Downloadable content (DLC) is content built by Paradox Development Studio (PDS) as an extension or add-on to Europa Universalis IV. They are modular in nature, which means that a player can choose to play with or without a given DLC by checking them out at the launch menu. An expansion DLC is normally accompanied by a free patch that gives players most of the new content as not to hinder the playability of the game. As such, most DLCs are seen as optional content for players who wish to have a better gaming experience in exchange for some monetary support.
Multiplayer games also benefit from this compatibility, that is to say, if the host has a gameplay DLC (expansions and flavor packs) the player does not, the game acts as if the player has it.
Note: Further details on a specific title may be available by clicking on its banner or icon.
The base game is required for any and all DLC relating to the game. While cosmetic/music DLCs can be used with any game version, content DLCs can't be used prior to the version they were released with.
Make your own decisions: Nation building is completely flexible and the possibilities are endless.
Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
Experience history coming to life: The great personalities of the past ready to support you as you make your mark on thousands of historical events.
Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
Experience the all new trade system: Become a trade empire and gain control of vital trade routes to make the wealth of the world flow to your coffers.
A deeper diplomatic system: Bring out your negotiating skills, use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
Create your own history & customize your game: Customize and mod practically anything your heart may desire or use the Steam Workshop.
Cross-platform Multiplayer: Battle against others or try the co-operative mode that allows several players to control a single nation (up to 32 players).
Discover a new world: A randomized New World means that no playthrough will be the same. Establish colonies to reap the riches, trade with the native tribes, or conquer them and take their land for yourself.
Manage colonies or play as the colony: The colonies can manage their own affairs, declare colonial war or even strive for liberty from their motherland, or you can choose to take direct control of the colony and play as the new nation instead.
Expanded Native American gameplay: Native American Nations have their own new federation mechanic, unique ideas and buildings and can migrate to greener pastures.
New events and decisions for Native American nations.
New Estates: 3 New estates to deal and manage in the realm -- the Cossacks, the Dhimmi, and the Tribes.
New Cossack Government: The Cossacks receive a new government form with unique interactions.
Diplomatic Feedback: Manually set the attitude towards AI nations, designate provinces you want, entice allies with the promise of land for their support.
Tengri: New religion mechanics focusing on Syncretism, allowing Tengri nations to choose and tolerate a secondary religion as if it were a national faith and treated by others as if holding that religion.
Horde Unity and Razing: Hordes can raze territories they conquer to get monarch points and raise horde unity or risk a tribal uprising.
Advanced Culture Change: Adds the ability to choose what culture you want to convert a province to from any neighboring culture, or restore the original culture of the province.
Native Policies: Adds the ability to set your policy towards the natives in your colonies, allowing you to focus on trade, assimilation, or subjugation.
Improved Espionage: Two new spy actions allowing you to study the technology of more advanced countries and agitate for liberty in your enemies subjects.
Historical Ages and Golden Eras: Meet objectives in four historical ages from the Age of Discovery to the Age of Revolutions, earning new bonuses and powers for your country. Declare a Golden Era to further increase your chance of success.
Chinese Empire: New mechanics for Ming China, including Imperial Decrees and Imperial Reforms to bolster the Dragon Throne.
Tributaries: Force your neighbors to pay tribute to your Chinese Empire, paying you in gold, manpower or monarch points.
New Japanese Rules: Daimyos now owe loyalty to the Shogun – and the Shogun is whomever controls the imperial capital of Kyoto. Compel the loyalty of your daimyos with new interactions that require them to submit to your authority, contribute to your power or even commit seppuku.
Manchu Banners: Rally the Manchu warlords around your throne and call up the traditional banners to reinforce your army.
Diplomatic Macro-builder: Common diplomatic actions are now easily available from the macro-builder interface.
New Governments: Powerful decisions related to each of the special government types of the Middle East, including unique mechanics for the Egyptian Mamluk Government, Persian Theocracy, Tribal Federations, and the heirs to Timur.
Trade Policies: Activate your merchants in trade nodes for special missions – promote profiteering, espionage, military, diplomacy, and religion propagation.
Islamic Schools: The wide range of Muslim disciplines offer unique perks to their disciples and transforms international relations across the Middle East.
Army Professionalism: Drill and discipline your armies as you move from the age of mercenary captains to the mass levies of standing armies.
Exploit Development: Reduce the strength of your provinces for a quick influx of cash or manpower, stripping your nation's future for immediate gain.
Iqta Taxes: Muslim governments can impose new taxes every 20 years for special bonuses.
Ability to directly convert subject's provinces to their state religion
And more: Changes to national ideas, missionary actions, Turkish Janissaries and many other game mechanics.
Get new tools to centralize and accumulate power for your country. New diplomatic actions give you the means to go up against mightier counterparts and new economic tools will allow you to establish rich vassal empires that draw wealth and development to your monumental capital city. Leviathan also brings new improvements to other core areas of the game, such as colonies and regencies.
Ask for Favors: Curry favors with other nations and use them to advance diplomatic goals.
New Regency Options: Regency councils represent the interests of the most powerful estate, and can be extended to delay the ascension of an unfit monarch.
Specialized Colonial Nations: Let your colonies focus on military help, trade power or self-government.
Concentrate Development: You can now steal development from your vassals or territorial possessions to enhance the power of your capital city.
Pillage Capital: Loot an enemy capital as a condition of peace, hauling development back to the capital metropolis.
Expand Infrastructure: Provinces can expand their capacity to build new structures and manufactories, allowing smaller nations to create centers of wealth for a modest cost.
Centralize State: Reduce the cost of government by spending unused Reform points.
Totemism: Nations that follow the Totemist religion can revere a pantheon of past leaders, earning bonuses that reflect the skills they had in life.
Monuments: Expand and establish great projects, adding new bonuses to your empire.
New Unit Models: New army sprites for Southeast Asian nations, including Indochinese, Indonesian and Polynesian nations.
And more: Including the ability to carpet siege enemy provinces, draft transports as a plutocratic nation, watch heirs gain legitimacy as they wait to inherit the throne and other changes.
Immersion packs are expansions of a smaller scale. Unlike regular expansions which are broader in focus, immersion packs focus on on specific regions to bring them better to life by granting more flavor (in addition to the accompanying free patch).
Rewrite history in a new immersion pack focusing on the empires of Africa. New mission trees trace the ambitions of rulers and nations across the continent that gave birth to humanity, and the Jewish faith is given more depth.
Jewish Religion: The Ethiopian Jews of Beta Israel are included, and Jewish nations can choose from nine religious characteristics to accentuate their national strengths.
New Missions: 7 new country mission trees along with 4 regional mission trees for African nations.
Ajuuraan: Control Indian Ocean trade and bring water to your desert provinces.
Ethiopia: Ensure religious unity and prestige in the Kingdom of Solomon while unifying the nations of the African Horn. Also adds the noble Ç̌äwa regiments.
Kilwa: Conquer your neighbors and expand your trade empire through colonization.
Kongo: Unite the peoples of the Congo River and confront the growing European threat.
Mali: Halt the decline of West Africa’s greatest medieval empire and reassert control of former vassals.
Mutapa: Build on the legacy of the founders of Great Zimbabwe and exploit the riches of South Africa to dominate trade.
Songhai: Develop your provinces and claim the mantles of Mali and Timbuktu as the new rising power.
4 New Regional Mission Trees: New Missions for minor powers in Central, East and West Africa, as well as the African Horn.
New Army Sprites: 4 new army sprites each for Congo, Great Lakes, Southern Africa and Bantu nations.
Two New Missionary Models: African Coptic and African Fetishist missionary animations added.
New Music: 12 minutes of new West African themed music, and 12 minutes of new East African themed music.
Flavor packs add new events, event pictures and unit models often specific to one nation or group.