Parliament modding
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Parliament Bribes are found at /Europa Universalis IV/common/parliament_bribes/. Parliament Issues are found at /Europa Universalis IV/common/parliament_issues/.
Adding a Bribe[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
All bribes must be named uniquely. A bribe follows this format:
#FROM = province <name> = { # If bribe targets a certain province use scope FROM # Otherwise, use normal triggers trigger = { <triggers> } # Action that occurs when bribe is enacted. Uses normal command effects. effect = { <effects> } # The importance the AI places on enacting this reform relative to other bribes ai_will_do = { factor = <int> } }
Adding an Issue[edit | edit source]
All issues must be named uniquely. An issue follows this format:
<name> = { # 1, 2, or 3; meaning mil, dip, or adm, respectively. category = <int> # The conditions that allow the issue to be available. allow = { <triggers> } # Optional. Commands executed upon enacting the issue effect = { <effects> } # Optional. Modifier applied for the duration of the downtime between debates. modifier = { <modifier> } # Chance for issue to appear. chance = { factor = <int> modifier = { factor = <int> <triggers> } } # Chance AI will enact it ai_will_do = { factor = <int> modifier = { factor = <int> <triggers> } } }
Localisation[edit | edit source]
Localization for Bribes follows this format:
<name>: "name"
Localization for Issues follows this format:
<name>: "name"
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