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Prestige represents the glory, honor and status of a nation. Countries gain bonuses with positive prestige, and penalties with negative prestige.
With maximum prestige of 100, a country gets the following modifiers:[1]
|
+15% |
Global trade power
|
|
+10% |
Morale of armies
|
|
+10% |
Morale of navies
|
|
+10% |
Foreign spy detection
|
|
+1% |
Yearly legitimacy
|
|
+50% |
Improve relations
|
|
+1% |
Monthly fervor
|
|
−10% |
Aggressive expansion impact
|
|
−10% |
Embracement cost
|
 |
+0.05 |
Monthly heir claim increase
|
 |
+5% |
Brahmins loyalty equilibrium
|
 |
+5% |
Clergy loyalty equilibrium
|
 |
+5% |
Marathas loyalty equilibrium
|
 |
+5% |
Nobility loyalty equilibrium
|
 |
+5% |
Burghers loyalty equilibrium
|
 |
+5% |
Vaishyas loyalty equilibrium
|
 |
+5% |
Cossacks loyalty equilibrium
|
 |
+5% |
Tribes loyalty equilibrium
|
 |
+5% |
Dhimmi loyalty equilibrium
|
 |
+5% |
Jains loyalty equilibrium
|
 |
+5% |
Rajputs loyalty equilibrium
|
At −100 prestige a country has the reverse of these benefits as penalties. In-between the benefits and penalties scale linearly. At 0 prestige there are no benefits or penalties from prestige.
The following provide a yearly increase in prestige:
Factor |
Amount
|
Philosopher advisor |
+1
|
Defender of the Faith |
+1
|
curia controller |
+1
|
“Papal Blessing” country modifier (from papal influence action “Bless Ruler”) |
+1
|
At war with the target of a crusade |
+1
|
Devotion |
+1 at 100 (down to 0 at 50 devotion)
|
Trading in Fur |
+0.5
|
Power projection |
+0.005 per point (max +0.5)
|
Owns a holy province[Note 1]
|
+0.5
|
Holy Roman Emperor |
+1
|
Holy Roman Emperor with “Ewiger Landfriede” imperial reform |
+0.5
|
holding Ambras Castle |
+0.1/+0.25/+0.5 (only with )
|
holding Himeji Castle |
+0.5 while province culture is in Japanese group (only with )
|
holding Holy City of Jerusalem |
+0.1/+0.25/+0.5 while province religion is either in Muslim or Christian group or Jewish and same as owner (only with )
|
holding Kaaba |
+0.1/+0.25/+0.5 while province religion is in Muslim group and same as owner (only with )
|
holding Mount Fuji |
+0.5 while province religion is either Mahayana or Shinto and same as owner (only with )
|
holding Temple of Confucius |
+0.25/+0.5/+1 while province religion is Confucian and same as owner (only with )
|
holding Tower of London |
+0.25 /+0.5 while province culture is either Norman or English and accepted by owner (only with )
|
holding Mausoleum at Halicarnassus |
+0.25/+0.5/+1 (only with )
|
Modifiers from random events |
Varies
|
Events that give an immediate change to prestige include:
Factor |
Amount
|
Provinces joining the Empire |
Varies by development
|
Successive Emperors from the same country |
+10 prestige
|
Advantageous peace deals[Note 2] |
See Peace Terms
|
Exploring terra incognita |
Varies?
|
Growth of colonies to provinces |
Varies by development
|
Converting the religion of a province with the Age of Reformation ability “Prestigious Conversions” |
+0.3 per development
|
Random events |
Varies
|
- ↑ Which provinces are holy depends on state religion. They are as follows:
Coptic: Alexandria
Hindu: Varanasi
Inti (reformed): Lima
Mahayana: Luoyang
Mayan (reformed): Sotuta
Nahuatl (reformed): Cholula
Orthodox: Alexandria, Antioch, Constantinople, Jerusalem and Rome (as long as all provinces are Orthodox)
Sikh: Doaba (as long as the province is Sikh)
Theravada: Kandy
Vajrayana: Lhasa
- Any Buddhist: Bodh Gaya (in game, the name of the province is Pataliputra (558))
- Any Christian: Mecca
- Any Christian (except Catholic) or Muslim: Rome
- Any Christian,
Jewish or Muslim: Jerusalem
- ↑ Only for the country that signed the peace, except with
The Cossacks DLC.
Certain ideas and bonuses give yearly prestige:
There are also several action that directly impact the amount of prestige. Winning battles will give prestige depending on how many combatants that fought. The prestige gained can be increased by:
|
Traditions
|
Ideas
|
Bonuses
|
Policies
|
+100%
|
- Native traditions
- Shawnee traditions
- Southwestern traditions
|
- Offensive idea 4: Glorious Arms
- Ashikaga idea 1: Head of the Genji
- Federation idea 6: Little Brother of War
- Iroquoian Federation idea 4: Into the Grave
- Siberian idea 5: Land Bought with Blood
|
—
|
—
|
+50%
|
—
|
- Divine idea 7: Martyrs
- Great Qing idea 7: The Ten Great Campaigns
- Shiba idea 1: Tradition of Military Service
- Sonoran idea 7: Taking the Fight South
|
|
—
|
+25%
|
—
|
- Desmondian idea 6: Promote the Culture of Service
|
—
|
—
|
Holding
Sankin-kotai Palaces also grants
+50
/+100%
prestige from land battles (only with
).
As
Burgundy or
Lotharingia, completing the
mission "Chivalry is not Dead" will fire the event "The Court of [Root.Monarch.GetName]", which will grant a permanent
+50% prestige from land battles (only with
).
|
Traditions
|
Ideas
|
Bonuses
|
Policies
|
+100%
|
—
|
|
—
|
- Divine-Maritime: Maritime Scribes
|
Holding
Cartagena de Indias Fort System also grants
+50
/+100%
prestige from naval battles (only with
).
- Uncontested cores: a yearly decrease of −0.1 prestige for every one of your core provinces held by another nation.
- Unlawful territory: a yearly decrease of −1 prestige for every uncored province held in the HRE that was conquered from a member of the HRE
- Losing land and naval battles
- Disadvantageous peace deals
- Refusing a call to arms (usually −25)
- −2 annually for being excommunicated
- Random event options
- −10 for selling or returning a province when not being a horde
- −100 for converting to another religion
- Counter-revolution −5
- Yearly prestige decay (see sub-section below)
- Giving in to rebel demands; prestige loss depends on rebel type
- −1 yearly decrease for having
0 devotion as a theocracy; increases proportionally to devotion, to 0 at 50 devotion
- −50 for disinheriting heirs
- −0.05 per daimyo not at the same isolationism level as the Shogun
There is a base decay of 5% prestige per year: that is, a country loses 5% of its current prestige every year. This includes negative prestige, meaning that prestige always tends towards a base level (by default zero), and changes faster the farther away it is from the base level. For monarchies, each point of prestige will eventually convert itself to about 0.195 points of legitimacy with a half-life of 13.5 years. The idea “Patron of the Arts” from the Innovative idea group reduces this decay rate by −1%, to 4% loss per year. This means that each change of ±1 yearly prestige changes the base level of prestige by ±20, or ±25 with Patron of the Arts; without other sources of prestige (such as battles) it will approach the base level over time. A few national ideas also lower prestige decay:
|
Traditions
|
Ideas
|
Bonuses
|
Policies
|
−1.0%
|
- Brunswicker traditions
- Javan traditions
- Kitaran traditions
- Permian traditions
- Smolenskian traditions
|
- Innovative idea 1: Patron of the Arts
- Aachen idea 1: Charlemagne's Capital
- Baden idea 7: Grand Duchy of Baden
- Bamberger idea 2: Bamberg Cathedral
- California Native idea 6: Rock Art
- Circassian idea 5: Adyghe Beauty
- Colognian idea 2: Archicancellarius per Italiam
- Cornish idea 7: Arthurian Romanticism
- French Ducal idea 2: Renaissance Palaces
- Kangra idea 1: Katoch Lineage
- Kurdish idea 7: Gorani Literature
- Latgalian idea 6: Daina
- Lotharingian idea 1: Legacy of the Carolingians
- Muskogean Federation idea 2: Embroidered Skin
- North Western Native idea 5: Totem Poles
- Nuremberger idea 1: Imperial Regalia
- Palatinate idea 6: Hortus Palatinus
- Papal idea 3: Glory of Rome
- Sienese idea 5: Sienese School of Painting
- Tupi idea 2: The Two Tribes
|
- Croatian ambition
- Ryukyuan ambition
|
—
|
−0.5%
|
—
|
|
—
|
—
|
These actions are voluntary and will immediately decrease prestige, providing the noted effect:
- Placate local rulers: −20 will decrease
liberty desire in a vassal or colonial subject by −10%
- Request to share maps: −15 will purchase maps of a region and transfer +10 prestige to the seller. (Only learn what the selling nation knows)
- Disinherit heir: −50 will remove an heir from the succession
- Abdicate the throne: −50 will remove a hereditary ruler
- Support local heir (in election monarchy): −10 will increase local heir support by +5