Oman

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Duchy rankOman
Oman.png
Primary culture
Omani (Levantine)

Capital province
Nizwa (403)

Government
Feudal Theocracy Government monarchy.png

State religion
IbadiIbadi.png

Technology group
MuslimMuslim technology group
Omani ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.

Traditions.png Traditions:

+15% Morale of navies
−20% Naval maintenance modifier

Trade steering.png Local Merchant Preference

+33% Trade steering

Shipbuilding time.png Securing Timber Supplies

−10% Shipbuilding time

National sailors modifier.png Association With Unbelievers

+10% National sailors modifier
+2 Tolerance of heathens

Trade efficiency.png Port Security Improvements

+10% Trade efficiency

Light ship cost.png End of the Shipbuilding Guilds

−15% Light ship cost
−5% Sailor maintenance

Naval leader maneuver.png Skilled Captains

+1 Naval leader maneuver

Merchants.png Expansion of Trade Contacts

+1 Merchant

Idea bonus.png Ambition:

+33% Blockade efficiency
For the area, see Oman (area).

Oman is a landlocked country in eastern Arabia, surrounded by Hormuz and Yas. It starts as a feudal theocracy. Oman follows the Hanbali school Hanbali school of Islam.

Missions[edit | edit source]

Main article: Omani missions

Oman's missions focus on the reconquest of Eastern Arabia and its historical expansion into eastern Africa.

Events[edit | edit source]

Main article: Omani events

Decisions[edit | edit source]

id

Execute decision.pngForm Arabian Nation


For hundreds of years the Arabs have been divided, but we remember when the Prophet Muhammad, peace be upon him, organized all of us into one ummah, a community of the faithful that transcended tribal affiliation. Today we have overcome disunity and regained the oneness that triumphed in the day of the Prophet and united Arabia


 
Potential requirements

Flag of Arabia Arabia does not exist.
The country:

If the country is AI-controlled then it:

Playing with normal or historical nations

Allow

The country:


Effects

The country:

  • becomes Flag of Arabia Arabia.
  • gains Yearly prestige.png 25 prestige.
  • becomes an Empire rank empire.
  • removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor.
  • gains permanent claims on:
  • gets “Increased Centralization” for Time Icon.png 20 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

The AI will never take this decision.

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Oman. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Religion and Government[edit | edit source]

Flag of Oman Oman is a Muslim country with Ibadi Islam Ibadi religion under a Government monarchy.pngfeudal theocratic government. Sunni schools bonus depend on diplomatic relation and the Invite Minorities from Abroad government interaction depend on the presence of Ibadi Islam Ibadi religion province in other countries. Some of them may disappear with conquest or rivalry emergence thus vassalization is sometime a good way to secure the availability of these bonuses. Additionally, releasing provinces or countries is a possible strategy to access new schools in case of unfavorable neighbor relation (see Sunni Islam Sunni, Shiite Islam Shiite or Ibadi Islam Ibadi religion page for school attribution).

As Ibadi Islam Ibadi religion is a minority Religious unity.png Religious unity falls quickly with conquest. Choosing the Religious idea group.png religious idea group will increase Missionary strength.png Missionary strength to convert newly conquered provinces. The Struggle of Power event cycle will speed up any attempt to do it by increasing mysticism. Furthermore, the Cb on religious enemies.png Deus Vult idea can turn the minority position into a huge advantage.

Conquest[edit | edit source]

At 1444 start, Oman needs to get its cores from Flag of Hormuz Hormuz; it's advisable to declare soon rather than later, to prevent their alliance network grows too strong. Supporting Omani rebels is however a viable alternative, due to Hormuz's low religious unity. This requires a fabricated Spy Network of 60 and about 40 ducats. Once Hormuz is annexed, every other country in the peninsula can be defeated unless they find a strong ally.

After coring some coastal provinces, a stack of galleys should help to keep a safe access to Flag of Timurids Timurids land.Flag of Timurids Timurids start in a weak position facing several revolts and disloyal vassals. The overlord is losing manpower and his vassals are not likely to defend his territory and join any battle. That is an opportunity to declare war and eventually defeat Timurids and change ruler into Timurid in order to win permanent claims in the whole Persia region. Additionally, forming Flag of Mughals Mughals by pushing the conquest to the east provides more permanent claims in the Indian subcontinent.

Another route for Omani conquest is to seek provinces with good Development cost.png development cost modifier such as Baghdad or Cairo in order to stack several cost reduction for a very efficient economic development. Oman can stack until Development cost.png-100% development cost without development efficiency and province modifier.

Finally, Oman can form Flag of Arabia Arabia to reach Empire rank empire rank and eventually choose more military national ideas.

Alternatively one could no CB a minor Indian nation and by building powerbase in India form Hindustan

Trading[edit | edit source]

Omani national ideas focus on trade and naval bonuses. Moreover, the country has quick access to several coastal provinces which make Flag of Oman Oman a good candidate for trade oriented gameplay using Exploration idea group.png exploration idea group early[1].

After conquering Zanzibar, it is worth rushing the Spice Islands and conquering a province that produces cloves. This in return will give a decision that makes Zanzibar produce cloves.

Achievements[edit | edit source]

The Third Way icon
Start as an Ibadi nation and eliminate all rival schools of Islam (do not convert to another religion).
Country guides

Eastern technology group Eastern.png Jerusalem.png Jerusalem Karabakh.png Karabakh
Muslim technology group Muslim.png Afghanistan.png Afghanistan Ajam.png Ajam Arabia.png Arabia Ardabil.png Ardabil Hisn Kayfa.png Hisn Kayfa Hormuz.png Hormuz Oman.png Oman Mushasha.png Mushasha Timurids.png Timurids Qara Qoyunlu.png Qara Qoyunlu
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Uzbek.png Uzbek Mongolia.png Mongolia

Central African technology group Central African.png Kuba.png KubaMutapa.png Mutapa
East African technology group East African.png Ethiopia.png EthiopiaMogadishu.png Mogadishu
Muslim technology group Muslim.png The Mamluks.png MamluksMorocco.png MoroccoTlemcen.png TlemcenTunis.png Tunis
West African technology group West African.png Air.png AirMali.png Mali

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Chachapoya.png Chachapoya Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche