Open main menu

Presidential Dictator events

This is a list of all Republican Dictatorship events

id

Msg event.png[Root.Monarch.GetTitle] Takes Control of Administration

In [Root.Monarch.GetName]'s eyes, rapid, unquestioned decision-making is the only way to ensure [Root.GetName] makes the reforms necessary to keep up with the times. [Root.Monarch.GetHerHisCap] impatience with the political processes involved has annoyed some senior officials, who claim that previous rulers took more measured steps towards enforcing their ideas. They fear that this aggressive pursuit of ends without considering the means may have grave consequences for our nation in the long run.
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
Is triggered only by

(please describe trigger here)


Event button 547.png
[Root.GetName] is not a democracy, and they should get used to it.
  • Gain Administrative power.png 100 administrative power
  • Lose Republican tradition.png 20 republican tradition
Event button 547.png
We should consider their concerns.
  • Lose Prestige.png 10 prestige


id

Msg event.png[Root.Monarch.GetTitle] Takes Control of Foreign Affairs

[Root.GetAdjective] policies on international trade and diplomacy have been distinguished by tact and caution, but in the eyes of [Root.Monarch.GetName], not sufficient progress. With absolute rulership, there should not be any need for hesitation.

In practice, however, there may be good reason to hesitate. The [Root.Monarch.GetTitle] might see a clear path ahead of us, but it is a path cut out in a world of monarchs and despots. Even with autocratic ruler at the helm today, is this truly the future we want for our nation?

 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
Is triggered only by

(please describe trigger here)


Event button 547.png
It is, and we shall reach it first!
  • Gain Diplomatic power.png 100 diplomatic power
  • Lose Republican tradition.png 20 republican tradition
Event button 547.png
Let us consider our options.
  • Lose Prestige.png 10 prestige


id

Msg event.png[Root.Monarch.GetTitle] Takes Control of the Military

If [Root.Monarch.GetName] is to shape the future of our [Root.GetName], [Root.Monarch.GetSheHe] must be able to wield its armies as a weapon against a hostile world. But the military, although respectful of the order of command and an ambitious ruler, also has traditions and structures that cannot be broken down without eroding the idea that the [Root.Monarch.GetTitle] is operating with popular support. Will [Root.Monarch.GetHerHis] legacy be that of just another first in a line of monarchs?
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
Is triggered only by

(please describe trigger here)


Event button 547.png
Whatever works.
  • Gain Military power.png 100 military power
  • Lose Republican tradition.png 20 republican tradition
Event button 547.png
No. We will stop and listen.
  • Lose Prestige.png 10 prestige


id

Msg event.pngSupporter for [Root.Monarch.GetName] in the Military

While many within the military still retain some loyalty to the previous administration, the [Root.Monarch.GetTitle] does enjoy some very ardent supporters. Some army leaders value the absolute power [Root.Monarch.GetName] wields and see the need for a leader with authority in these turbulent times.

Promoting even a talented individual for obvious political reasons may not be well received, but we need our generals to be both skilled and loyal. Should we seize this opportunity or nobly keep our distance?

 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
Is triggered only by

(please describe trigger here)


Event button 547.png
Nothing can be questionable about rewarding expertise.
  • create_general={

tradition=100

}
  • Lose Republican tradition.png 10 republican tradition
Event button 547.png
Better leave such matters to experienced military leaders.
  • Gain Republican tradition.png 10 republican tradition


id

Msg event.pngThe People Demand Democracy

'We have abandoned kings! Let us abandon despots!'

The people, having seen the old institutions overthrown, are beginning to view [Root.Monarch.GetName] as another absolutist monarch hiding behind the veneer of modern government. They demand real, tangible changes and representation if they are to tolerate [Root.Monarch.GetHerHis] continued reign. Perhaps they will be more inclined to accept a ruler for life if we make concessions... lest they cut that life short.

 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
Is triggered only by

(please describe trigger here)


Event button 547.png
[Root.Monarch.GetName] is a [Root.Monarch.GetWomanMan] of the people!
  • Gain Republican tradition.png 20 republican tradition
  • Lose Administrative power.png 40 administrative power
  • Lose Diplomatic power.png 40 diplomatic power
  • Lose Military power.png 40 military power
Event button 547.png
[Root.GetName] was never meant to be a democracy.
  • Lose Republican tradition.png 10 republican tradition
  • One random owned province:
    • Revolutionary rebels.png Revolutionaries (size 1) rise in revolt


id

Msg event.pngIncrease Delegation in Government

Administrative matters have never been [Root.Monarch.GetName]'s strong suit. The [Root.Monarch.GetTitle] can make decisions, but many of the finer points of politics escape [Root.Monarch.GetHerHim]. Employing subordinates to handle these matters has somewhat mitigated the problem, but has also led them to grow bolder, requesting more control over administrative matters. While this is clearly a bid to weaken central leadership, insisting on retaining control would put us in direct conflict with competent individuals.
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
  • None of:
    • Ruler's Administrative power.png administrative skill is at least 3
  • At least one of:
    • Has Advisor Philosopher.png Philosopher advisor
    • Has Advisor Natural Scientist.png Natural Scientist advisor
    • Has Advisor Artist.png Artist advisor
    • Has Advisor Treasurer.png Treasurer advisor
    • Has Advisor Theologian.png Theologian advisor
    • Has Advisor Master of Mint.png Master of Mint advisor
    • Has Advisor inquisitor.png Inquisitor advisor
Is triggered only by

(please describe trigger here)


Event button 547.png
The [Root.Monarch.GetTitle] need not dictate everything.
  • Gain Republican tradition.png 20 republican tradition
  • Lose Administrative power.png 100 administrative power
Event button 547.png
Get rid of anyone who would suggest such a thing.
  • Lose Republican tradition.png 10 republican tradition
  • If:
    • Limited to:
      • Has Advisor Philosopher.png Philosopher advisor
    • Advisor Philosopher leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Natural Scientist.png Natural Scientist advisor
    • Advisor Natural Scientist leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Artist.png Artist advisor
    • Advisor Artist leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Treasurer.png Treasurer advisor
    • Advisor Treasurer leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Theologian.png Theologian advisor
    • Advisor Theologian leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Master of Mint.png Master of Mint advisor
    • Advisor Master of Mint leaves the country's court
  • If:
    • Limited to:
      • Has Advisor inquisitor.png Inquisitor advisor
    • Advisor Inquisitor leaves the country's court


id

Msg event.pngIncrease Delegation in Foreign Affairs

A [Root.Monarch.GetTitle] does not rule by compromise, and [Root.Monarch.GetName] is no exception. Sadly, in international diplomacy, compromise is sometimes necessary. Having a ruler who fails to navigate sensitive diplomatic situations has made ambassadors and diplomats inclined to attempt having decisions delegated to them and others. Normally, we would never accept even such a subtle defiance of the [Root.Monarch.GetTitle]'s power, but [Root.GetName] seems to have benefited from it.
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
  • None of:
    • Ruler's Diplomatic power.png diplomatic skill is at least 3
  • At least one of:
    • Has Advisor Statesman.png Statesman advisor
    • Has Advisor Naval reformer.png Naval Reformer advisor
    • Has Advisor Trader.png Trader advisor
    • Has Advisor Spymaster.png Spymaster advisor
    • Has Advisor Colonial governor.png Colonial Governor advisor
    • Has Advisor Diplomat.png Diplomat advisor
    • Has Advisor Navigator.png Navigator advisor
Is triggered only by

(please describe trigger here)


Event button 547.png
Then let us compromise, just this once.
  • Gain Republican tradition.png 20 republican tradition
  • Lose Diplomatic power.png 100 diplomatic power
Event button 547.png
This cannot be allowed to continue.
  • Lose Republican tradition.png 10 republican tradition
  • If:
    • Limited to:
      • Has Advisor Statesman.png Statesman advisor
    • Advisor Statesman leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Naval reformer.png Naval Reformer advisor
    • Advisor Naval Reformer leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Trader.png Trader advisor
    • Advisor Trader leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Spymaster.png Spymaster advisor
    • Advisor Spymaster leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Colonial governor.png Colonial Governor advisor
    • Advisor Colonial Governor leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Diplomat.png Diplomat advisor
    • Advisor Diplomat leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Navigator.png Navigator advisor
    • Advisor Navigator leaves the country's court


id

Msg event.pngIncrease Delegation in the Military

The army can be quite resistant to change, and [Root.Monarch.GetName] is not very well versed in military matters. Fortunately, [Root.Monarch.GetSheHe] employs people who are, and they have begun to quite appreciate their superior's lack of directions. Army leadership is now requesting more and more freedom in which decisions to make, and while this seemed like a good idea initially, losing control over our nation's military would be a serious blow to the office of [Root.Monarch.GetTitle].
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • At least one of:
    • has_reform = presidential_despot_reform
    • has_reform = military_dictatorship_reform
  • None of:
    • Ruler's Military power.png military skill is at least 3
  • At least one of:
    • Has Advisor Army Reformer.png Army Reformer advisor
    • Has Advisor Army Organiser.png Army Organizer advisor
    • Has Advisor Commandant.png Commandant advisor
    • Has Advisor Quartermaster.png Quartermaster advisor
    • Has Advisor Master recruiter.png Master Recruiter advisor
    • Has Advisor Military Engineer.png Military Engineer advisor
    • Has Advisor Grand Captain.png Grand Captain advisor
Is triggered only by

(please describe trigger here)


Event button 547.png
Let us focus on ruling [Root.GetName] and let others handle defending it.
  • Gain Republican tradition.png 20 republican tradition
  • Lose Military power.png 100 military power
Event button 547.png
We must seize control again!
  • Lose Republican tradition.png 10 republican tradition
  • If:
    • Limited to:
      • Has Advisor Army Reformer.png Army Reformer advisor
    • Advisor Army Reformer leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Army Organiser.png Army Organizer advisor
    • Advisor Army Organizer leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Commandant.png Commandant advisor
    • Advisor Commandant leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Quartermaster.png Quartermaster advisor
    • Advisor Quartermaster leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Master recruiter.png Master Recruiter advisor
    • Advisor Master Recruiter leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Military Engineer.png Military Engineer advisor
    • Advisor Military Engineer leaves the country's court
  • If:
    • Limited to:
      • Has Advisor Grand Captain.png Grand Captain advisor
    • Advisor Grand Captain leaves the country's court


id

Msg event.pngRelative Fails Local Rule

Having taken care to appoint trustworthy people to important positions, we have coincidentally ended up with many of the [Root.Owner.Monarch.GetTitle]'s close relatives as local rulers. While this affords us more control over how our policies are implemented in the nation, the people of [Root.GetCapitalName] are claiming to suffer under an incompetent mayor. In their eyes, [Root.Owner.GetName] is returning to a time when power was determined by family ties, and they are paying the price.
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • Is not the country's capital
  • Province owner:
    • Owns at least 2 non-colony provinces
    • At least one of:
      • has_reform = presidential_despot_reform
      • has_reform = military_dictatorship_reform
    • None of:
      • Republican tradition.png Republican tradition is at least 50
Mean time to happen

400 months


Event button 547.png
The people have spoken. The Mayor should resign.
  • Province owner:
    • Gain Republican tradition.png 20 republican tradition
    • Lose Administrative power.png 50 administrative power
  • Gain Local autonomy.png 40% local autonomy
Event button 547.png
These allegations are nonsense.
  • Province owner:
    • Lose Republican tradition.png 10 republican tradition
  • Gain Local unrest.png 10 unrest


id

Msg event.pngLocal Military Doubts Administration

While adherence to some republican principles has allowed the reign of [Root.Owner.Monarch.GetName] to be accepted by many, some leaders in the army consider this a sign of weakness. A general in [Root.GetName] have begun to conspire against the [Root.Owner.Monarch.GetTitle], claiming that the nation lacks a leader with the authority to maintain control into the next generation. According to them, [Root.Owner.GetName] risks turning to anarchy or populist rule over time if nothing is done.
 
Trigger conditions
  • DLC Res Publica.png Res Publica is active
  • Province owner:
    • At least one of:
      • has_reform = presidential_despot_reform
      • has_reform = military_dictatorship_reform
    • Republican tradition.png Republican tradition is at least 50
Mean time to happen

400 months


Event button 547.png
Then I shall be the one to do it!
  • Province owner:
    • Lose Republican tradition.png 20 republican tradition
    • Gain Military power.png 50 military power
Event button 547.png
We must strike against these reactionaries!
  • Province owner:
    • Gain Republican tradition.png 10 republican tradition
  • Pretender rebels.png Pretender rebels (size 2) rise in revolt