Oceanian missions
This is a list of missions for Oceania. They are available to all countries in the
Aboriginal and
Polynesian technology groups. The religious missions are only available for nations following the
Alcheringa relgion. [1]

Religious missions[edit | edit source]
Unlocking the stories[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
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Australia trade node:
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If has unlocked the ![]() Else: |
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![]() Unify the Palawa The Palawa are isolated and insular from the rest of the continent and as such, they have their own Dreaming Stories totally unlike those found on the mainland. Uniting them under our banner and integrating their Stories with our own will grant our people access to a slew of new Dreaming Stories! |
All provinces in the following area are owned by our country or its non-tributary subjects:
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If has unlocked the ![]() Else: |
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Country has humiliated a rival | If has unlocked the ![]() Else: |
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All owned provinces follow ![]() |
If has unlocked the ![]() Else: |
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Owns any province following Dharmic religion | If has unlocked the ![]() Else: |
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Owns any province following Christian religion | If has unlocked the ![]() Else: |
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All provinces in the following areas are owned by our country or its non-tributary subjects:
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If has unlocked the ![]() Else: |
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Navy size is at least 90% of the ![]() |
If has unlocked the ![]() Else: |
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At least one of:
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If has unlocked the ![]() Else: |
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Has completed the missions:
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If has unlocked the ![]() Else: |
Regional missions[edit | edit source]
Modernization[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
---|---|---|---|
Government is not ![]() Any neighbouring country: |
Country gains: |
Economic missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
---|---|---|---|
Country's ![]() |
Country gets “Growing Economy” for ![]() |
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Country controls at least 75% of the trade in the home trade node | Random[2] provinces gain “Dominant Trade Hub” for the rest of the game, giving the following effects: | ![]() | |
Country's ![]() |
The ![]() All owned provinces within the area of the capital get “Growth of Capital” for |
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Country has at least ![]() |
Country gets “Strong Treasury Department” for ![]() |
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Country has at least ![]() |
Country gains ![]() Country gets “Imperial Ambition” for |
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Diplomatic missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
---|---|---|---|
Country:
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Country gains ![]() |
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Country has at least ![]() |
Country gets “Influential Diplomats” for ![]() |
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Country has at least 2 non-tributary subjects | Country gets “Obedient Subjects” for ![]() |
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No province in our capital's area is owned by another country | Country gains:
Country gets “Hegemonic Ambition” for |
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No province in our capital's region is owned by another country | Country gains:
Country gets “Hegemonic Ambition” for |
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Government is not ![]() |
Country gets “Colonize the Continent” for the rest of the game, giving the following effects: | ![]() |
Military missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
---|---|---|---|
Country has 100% of the ![]() |
Country gets “Thriving Arms Industry” for ![]() |
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Country has an army with at least 80,000 ![]() |
Country gets “Army Enthusiasm” for ![]() |
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Government is not ![]() Country has embraced the |
Country gains ![]() Country gets “Inspiring Victory” for |
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At least 5 provinces in the following continent are owned by the country or non-tributary subjects:
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Country gains: | ![]() | |
Country does not own any province with at least ![]() |
Country gains ![]() |
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At least one of: | Country gets “Building Spree” for ![]() |
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References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/Dreamtime_Missions.txt and /Europa Universalis IV/missions/Oceania_Missions.txt.
- ↑ Province should be in home trade node and: