Prestige

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Prestige represents the glory, honor and status of a nation. Countries gain bonuses with positive prestige, and penalties with negative prestige.

Effects of prestige[edit]

With maximum prestige of 100, a country gets the following modifiers:[1]

Trade power.png +15% Global trade power
Morale of armies.png +10% Morale of armies
Morale of navies.png +10% Morale of navies
Foreign spy detection.png +10% Foreign spy detection
Mercenary cost.png −33% Mercenary cost
Legitimacy.png +1 Yearly legitimacy
Improve relations.png +50% Improve relations
Monthly fervor increase.png +1 Monthly fervor
Aggressive expansion impact.png −10% Aggressive expansion impact
Embracement cost.png −10% Embracement cost

At −100 prestige a country has the reverse of these benefits as penalties. In-between the benefits and penalties scale linearly. At 0 prestige there are no benefits or penalties from prestige.

Increasing prestige[edit]

The following provide a yearly increase in prestige:

Factor Amount
Advisor Philosopher.png Philosopher advisor +1
Become Defender of the Faith.png Defender of the Faith +1
curia controller +1
Papal Blessing” country modifier
(from papal influence actionBless Ruler”)
+1
At war with the target of a crusade +1
Devotion.png Devotion +1 at 10 (down to 0 at 50 devotion)
Trading in Fur.png Fur +0.5
Power Projection.png Power projection +0.005 per point (max +0.5)
Owns a holy province[Note 1] +0.5
Holy Roman Emperor +1
Holy Roman Emperor with “Ewiger Landfriede” imperial reform +0.5
Modifiers from random events Varies

Events that give an immediate change to prestige include:

Factor Amount
Provinces joining the Empire Varies by development
Successive Emperors from the same country +10 prestige
Advantageous peace deals[Note 2]
Exploring terra incognita Varies?
Growth of colonies to provinces Varies by development?
Converting the religion of a province with the Age of Reformation ability “Prestigious Conversions” +0.3 per development
Random events Varies
  1. Which provinces are holy depends on state religion. They are as follows:
    • Coptic.png Coptic: Alexandria
    • Hinduism Hindu: Varanasi
    • Inti.png Inti (reformed): Lima
    • Mahayana.png Mahayana: Luoyang
    • Mayan.png Mayan (reformed): Sotuta
    • Nahuatl.png Nahuatl (reformed): Cholula
    • Orthodoxy Orthodox: Alexandria, Antioch, Constantinople, Jerusalem and Rome (as long as all provinces are Orthodox)
    • Sikhism Sikh: Doaba (as long as the province is Sikh)
    • Theravada.png Theravada: Kandy
    • Vajrayana.png Vajrayana: Lhasa
    • Any Cult Buddhadharma.png Buddhist: Bodh Gaya (in game, the name of the province is Patna)
    • Any Cult Christianity.png Christian: Mecca
    • Any Cult Christianity.png Christian (except Catholic) or Cult Islam.png Muslim: Rome
    • Any Cult Christianity.png Christian, Jewish.png Jewish or Cult Islam.png Muslim: Jerusalem
  2. Only for the country that signed the peace, except with The Cossacks.png The Cossacks DLC.

Certain ideas and bonuses give yearly prestige:

Prestige.png Traditions Ideas Bonuses Policies
+1.0 yearly
  • Aachen traditions
  • Chiba traditions
  • Ormond traditions
  • Silesian traditions
  • Tyrone traditions
  • Religious idea 5: Religious Tradition
  • Ainu idea 4: Heirs of Jomon
  • Air idea 4: The Blue People
  • Albanian idea 3: Kingdom of Albania
  • American idea 6: Shining City on a Hill
  • Anatolian idea 7: Legacy of the Great Seljuq Empire
  • Andean idea 7: Zampano Music
  • Ansbach idea 1: Land of the Hohenzollerns
  • Antemoro idea 3: Office of the Andrianoni
  • Arabian idea 7: Arabia
  • Ashikaga idea 3: Higashiyama Culture
  • Athenian idea 4: Revive the Latin Greece
  • Ava idea 1: Legacy of the Pagan dynasty
  • Aymaran idea 4: Cultivate Aymara Dances
  • Baden idea 1: Hot Springs
  • Bavarian idea 3: Found the Bavarian State Orchestra
  • Beloozero idea 2: Monastic Traditions
  • Breton idea 7: The Catholicon
  • Bulgarian idea 5: Reform The Bulgarian Church
  • Burgundian idea 1: The Order of the Golden Fleece
  • Caucasian idea 4: Persian Poetry
  • Chachapoyan idea 6: Purunmachus
  • Charruan idea 7: The Last Charruas
  • Chickasaw idea 7: Swan Feathers Mantle
  • Chinese idea 4: Nation of Rites and Etiquettes
  • Chosokabe idea 6: God of Arts
  • Couronian idea 6: Palaces of Mitau
  • Creek idea 4: Four Mother Towns
  • Dahomey idea 7: Palaces of Abomey
  • Dai Viet idea 2: Confucian Revival
  • Daimyo idea 7: Honor Unto Death
  • Dali idea 1: Renovate the City of Jumie
  • Estonian idea 6: Estophilia
  • Ethiopian idea 1: Solomonid Claim
  • French ducal idea 5: French Cuisine
  • Fulani Jihad idea 7: Caliph in Africa
  • German idea 7: Residenzstadt
  • Granada idea 7: Successor Caliphate of Cordoba
  • Guarani idea 3: Echoes of Iguazu
  • Hanoverian idea 4: Herrenhausen Gardens
  • Hatakeyama idea 1: Kanrei Candidate
  • Hausan idea 2: Regnal Chronicles
  • Hejazi idea 7: Successor to the Caliphate
  • Highlander idea 7: Ossian
  • Huron idea 7: Eldest Children
  • Imagawa idea 6: In the Shadow of Mount Fuji
  • Incan idea 1: Machu Picchu
  • Iroquois idea 7: The Four Kings
  • Indian Sultanate idea 6: High Court Culture
  • Interlacustrine idea 2: Heirs of Kitara
  • Italian idea 5: High Renaissance Art & Architecture
  • Italian (cU) idea 6: Heir to the Empire
  • Ito idea 1: Gokenin Family
  • Japanese idea 5: Land of the Rising Sun
  • Jaunpuri idea 6: Hindusthani Classical Music
  • Jerusalem idea 1: Crown of Thorns
  • Kangra idea 6: Pahari Painting
  • Khmer idea 6: Restoration of Angkor
  • Kievan idea 1: Mother of All Cities
  • Kikuchi idea 2: Land of Fire
  • Kuban idea 3: People of Ornaments
  • K'iche idea 7: Popol Vuh
  • Ladakh idea 1: The Two Kingdoms of Ladakh
  • Laotian idea 2: Nithan Khun Borom
  • Leonese idea 6: Patronize the Leonese Language
  • Lorraine idea 7: Place Stanislas
  • Madyas idea 5: Articles of the Confederation
  • Malayan sultanate idea 6: Heirs of Pasai
  • Mamluk idea 2: Monuments to our Greatness
  • Mapuche idea 7: Ruxafe
  • Mazovian idea 1: Piast Legacy
  • Mewari idea 2: Construct the Victory Tower
  • Miao idea 4: Miao Silver
  • Milanese idea 2: Patron of Music
  • Moldavian idea 1: First Dismounting
  • Mori idea 7: Hagi Ware
  • Mughal idea 6: Mughal Architecture
  • Muiscan idea 2: El Dorado
  • Neapolitan idea 6: City of Artists
  • Nepalese Princedom idea 4: Kavindra
  • Nivernais idea 7: Greatest Palace of the Loire Valley
  • Northumbrian idea 5: Lindisfarne Gospels
  • Norwegian idea 7: Write New Sagas
  • Novgorod idea 1: Northern Center of Arts
  • Ogasawara idea 2: Suwa Taisha
  • Orissan idea 5: Patronize Temple Construction
  • Orleanaise idea 4: Chateaux of the Loire Valley
  • Pagarruyung idea 6: Rumah Gadang
  • Persian idea 5: Encourage Art
  • Pueblo idea 7: Legend of Cibola
  • Rajput idea 5: Create Rajput Painting School
  • Ryukyuan idea 3: Shuri Castle
  • Sadiyan idea 4: Temples of Sadiya
  • Shirvani idea 6: Shirvani Architecture
  • Sinhalese idea 2: Sinhalese Sandesas
  • Sistani idea 2: Saffarid Legacy
  • Songhai idea 5: The Hajj
  • South Indian idea 6: South Indian Literature
  • Spanish idea 7: Siglo de Oro
  • Sukhothai idea 1: Birthplace of a Culture
  • Sumatran idea 6: Legacy of Srivijaya
  • Swiss idea 6: Haven for Refugees
  • Telugu idea 1: Patronize Telugu Literature
  • Timurid idea 1: Timurid Architecture
  • Tirhuti idea 3: Brahmin Kings
  • Toki idea 2: Ranjatai
  • Transoxianian idea 2: Threshold of Paradise
  • Trebizondian idea 1: Komnenoi in Exile
  • Tsutsui idea 3: Kasuga Shrine
  • Tuscan idea 4: Patron of the Arts
  • Ulster idea 2: Peerage of Ulster
  • Vijayanagar idea 5: Carnatic Music
  • Vindhyan idea 4: Bundeli Kalam
  • Welsh idea 2: Bardic Literature
  • Württemberger idea 6: Ludwigsburg
  • Wurzburgian idea 7: Baroque Artists
  • Yamana idea 5: Acquisition of Torin'in
  • Yemeni idea 4: Yemeni Architecture
  • Ardabili ambition
  • Bengali ambition
  • Byzantine ambition
  • Caspian ambition
  • Chimu ambition
  • Kildarean ambition
  • Krakowian ambition
  • Luban ambition
  • Pacific Northwest ambition
  • Provençal ambition
  • Saxon ambition
  • Smolenskian ambition
+0.5 yearly
  • Influence idea 2: Establish Cadet Branches
  • Bahmani idea 2: Legacy of Gisu Daraz
  • Farsi idea 5: Shirazi School
  • Malvi idea 2: Malvi Art & Architecture
  • Ruthenian idea 1: The Mother of Russian States
  • Savoyard idea 2: The Shroud of Turin
  • Humanist-Quality: Visionary Thinkers
  • Innovative-Plutocratic: The Education Act

There are also several action that directly impact the amount of prestige. Winning battles will give prestige depending on how many combatants that fought. The prestige gained can be increased by:

Land battles

Prestige from land battles.png Traditions Ideas Bonuses Policies
+100%
  • Native traditions
  • Shawnee traditions
  • Offensive idea 4: Glorious Arms
  • Ashikaga idea 1: Head of the Genji
  • Siberian idea 5: Land Bought with Blood
+50%
  • Shiba idea 1: Tradition of Military Service
  • Yaroslavlyian ambition
+25%
  • Desmondian idea 6: Promote the Culture of Service

Naval battles

Prestige from naval battles.png Traditions Ideas Bonuses Policies
+100%
  • Naval idea 4: Naval Glory

Losing prestige[edit]

  • Uncontested cores: a yearly decrease of -0.1 prestige for every one of your core provinces held by another nation.
  • Unlawful territory: a yearly decrease of -1 prestige for every uncored province held in the HRE that was conquered from a member of the HRE
  • Losing land and naval battles
  • Disadvantageous peace deals
  • Refusing a Call to Arms (usually -25)
  • -2 annually for being excommunicated
  • Random event options
  • -100 for converting to another religion
  • Counter revolution -5
  • Yearly prestige decay (see sub-section below)
  • Giving in to rebel demands, prestige loss depends on rebel type
  • -1 yearly decrease for having 0 devotion as a theocracy (only with Common Sense.png Common Sense enabled); increases proportionally to devotion, to 0 at 50 devotion
  • -5 to increase the influence and loyalty of most of the estates
  • -50 for disinheriting heirs (Rights of Man.png Rights of Man only)
  • -0.05 per daimyo not at the same isolationism level as the Shogun (Mandate of Heaven.png Mandate of Heaven and Shogun government only)

Decay[edit]

There is a base decay of 5% prestige per year: that is, a country loses 5% of its current prestige every year. This includes negative prestige, meaning that prestige always tends towards a base level (by default zero), and changes faster the farther away it is from the base level. For monarchies, each point of prestige will eventually convert itself to about 0.195 points of legitimacy with a half-life of 13.5 years. The idea “Patron of the Arts” from the Innovative idea group reduces this decay rate by -1%, to 4% loss per year. This means that each change of ±1 prestige per year changes the base level of prestige by ±20, or ±25 with Patron of the Arts; without other sources of prestige (such as battles) it will approach the base level over time. A few national ideas also lower prestige decay:

Prestige decay.png Traditions Ideas Bonuses Policies
−1% yearly
  • Javan traditions
  • Permian traditions
  • Smolenskian traditions
  • Innovative idea 1: Patron of the Arts
  • Aachen idea 1: Charlemagne's Capital
  • Baden idea 7: Grand Duchy of Baden
  • Circassian idea 5: Adyghe Beauty
  • Cornish idea 7: Arthurian Romanticism
  • French ducal idea 2: Renaissance Palaces
  • Kangra idea 1: Katoch Lineage
  • Kurdish idea 7: Gorani Literature
  • Palatinate idea 6: Hortus Palatinus
  • Papal idea 3: Glory of Rome
  • Tupi idea 2: The Two Tribes
  • Croatian ambition
  • Ryukyuan ambition
  • Humanist-Quality: Visionary Thinkers

If Rights of Man.png Rights of Man is active, great powers also enjoy a Prestige decay.png prestige decay reduction of -1%.

Footnotes[edit]

  1. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Prestige).
Realm
Monarch power RulerAdvisorIdea groupsNational ideasTechnologyStabilityPolicies
Other DecisionsMissionsEventsModifiersDisastersGovernmentFactionsPrestigeInstitutionsOverextensionWar exhaustionPower projection