • Ab institution spread from true faith.png +50% institution spread in true faith provinces
  • Embracement cost.png -20% institution embracement cost
Mission asian trader.png Reform the Censorate
Mission chinese general riding.png The Ten Great Campaigns Qing:
  • Land forcelimit.png army size is 100% of army force limit
  • has Manpower.png manpower reserves of a least 80% of maximum
  • If Mandate of Heaven.png Mandate of Heaven is enabled:
    • Qing has at least Possible Manchu banners.png 20 banner regiments
Qing:
  • gains permanent claims on the following regions:
    • Tibet
    • Korea
    • Mongolia
  • gains permanent claims on the following areas:
    • Taiwan
    • Shanshan
    • Kashgaria
    • Central Altishahr
    • Tonkin
    • Sông Hông
Mission asian cannon.png Extinguish Ming
Mission rice field.png Harmonious Empire All provinces in the China superregion are owned by Qing or a non-tributary subject

If Mandate of Heaven.png Mandate of Heaven is enabled and Qing is Confucianism Confucian:

  • harmony is at least 100
  • at least three religions are harmonized

Otherwise, Religious unity.png religious unity is 100% National unrest.png average unrest is less than 3

Qing gains "The Sacred Edict" until the end of the game, giving the following effects:
  • Tolerance own.png +1 tolerance of the true faith
Mission asian cannon.png Extinguish Ming

Mission chinese general riding.png Revoke the Feudatories

Mission kowtow.png Subjugate Dai Viet All provinces in the following areas are owned by Qing or a non-tributary subject:
  • Tonkin
  • Sông Hông
Qing:
  • gains Administrative power.png 200 administrative power
  • gains permanent claims on the wollowing areas:
    • Karenni
    • Shan Hills
    • Kachin
Mission chinese general riding.png The Ten Great Campaigns
Mission junk boat.png Integrate Taiwan All provinces in the Taiwan area are owned by Qing Qing gains Navy tradition.png 20 navy tradition Mission chinese general riding.png The Ten Great Campaigns
Mission central asian city.png Secure Inner Asia All provinces in the Mongolia region are owned by Qing or a non-tributary subject

All provinces in the following areas are owned by Qing or a non-tributary subject:

  • Shanshan
  • Kashgaria
  • Central Altishahr
Qing gains Prestige.png 20 prestige

If Dharma.png Dharma is enabled and Kashgar (739) is not a Market Town:

  • the Province trade power value.png center of trade level of Kashgar (739) increases by one

Otherwise, Kashgar (739) gains "Inner Asian Trade" until the end of the game, giving the following effects:

  • Province trade power modifier.png +20% local trade power modifier

If Dharma.png Dharma is enabled and Yarkand (2124) is not a Market Town:

  • the Province trade power value.png center of trade level of Yarkand (2124) increases by one

Otherwise, Yarkand (2124) gains "Inner Asian Trade" until the end of the game, giving the following effects:

  • Province trade power modifier.png +20% local trade power modifier

If Dharma.png Dharma is enabled and Hotan (710) is not a Market Town:

  • the Province trade power value.png center of trade level of Hotan (710) increases by one

Otherwise, Hotan (710) gains "Inner Asian Trade" until the end of the game, giving the following effects:

  • Province trade power modifier.png +20% local trade power modifier
Mission chinese general riding.png The Ten Great Campaigns
Mission buddhist monk praying.png Annex Tibet All provinces in the Tibet region are owned by Qing or a non-tributary subject Qing gains Army tradition.png 20 army tradition Mission chinese general riding.png The Ten Great Campaigns
Mission indian soldier elephant.png The Burma Campaign All provinces in the following areas are owned by Qing or a non-tributary subject:
  • Karenni
  • Shan Hills
  • Kachin
Qing gains Military power.png 200 military power Mission kowtow.png Subjugate Dai Viet

Regional missions[edit]

Mission Completion requirements Effects Prerequisites
Mission asian trader.png The Spice Trade Country has the trading in bonus for Spices.png Spices

Country has the most Trade power.png Trade power in one of the following trade nodes:

  • Malacca
  • Coromandel
  • Hormuz
Country gains +2 Mercantilism.png Mercantilism

Country gets “Spice Trade Controlled” for Time Icon.png 20 years, giving the following effect:

  • +10% Trade efficiency.png Trade efficiency
Mission indian soldier elephant.png The Silk Road Country is the leading producer of Silk.png Silk

Country has at least 8 provinces producing Silk.png Silk

Country gains +2 Mercantilism.png Mercantilism

Country gets “Silk Road Control” for Time Icon.png 20 years, giving the following effect:

  • +20% Trade steering.png Trade steering

Generic missions[edit]

Diplomatic missions[edit]

Mission Completion requirements Effects Prerequisites
Mission alliances.png Trustworthy Allies Country has at least two Alliance.png allies with at least 150 opinion. Country gets “Influential Diplomats” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic reputation.png +1 diplomatic reputation
Mission have two subjects.png Acquire Subjects Country has at least two non-tributary Vassal.png subjects Country gets “Obedient Subjects” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic annexation cost −15% diplomatic annexation cost
Mission alliances.png Trustworthy Allies
Mission establish high seas navy.png Create a Grand Fleet Country has at least one of the following:
  • Bigship.png 10 heavy ships
  • Galley.png 30 galleys
Country gets “Naval Enthusiasm” for Time Icon.png 25 years, giving the following effects:
  • Morale of navies.png +10% morale of navies
  • National sailors modifier.png +20% national sailors modifier
  • Navy tradition.png +1 yearly naval tradition
Mission have two subjects.png Acquire Subjects
Mission dominate home trade node.png Dominate Trade Country has at least 75% Trade power.png trade power in the home trade node A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects:
  • Local development cost −5% local development cost
  • Local trade power.png +10 local trade power
Mission establish high seas navy.png Create a Grand Fleet
Mission trade company region abroad.png Expand Overseas Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces Country gets “Growing East-Indian Trade” for Time Icon.png 25 years, giving the following effects:
  • Trade efficiency.png +30% trade efficiency
  • Trade power.png +2% global trade power
Mission dominate home trade node.png Dominate Trade


Administrative missions[edit]

Mission Completion requirements Effects Prerequisites
Mission high income.png High Income Country's Income.png monthly income has increased to 150% of the starting monthly income. Country gets “Growing Economy” for Time Icon.png 25 years, giving the following effects:
  • Construction cost.png −10% construction cost
  • Construction time.png −25% construction time
Mission early game buildings.png Build Buildings Country has at least 5 temples and 5 workshops Country gains Administrative power.png 50 administrative power

Country gets “Building Spree” for Time Icon.png 25 years, giving the following effect:

  • Tax income.png +10 tax income (This is yearly, not per month)
Mission high income.png High Income
Mission war chest.png Build a Treasury Country has at least Gold Icon.png 2000 ducats Country gets “Strong Treasury Department” for Time Icon.png 25 years, giving the following effects:
  • Inflation reduction.png +0.1 yearly inflation reduction
Mission early game buildings.png Build Buildings
Mission have manufactories.png Build Manufactories Country has at least 20 manufactories Country gains Gold Icon.png 1.5 years of income

Country gets “Proto-Industrialization” for Time Icon.png 25 years, giving the following effect:

  • Production efficiency.png +10% production efficiency
Mission war chest.png Build a Treasury
Mission empire.png Imperial Conquest Country has at least 1000 Development.png total development Country gains Prestige.png 30 prestige

Country gets “Imperial Ambition” for Time Icon.png 25 years, giving the following effect:

  • Years of separatism.png −5 years of separatism
Mission have manufactories.png Build Manufactories

References[edit]

  1. The script code is located in /Europa Universalis IV/missions/Manchu_Missions.txt.