Offensive idea group events
Offensive idea group events[1] are the part of the idea group events which require to have unlocked the offensive idea group.
Five years pulse events[edit | edit source]
Nobles are worried
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Our nobles with estates close to the frontier are concerned that we are neglecting our defenses. They have voiced their worries to all and sundry.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
But attack is the best form of defense! The country: |
Too many cowards
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our increasing focus on offensive doctrine has made it harder to find brave peasants to fill the ranks. Ridiculous complaints about being cannon fodder are frequently spouted to our recruitment officers.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
The fools are missing out on glory The country: |
Glory to us
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our decision to focus on offense has led too many of our neighbors looking enviously and worriedly at our glorious troops, who stand ready to give our enemies a taste of cold steel.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Indeed The country: |
Recruits flock to the standards
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our system of national conscripts is proving very successful, the poor, the desperate, even the patriotic are flocking to the colors. The Generals are pleased.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Let's get them into the army now The country gets the modifier “Recruits Flock to the Standards” for 10 years with the following effect: |
People don't want to be conscripted
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Usually our system of national conscripts functions like a well oiled machine, but at the moment we are encountering some resistance to recruitment. You know, riots, recruiting parties being attacked, minor things like that.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Well I am sure we can slow down recruitment in the short term The country gets the modifier “Conscription Resisted” for 10 years with the following effect: Bah! I need soldiers, not whiners The country: |
Isn't our Army Grand?
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our Grand Army is so grand that it is marching from one victory to another. Experience from those victories positively impacts recruitment and training of new soldiers.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
This is fantastic The country gets the modifier “Grander Army” for 10 years with the following effects: |
Our Army isn't so grand
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
One minute our army is the envy of the world, next no one has anything good to say about it. We have no idea how our grand army slipped so, but it could end up effecting recruitment.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Looks like recruitment will be a little harder The country gets the modifier “Grander Army” for 5 years and 1 day with the following effects: Time to shake up the military establishment The country: |
Our Army's Élan strikes fear into the enemy
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our Policy of choosing the offensive over the defensive has led to tales about the élan of armies.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Charge The country: |
Fortification neglected
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our Policy of favoring the offensive attitude is leading to our fortifications being neglected.
Trigger conditions
The country:
|
Is triggered only by
the five year pulse I. Base weight: 100
|
Let it fall A random owned province which:
gets the modifier “Fort in disrepair” for 10 years with the following effect: Let's do something The country: |
Army is the way to Glory
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our focus on land has left many feeling that we have an excellent army. Some of our brightest and best wish to become officers in it.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
They have chosen wisely The country: |
Admirals Concerned
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our Admirals are expressing concern that our focus on land is coming too much at the expense of the fleet.
Trigger conditions
The country:
|
Is triggered only by
the five year pulse I. Base weight: 100
|
What do they know? The country gets the modifier “Land Focus” for 10 years with the following effect: Let us do something The country gets the modifier “Increased Naval” for 10 years with the following effects: |
Show Elan
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Our strong emphasis on offensive gives our country's army a feeling of strength, because attack is always the best form of defense. Our men charge fearlessly into battle, knowing that victory will be theirs.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Go for the eyes! The country gets the modifier “Full Elan” for 10 years with the following effect: |
Send in the Infantry
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The humble foot soldier is sometimes looked down upon by the cavalryman, but he is the backbone of any army. A strong infantry attack can prove almost as devastating as a cavalry charge. Our infantry are rising to the fact that they are enjoying their day in the sun.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
You are the finest! The country gets the modifier “Finest Infantry” for 10 years with the following effect: |
Send in the Cavalry
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Our horsemen have the skill and ability to be the ultimate arm of decision, just as they had in the times of Alexander the Great. These days, our companions are the cream of the army and are always ready to go on the attack. They are reveling in the attention they get and take pride in their importance.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Chaaaaaarge! The country gets the modifier “Cavalry Companions” for 10 years with the following effect: |
Footnotes[edit | edit source]
- ↑ These events can be found in /Europa Universalis IV/events/ideagroups.txt.