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Pegu

Kingdom rankPegu
Pegu.png
Primary culture
Mon (Mon Khmer)

Capital province
Pegu (586)

Government
Despotic MonarchyGovernment monarchy.png

State religion
TheravadaTheravada.png

Technology group
ChineseChinese technology group
Pegu ideas
Traditions.png Traditions:
+10% Provincial trade power modifier
+1 Merchant

Trade efficiency.png Riches of Pegu

+10% Trade efficiency

Goods produced modifier.png Martabans

+10% Goods produced modifier

Tolerance own.png Dhammazedi

+2 Tolerance of the true faith

Morale of armies.png Ramannadesa

+10% Morale of armies

Military technology cost.png Dynamic Warfare

−10% Military technology cost

Legitimacy.png Buddhist Kingship

+1 Yearly legitimacy

Diplomatic reputation.png Mon Diaspora

+1 Diplomatic reputation

Idea bonus.png Ambition:

−10% Development cost

Pegu is a country in Burma. In 1444, it borders Flag of Arakan Arakan and Flag of Taungu Taungu to the North, Flag of Ayutthaya Ayutthaya to the South, and Flag of Lan Na Lan Na and Flag of Sukhothai Sukhothai to the East.

Contents

StrategyEdit

Early GameEdit

Pegu starts in a unique position where most of the provinces of its culture group are separated from Pegu by Ayutthaya, a much larger country. The starting religion of Theravada Buddhism will also slow expansion throughout the game due to increased aggressive expansion against Hindu and Islamic countries nearby. One strategy to avoid these issues is to switch Pegu's primary culture to a culture group that is more readily conquerable and switch religions to either Sunni or Hindu. That said being on the border of several religions makes it easier to balance aggressive expansion against all neighbors.

Accumulating sailorsEdit

Pegu is well positioned to leverage its location between India and SE Asia to accumulate sailors and reach its unique achievement.

Stay a Chinese tributary and consolidate your position before expanding into Malacca and Sumatra. This will fund the building of the docks in every available province to increase sailors.

Exploration as a first idea allows island hopping to Japan (via the Kurils) and the Philippines. Economic is a good second, allowing a policy that increases sailors 25%. Maritime should only be taken at the next opportunity to push sailor production even higher. With high production modifiers in place, the game is just a matter of coastal expansion and building docks until the achievement is complete.

AchievementsEdit

 
As Pegu, have at least 100,000 sailors.
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