Piratical events
Piratical events[1] are events around pirates and pirate republics.
Contents
Election in the Pirate Republic

A Captain rules over a nation of thieves and murderers whose sole political desire is to not be ruled at all. It is talk comprable to herding sharks, yet some brave or foolhardy soul must fill the role. The time has come once again to elect the Captain and $MONARCH$ does not plan on giving up his authority. $MONARCH$ must convince the assembled pirates through persuassion or dread intimidation that his rule is preferable to that of her/his rival.
Trigger conditions
The country:
If the country is led by a “Mutineer Council” then
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Is triggered only by
one of the following:
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Keep $MONARCH$ [Root.Monarch.GetName] ([Root.Monarch.GetAdm] £adm£ / [Root.Monarch.GetDip] £dip£ / [Root.Monarch.GetMil] £mil£ ) remains ruler. The current ruler gains: If the ruler is not a historical pirate then: The country: One of the following happens at random:
An up-and-coming pirate. A new ruler comes to power with the following (fixed) attributes:
The country gains
A well-connected smuggler. A new ruler comes to power with the following (fixed) attributes:
The country gains
An experienced and dreaded captain. A new ruler comes to power with the following (fixed) attributes:
The country gains NB Depending on the capital location, culture and year, a range of historical pirates is available. For the Caribbean these are Blackbeard,Calico Jack, Anne Bonny, Mary Read, Charles Vane, Black Caesar, Laurens de Graaf, Michel de Grammont and Piet Heyn (the last requires Dutch culture). For the Mahgreb region, Jack Ward / Yusuf Raïs is available. Chinh Shih is available for countries with their capital in the East Indies, China or Far East superregions. Finally, Grace O'Malley is available to Irish Culture pirate republics. Note that all of these historical pirates have specific dates between which they become available, based on the period they lived in. |
The Golden Age of Piracy
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Mean time to happen
3 months |
A great annoyance. Or perhaps a great opportunity? The Golden Age of Piracy triggered modifier will be available for the next 50 years. |
Formation events[edit]
The Pirate Republic
Chief among them is the pirate captain Benjamin Hornigold. Hornigold maintains a tenuous leadership over the traitors and criminals of the island; the ruthless lieutenants under his command watch him closely for signs of weakness.
This ‘Republic of Pirates’ is not only a violation of our sovereignty over the Bahamas, but an affront to all civilized peoples. Anarchy reigns in New Providence.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
Either the country:
or one of its subjects:
One of the following must be true:
The |
Mean time to happen
12 months |
Immediate effects
Bahamas (482):
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A pirate's life for me! The owner of Bahamas (482):
The human player plays as
They will hang for this! The owner of Bahamas (482):
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Libertatia
While this ragtag republic will surely draw the ire of the European colonial powers, whose merchant vessels they mark as prey, this unruly crew of idealists may thrive under our protection.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
One of the following must be true:
European countries:
The |
Mean time to happen
12 months |
Immediate effects
Maroantsetra (4024):
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A pirate's life for me! The country:
The human player plays as
They are welcome to settle on our shores. The country:
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The Republic of Salé
They have settled in Salé, where they have abandoned their former lives and adopted a new profession; high seas piracy. Joined by a host of piratical slavers, the newly formed Republic of Salé is led by the Dutch pirate Jan Janszoon, now calling himself by his Muslim name Murat Reis.
We should take these ambitious refugees under our wing. After all, the enemy of our enemy is our friend.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
Privateers have at least 5% trade power in the trade node of Salé (4563). |
Mean time to happen
12 months |
Immediate effects
Salé (4563): | |
A pirate's life for me! Salé (4563): The country:
The human player plays as
Let us make friends of these pirates. Salé (4563): The country:
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The Pirate Queen of Tétouan
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
Privateers have at least 5% trade power in the trade node of Tétouan (4561). |
Mean time to happen
12 months |
Immediate effects
Tétouan (4561): | |
A pirate's life for me! Tétouan (4561): The country:
The human player plays as
Let her reign from Tétouan. Tétouan (4561): The country:
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The Pirates of Port Royal
The willingness of Port Royal’s authorities to deal in stolen goods has also attracted a less savory sort; pirates who bear no letter of marque and recognize no sovereign have begun to make their bases on the island. The appeals of lawlessness have not been lost on our privateers; several have already abandoned their commissions and turned pirate. The gossip in [Root.Capital.GetCapitalName] is that Port Royal has become a pirate utopia, a Sodom of the New World.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
Either the country:
or one of its subjects:
The country's privateers have at least 5% trade power in the trade node of Jamaica (487).
The |
Mean time to happen
12 months |
Immediate effects
Jamaica (487):
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A pirate's life for me! The owner of Jamaica (487):
The human player plays as
We must restore order in Port Royal. The owner of Jamaica (487):
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The Brethren of the Coast
Some hours later, the captains emerge from their conference and present to their crews the Pirate Code of the Brethren. With these Articles the Brethren of the Coast is founded and united by a code of conduct to be shared, with some modifications, among all crews.
The Brethren have made Tortuga their base of operations. From here they will set out under black sails to terrorize the Caribbean.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
Either the country:
or one of its subjects:
Tortuga (489): One of the following must be true:
The |
Mean time to happen
12 months |
Immediate effects
Tortuga (489): | |
A pirate's life for me! The owner of Tortuga (489):
The human player plays as
We will eradicate these criminals. The owner of Tortuga (489):
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Piracy in Palembang
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
It is before 1446. |
Mean time to happen
1 months |
A pirate's life for me!
They will find no refuge in our city. |
The Lin Daoqian Band
He states that his purpose in Pattani is to offer his services to the [Root.Monarch.GetTitle] in exchange for sanctuary from Chinese authorities. By his reputation and the size of his fleet however, it is likely that his true ambitions in the city extend beyond what he claims.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
It is at least 1563 but before 1590. |
Mean time to happen
12 months |
A pirate's life for me!
They will find no refuge in our city. |
Return to the Wakou Era
With the Shogunate weakened, some now suggest that the clan should return to the old tradition of piracy. The leader of the upstart pirates claims to be the reincarnation of the legendary pirate Akibatsu Matsura, who led a fleet of 500 ships to raid the Korean coast.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
Any country has or had the “Wokou Pirates” incident or had the event “Wokou”. |
Mean time to happen
12 months |
A pirate's life for me!
We are traders and diplomats, not pirates.
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The Pirates of Rügen
Shall we side with the would-be pirates?
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
If
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Mean time to happen
6 months |
A pirate's life for me!
The laws of the land must be abided by. |
The Pirates of Penzance
However, the influence of these men of low character within our nation is becoming quite worrying, and recently a group of powerful captains have marched on [Root.Capital.GetCapitalName] with their crew and are threatening to overthrow the [Root.Monarch.GetTitle] and take control of the [Root.GetAdjective] [Root.GovernmentName].
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Mean time to happen
12 months |
Time to abandon ship.
Rename the capital of Cornwall (233) to ‘Penzance’. We shan’t become slaves to thieves and brigands!
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Further events[edit]
A Model Admiral
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
It is at least 1500. |
Mean time to happen
12 months |
He could advise the [Root.Monarch.GetTitle]. He should become the [Root.Monarch.GetTitle]! |
Pirates factions events[edit]
Sunken Treasure
Now that its purported location is widely know it is sure to attract opportunistic salvagers and perhaps even the [sunken_ship_country.GetAdjective] authorities seeking to recover their gold.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
A subject nation of a European country:
If the
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Is triggered only by
Base weight: 100
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Arrange an ambush for would-be salvagers.
Lower the diving bell. The gold will be ours! The country: |
The Tyranny of Captain [Root.captain_name.GetName]
Captain [Root.captain_name.GetName] of the [Root.GetRandomShipName] has gained for themselves a cruel and tyrannical reputation. The punishments they mete out for even the most minor and unsubstantiated offences are excessive even by the standards of lawless men. Unrest is growing, and it is only a matter of time before the crew take matters into their own hands.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Mutiny! The country:
The captain's word is law. The country:
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Division of Plunder
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Divide it evenly amongst the crew. The country:
The fence will take their cut. The country:
The Captain will receive an extra share. The country:
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Forged shipping Manifests
[Root.skilled_forger.GetName], a skilled forger, has recently entered our service and procured for us a number of documents that should be accepted in almost any port, ensuring that our operations will continue to run smoothly.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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This is good for business. The country: |
Privateer Defects
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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To profit and plunder! The country:
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Slave Ship Captured
The less scrupulous crewmen with a particular lust for gold would prefer to instead treat these people as cargo and sell them on to the fence as such. There will be nothing in the way of moneyed compensation for their efforts to take this prize, they argue, if we refuse to profit from trading in slaves.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Option conditions
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Careening
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Ensure the crews do a thorough job. The country:
Let the crews relax. The country:
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Smugglers Struggling
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Unfortunate. The country:
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Electing a Quartermaster
Two candidates immediately present themselves. [Root.crew_representative.GetName] is a true advocate for the crew; he has both the humility to listen to their concerns and the fortitude to stand up to the captain. Meanwhile [Root.captains_puppet.GetName] is firmly in the Captain’s pocket; he is skilled at manipulating the crew into believing that the Captain’s wishes are also their own. Who will win the hearts and minds of the assembled pirates?
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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[Root.crew_representative.GetName], a voice for the crew. The country:
[Root.captains_puppet.GetName], the Captain's puppet. The country:
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Crew Blacklisted
After a particularly destructive episode, the local smuggling consortium has decided to blacklist the entire crew, making them unable to sell their plunder anywhere in [Root.GetName]. This has caused upset among the pirates that call the island home; they believe their natural rights to live as they please are being violated, and several rabble-rousers compare the smugglers to snobbish aristocrats.
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Available only with the Golden Century DLC enabled. |
Trigger conditions
The country:
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Is triggered only by
Base weight: 100
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Maintain the ban. The country:
Lift the ban. The country:
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