Prestige events

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This is a subset of the generic events from /Europa Universalis IV/events/RandomEvents.txt.

id

Msg event.pngGift to the State

The nobility and the businessmen of the realm have decided to reward our good governance of recent years by donating cash to the treasury, some out of pure patriotism, others in exchange for honorary titles and positions.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight

100

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Put into the treasury.

The country gains Income.png0.2 years of income.


Event trigger.pngAlways enabled:

Event button 547.png
Spend it generously.

The country gains Prestige.png10 prestige.


Event trigger.pngEnabled if: the ruler has a Advisor cost.png ‘Well Connected’ personality.

Event button 547 green.png
I'm sure I know some more people who can contribute.

The country:

  • gains Gold Icon.png0.2 years of income.
  • gains Prestige.png10 prestige.

Event trigger.pngEnabled if: the ruler has a Embezzler.png ‘Embezzler’ personality.

Event button 547 green.png
I know just where to put those funds...

The country gains Gold Icon.png0.35 years of income.


Event trigger.pngEnabled if: the ruler has a Legitimacy.png ‘Righteous’ or War exhaustion.png ‘Kind-Hearted’ personality.

Event button 547 green.png
We must donate this to the poor.

The country gains Prestige.png15 prestige.

id

Msg event.pngBuild a Great Palace


Monarchs were often struggling with ways to subdue the nobility. The rise of firearms reduced the nobles' role as warriors but left them with, in the eyes of the monarchs, too much idle time. Some monarchs created great new palaces with elaborate court rituals to dazzle the nobles and keep them occupied. Versailles is the greatest expression of this movement.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Build the palace

The country:

  • gains Prestige.png10 prestige.
  • gains Icon legitimacy monarchy.png20 legitimacy.
  • gains Horde unity 20 horde unity.
  • loses Gold Icon.pngducats equal to 0.25 years of income.

If this country is the Emperor of China,

  • then it gains Mandate.png5 mandate.

Event trigger.pngAlways enabled:

Event button 547.png
Don't build it

The country loses Prestige.png10 prestige.


Event trigger.pngEnabled if: the ruler has an Obsessive Perfectionist personality.

Event button 547 green.png
It must be even grander!

The country:

  • gains Prestige.png15 prestige.
  • gains Icon legitimacy monarchy.png25 legitimacy.
  • gains Horde unity 25 horde unity.
  • loses Gold Icon.pngducats equal to 0.35 years of income.

If this country is the Emperor of China,

  • then it gains Mandate.png10 mandate.

Event trigger.pngEnabled if: the ruler has an Architectural Visionary personality.

Event button 547 green.png
Let [Monarch.GetName] oversee the project personally.

The country:

  • gains Prestige.png10 prestige.
  • gains Icon legitimacy monarchy.png20 legitimacy.
  • gains Horde unity 20 horde unity.
  • loses Gold Icon.pngducats equal to 0.15 years of income.

If this country is the Emperor of China,

  • then it gains Mandate.png10 mandate.
id

Msg event.pngCourt Painter Available


Lately we have been looking for painters or artists to try to adequately capture the glory of our [Root.Monarch.GetTitle]. As it happens a painter offered his services to us just this morning.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Hire him

The country:

  • loses Gold Icon.pngducats equal to 0.25 years of income.
  • gains Prestige.png10 prestige.
If the country has a stability of less than +3,
  • then it gains Icon stability.png1 stability,
  • else it gains Administrative power.png50 administrative power.

Event trigger.pngAlways enabled:

Event button 547.png
Decline his services

The country loses Prestige.png5 prestige.


Event trigger.pngEnabled if: the ruler has a Fierce Negotiator personality.

Event button 547 green.png
Renegotiate the price.

The country:

  • loses Gold Icon.pngducats equal to 0.15 years of income.
  • gains Prestige.png10 prestige.
If the country has a stability of less than +3,
  • then it gains Icon stability.png1 stability,
  • else it gains Administrative power.png50 administrative power.
id

Msg event.pngGrand Ball in $CAPITAL$


Although rather costly, the court has expressed its desire for glamorous balls, state-dinners or other extravagances to entertain themselves.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.

Weight modifiers

The country:

  • has a level 3 artist advisor: ×2
  • does not have an artist advisor: ×0.66

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Arrange a ball.

The country:

  • gains Prestige.png10 prestige.
  • loses Gold Icon.png ducats equal to 0.1 years of income.

Event trigger.pngAlways enabled:

Event button 547.png
Don't arrange a ball.

The country:

  • loses Prestige.png5 prestige.

Event trigger.pngEnabled if: the ruler has a Well Connected personality.

Event button 547 green.png
Everyone who is anyone will have to be there.

The country:

  • gains Prestige.png15 prestige.
  • loses Gold Icon.png ducats equal to 0.1 years of income.
id

Msg event.pngGlory for $DYNASTY$


Scholars have discovered ancient documents tracing the heritage of our noble dynasty back to Julius Caesar himself. This must be used to our advantage.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Use it to strengthen the throne

The country gains Icon legitimacy monarchy.png 5 legitimacy.


Event trigger.pngAlways enabled:

Event button 547.png
Publish the knowledge abroad.

The country gains Prestige.png10 prestige.


Event trigger.pngEnabled if: the ruler has a Well Connected personality.

Event button 547 green.png
Make it known to all who will listen.

The country:

  • gains Prestige.png10 prestige.
  • gains Icon legitimacy monarchy.png 5 legitimacy.
id

Msg event.pngThe House of $DYNASTY$ is shaken


There seems to have been a misunderstanding regarding the heritage of the great grandmother of $MONARCH$. It seems that she was the daughter of a lowly farmer from outside $CAPITAL_CITY$.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Deny it fervently.

The country:

  • loses Icon legitimacy monarchy.png 5 legitimacy.
  • loses Horde unity 5 horde unity.

Event trigger.pngAlways enabled:

Event button 547.png
Acknowledge the fact.

The country loses Prestige.png5 prestige.


Event trigger.pngEnabled if: the ruler has a Righteous personality.

Event button 547 green.png
Preposterous!

Due to the personal popularity of our monarch we can simply ignore those vile rumors.

id

Msg event.pngBrilliant Government.


Our most serene republic has been governed extremely efficiently the last year. There is now a possibility for us to benefit from this...


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Money is always good...

The country gains Gold Icon.png ducats equal to 0.1 years of income.


Event trigger.pngAlways enabled:

Event button 547.png
But prestige is better

The country gains Prestige.png10 prestige.


Event trigger.pngEnabled if: the ruler has a Midas Touched personality.

Event button 547 green.png
We must do better than that!

The country gains Gold Icon.png ducats equal to 0.15 years of income.


Event trigger.pngEnabled if: the ruler has a Righteous personality.

Event button 547 green.png
Our [Monarch.GetTitle] must be allowed to strengthen the government!

The country gains Republican tradition.png5 republican tradition.

id

Msg event.pngA Golden Era for Culture!


With peace in our country, the great musicians, artists and poets are rejoicing in the capabilities of entertaining their betters. This era of cultural enlightenment is definitely improving the mood of $COUNTRY$.


 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
This is great!

The country gets access to a discounted level 2 Advisor Artist.png artist with a random religion. If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngEnabled if: the ruler has a Well Connected personality.

Event button 547 green.png
Use this to lure promising artists to our court.

The country:

  • gets access to a discounted level 3 Advisor Artist.png artist.
  • gains Prestige.png10 prestige.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngA traveling minstrel


A renowned minstrel recently crossed our nation's borders. His intention is to roam our country bringing joy to all who hear him, but some say only your ears are fit to hear such wonderful music.


 
Trigger conditions
  • None
Is triggered only by

the bi-yearly pulse.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Allow him to go where his heart wishes
If the country has a stability of less than +3,
  • then it gains Icon stability.png1 stability,
  • else it gains Administrative power.png50 administrative power.

Event trigger.pngAlways enabled:

Event button 547.png
Bring him to court

The country:

  • gains Prestige.png10 prestige.
  • gets access to a level 2 Advisor Artist.png artist with a random religion.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngEnabled if: the ruler has a Well Connected personality.

Event button 547 green.png
Convince him that life in [Capital] would be in his best interest.

The country:

  • gains Prestige.png10 prestige.
  • gets access to a discounted level 2 Advisor Artist.png artist with a random religion.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngPatronage for Renaissance Artists?

The various and innovative ideas of the Renaissance are spreading through [renaissance_province.GetAreaName]. Already a number of wealthy families have decided to provide financial support for the promising artists. Are we to let history pass by without leaving our mark on it?
 
Trigger conditions

The country:

  • is Christian.
  • has its capital in Europe.
  • has not embraced the renaissance.
  • owns a European province where:
    • the support for renaissance is at least 1.
    • renaissance is not present.

The Renaissance.png renaissance has been discovered.

Is triggered only by

the bi-yearly pulse IV.

Base weight
100

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
We too shall support the blooming renaissance art.

The country:

  • loses Gold Icon.png0.1 years of income.
  • gains Prestige.png10 prestige.

A random European province of the country where:

  • the support for renaissance is at least 1
  • renaissance is not present

gains 25 support for the renaissance.


Event trigger.pngAlways enabled:

Event button 547.png
I've got better things to spend money on.

The country:

  • loses Prestige.png5 prestige.

Event trigger.pngEnabled if: the ruler has a Idea cost.png ‘Free Thinker’ personality:

Event button 547 green.png
We must commit fully to the Renaissance.

The country:

  • loses Gold Icon.png ducats equal to 0.1 years of income.
  • gains Prestige.png10 prestige.

A random European province of the country where:

  • the support for renaissance is at least 1
  • renaissance is not present

gains 50 support for renaissance.

id

Msg event.pngOur ancestors are watching

Recently people have begun to doubt the legitimacy of our reign. We need to remind them of our right to rule!
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Glory to our ancestors! Build the biggest monument thinkable!

The country:

  • loses Gold Icon.png0.2 years of income.
  • gains Prestige.png20 prestige.
  • gains Icon legitimacy monarchy.png20 legitimacy.
  • gains Horde unity20 horde unity.

If this country is the Emperor of China,

  • then it gains Mandate.png5 mandate.

Event trigger.pngEnabled if: the country has not enacted the ‘Celestial Empire’ government reform.

Event button 547.png
Build a nice statue of one of my ancestors

The country:

  • loses Gold Icon.png0.10 years of income.
  • gains Prestige.png5 prestige.
  • gains Icon legitimacy monarchy.png5 legitimacy.
  • gains Horde unity5 horde unity.

Event trigger.pngAlways enabled:

Event button 547.png
Don't make me remember my grand-father...

Every owned core province of the country gets the modifier ‘Ignoring Ancestors’ for 50 years, with the following effect:

Local unrest.png +1 local unrest.