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Norwegian events

This is a list of all Flag of Norway Norway's events:[1]

Contents

A Strategic MarriageEdit

id

 A Strategic Marriage

Ever since the 13th century treaty of Perth, Scotland has been obligated to pay a yearly sum to the Norwegian Kingdom in exchange for control of the Hebrides. These payments are by now long overdue, however, and this has been the cause for tensions on and off. Regardless of our ancestral claims, however, our ability to project power in the Highlands is not what it was, and we have bigger issues closer to home to handle. It has been suggested that this conflict be settled once and for all. The [SCO.Monarch.Dynasty.GetName]s will marry a member of the [Root.Monarch.Dynasty.GetName] dynasty and the Jarldom of Orkney will be pawned and then transferred to the Scots.\nOrkney remains one of the highest ranked titles in the Kingdom of Norway however, one that has at times been a stepping stone to the Norwegian throne. While they remain a weak factor the Norwegian nobility are very wary of this deal.
 
This event happens only once during a campaign.
Trigger conditions
  • At least one of:
    • Is   Norway which is not a lesser partner in a personal union
    • Is the senior partner in a personal union with   Norway
  •   Scotland exists
  • Province Orkney (369):
  •   Scotland:
    • Owns at least one of:
      • Province Aberdeen (251)
      • Province Inverness (252)
      • Province Outer Hebrides (253)
      • Province Sutherland (4410)
    • Is not at war with us

The year is between 1460 and 1475.

Mean time to happen

78 months


 
Let us end this conflict.
  •   Scotland gets the country event “Earldom of Orkney”
  • If is not   Norway
    •   Norway gets the country event “Jarldom of Orknøyene” if under PU, “Scotland Accepts” if idependent
    •   Norway gets the opinion modifier “Gave Away Orkney” towards us worth   -50 opinion with a yearly decay of +2
  • If owns province Orkney (369)
    • Cede province to   Scotland
    •   Scotland gains a core on this province
    •   Scotland gets the opinion modifier “Strategic Marriage” towards us worth   +75 opinion with a yearly decay of -2
  • If owns province Shetland (1978)
  • If does not have a royal marriage with   Scotland
 
We will never give up our claim to these lands!
  •   Norway:
    • If does not have a permanent claim on Outer Hebrides (253)
      • Gain a permanent claim on Outer Hebrides
    • If does not have a permanent claim on Sutherland (4410)
      • Gain a permanent claim on Sutherland
  • Hidden effect:
    • Gain opinion modifier “Tensions Over the Hebrides” towards   Scotland worth   -50 opinion with a yearly decay of +1
  •   Scotland:
    • If does not have a permanent claim on Orkney (369)
      • Gain a permanent claim on Orkney
    • If does not have a permanent claim on Shetland (owned by   Norway)
      • Gain a permanent claim on Shetland
    • Gain opinion modifier “Tensions Over the Hebrides” towards   Norway worth   -50 opinion with a yearly decay of +1
id

 Earldom of Orkney - Scottish reponse

Ever since the 13th century treaty of Perth, Scotland has been obligated to pay a yearly sum to the Norwegian Kingdom in exchange for control of the Norwegian Hebrides. These payments are by now long overdue, however, and this has been the cause for tensions on and off. [From.GetName] has now suggested settling this conflict once and for all. The [Root.Monarch.Dynasty.GetName]s will marry a member of the [From.Monarch.Dynasty.GetName] dynasty and the Jarldom of Orkney will be pawned and then transferred to us.
Orkney is one of the highest-ranked titles in Norway and the one our own northern lands would fall under if controlled by Norway. If they give up these islands they will have surrendered the right to rule their former possessions forever.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘A Strategic Marriage’.


 
Make the deal!
  • If FROM is not   Norway
    •   Norway gets the country event “Jarldom of Orknøyene”
  • Province Orkney (369):
  • If province Shetland (1978) is owned by   Norway
  • Gain opinion modifier “Strategic Marriage” towards us worth   +75 opinion with a yearly decay of -2
  • If does not a royal marriage with FROM
    • Create a royal marriage with FROM
  • If DLC   Rights of Man is active and does not have a consort
    • Get a consort with origin, culture and religion of FROM
  • Lose   100 ducats
  • FROM gets the country event “Scotland Accepts”
  • FROM gets a truce with   Scotland
 
We would rather settle this with swords in hand.
  • Gain   5 prestige
  • FROM gets the country event “Scotland Refuses”
    •   Norway:
      • If does not have a permanent claim on Outer Hebrides (253)
        • Gain a permanent claim on Outer Hebrides
      • If does not have a permanent claim on Sutherland (4410)
        • Gain a permanent claim on Sutherland
  •   Norway gets the opinion modifier “Tensions Over the Hebrides” towards us worth   -50 opinion with a yearly decay of +2
id

 Jarldom of Orknøyene - Norway under PU

Ever since the 13th century treaty of Perth, Scotland has been obligated to pay a yearly sum to the Norwegian Kingdom in exchange for control of the Norwegian Hebrides. These payments are by now long overdue, however, and this has been the cause for tensions on and off. Regardless of our ancestral claims, however, our new overlords have seen fit to end this conflict forever. The [SCO.Monarch.Dynasty.GetName]s will marry into their dynasty and the Jarldom of Orkney will be pawned and then transferred to the Scots.
Orkney remains one of the highest-ranked titles in our Kingdom, one that has often been a stepping stone to the Norwegian throne. If we give up these islands we will have surrendered the right to rule our former possessions forever.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the events ‘A Strategic Marriage’ and ‘Earldom of Orkney


 
It has to be done.
  • Province Orkney (369):
  • If owns province Shetland
    • Province Shetland (4410):
  • Hidden effect:
    •   Norway gets the opinion modifier “Gave Away Orkney” towards Overlord worth   -50 opinion with a yearly decay of +2
 
We will never surrender!
  •   Norway declare war on Overlord using Independence casus belli
  • Overlord gets the country event “Norway Deposes [Root.Monarch.GetName]!”
  • If   Norway does not have a permanent claim on Outer Hebrides (253)
    • Gain a permanent claim on Outer Hebrides
  • If   Norway does not have a permanent claim on Sutherland (4410)
    • Gain a permanent claim on Sutherland
  •   Scotland
    • Gets the opinion modifier “Tensions Over the Hebrides” towards us worth   -50 opinion with a yearly decay of +2
    • If does not have a permanent claim on Orkney (369):
      • Gain a permanent claim on Orkney
    • If does not have a permanent claim on Shetland (1978)
      • Gain a permanent claim on Shetland
id

 Scotland Accepts - Norway's overlord or independent Norway

We have foregone the ancestral Norwegian claims to the Hebrides, Orkney Islands and any other part of the Highlands. Relations with the Scots have never been better.
 
Trigger conditions
  • None
Is triggered only by

the event ‘Earldom of Orkney


 
It is done.
  • Gain   200 ducats
  •   Scotland gets the opinion modifier “Strategic Marriage” towards us worth   +75 opinion with a yearly decay of -2
  • Create a truce with   Scotland
  • If does not a royal marriage with FROM
    • Create a royal marriage with FROM
  • If DLC   Rights of Man is active and does not have a consort
    • Get a consort with origin, culture and religion of FROM
  • Province Orkney (369):
  • If owns province Shetland
    • Province Shetland (4410) is owned by   Norway:
    • If   Nobility estate exists
      •   Nobility loses 10 loyalty
id

 Scotland Refuses

The Scots have refused our deal to settle the conflicting claims in the Hebrides and Orkney Islands. As a result tension is on the rise again.
 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Earldom of Orkney


 
We will never surrender!
  • If   Norway does not have a permanent claim on Outer Hebrides (253)
    • Gain a permanent claim on Outer Hebrides
  • If   Norway does not have a permanent claim on Sutherland (4410)
    • Gain a permanent claim on Sutherland
  •   Scotland gets the opinion modifier “Tensions Over the Hebrides” towards us worth   -50 opinion with a yearly decay of +2
id

 Norway Deposes [Root.Monarch.GetName]!

Rather than give up their claims to the Scottish islands the Norwegian nobility are rebelling against their rightful King. They have elected a Norwegian noble as their new ruler.
 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Jarldom of Orknøyene


 
I thought they would never dare!

Lose   10 prestige

Bergen riotsEdit

id

 Bergen Riots

Olav Nilsson Skanke, popular commander of the Bergenhus fortress and a sworn enemy of the Hanseatic League in Norway has been killed by local merchants. Despite his long history of service to the crown Olav was also a pirate, hunting down Hanseatic ships all over the North Sea. In order to eliminate this threat to their interests the German merchants instigated a riot, cornering Olav in a local abbey and then burning it to the ground.
Olav met his fate in the flames together with monks, local burghers and the Bishop of Bergen. Needless to say this is an event that could enflame the already strongly anti-Hanseatic Scandinavian disposition.

 
This event happens only once during a campaign.
Trigger conditions
  • Owns or vassal owns province Bergenhus (23):
  • At least one of:
    • Is   Norway which is not a lesser partner in a personal union
    • Is the senior partner in a personal union with   Norway
  •   Lübeck exists
  • Is not at war with   Lübeck

The year is between 1450 and 1500.

Mean time to happen

150 months


Immediate effects
  • Hidden effect:

 
Nothing could be done really...
  • Lose   10 prestige
  • Hidden effect:
    •   Lübeck gets the country event “Bergen Riots - Hansa Hears of Bergen Riots Complacent Overlord”
  • If is not   Norway
    •   Norway gets the country event “Bergen Riots - Norway as a Subject with Passive Overlord”
 
This is the end of the Hanseaten in Bergen!
  • Lose   75 ducats
  •   Norway gets the country event “Bergen Riots - Norway as a Subject with Active Overlord”
  •   Lübeck gets the opinion modifier “Hansa-Kalmar Union Conflict” towards us worth   -50 opinion with a yearly decay of +1
    • Hidden effect:   Lübeck gets the country event “Bergen Riots - Hansa hears of Bergen Riots Active Overlord”
  • Every known countries in trade league with   Lübeck
    • Gain opinion modifier “Hansa-Kalmar Union Conflict” towards us worth   -50 opinion with a yearly decay of +1
  • Province Bergenhus:
    •   Lübeck gains trade modifier “Loss of Influence in Bergen” (−5   Trade Power) for 20 years
id

 Bergen Riots - Norway as a Subject with Passive Overlord

Olav Nilsson Skanke, popular commander of the Bergenhus fortress and a sworn enemy of the Hanseatic League in Norway has been killed by local merchants. Despite his long history of service to the crown Olav was also a pirate, hunting down Hanseatic ships all over the North Sea. In order to eliminate this threat to their interests the German merchants instigated a riot, cornering Olav in a local abbey and then burning it to the ground.
Olav met his fate in the flames together with monks, local burghers and the Bishop of Bergen. The apparent unwillingness of [Root.Monarch.GetName] to reprimand the Hanseatics has further fueled the fires of Norwegian discontent.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Bergen Riots


 
This is an outrage!
  • Lose   1 stability
  • Overlord gets the opinion modifier “Hansa-Kalmar Union Conflict” towards us worth   -50 opinion with a yearly decay of +1
id

 Bergen Riots - Norway as a Subject with Active Overlord

Olav Nilsson Skanke, popular commander of the Bergenhus fortress and a sworn enemy of the Hanseatic League in Norway has been killed by local merchants. Despite his long history of service to the crown Olav was also a pirate, hunting down Hanseatic ships all over the North Sea. In order to eliminate this threat to their interests the German merchants instigated a riot, cornering Olav in a local abbey and then burning it to the ground.
Olav met his fate in the flames together with monks, local burghers and the Bishop of Bergen. Responding to the widespread anti-Hanseatic sentiments [Root.Monarch.GetName] has ordered the League to be expelled from Bergen and its vicinity.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Bergen Riots


 
This is an outrage!
  • Lose   1 stability
  • Overlord gets the opinion modifier “Harsh on the Hansa” towards us worth   +50 opinion with a yearly decay of -2
id

 Bergen Riots - Hansa Hears of Bergen Riots Complacent Overlord

Olav Nilsson Skanke, popular commander of the Bergenhus fortress and a sworn enemy of the Hanseatic League in Norway has been killed by local merchants. Despite his long history of service to the crown Olav was also a pirate, hunting down Hanseatic ships all over the North Sea. In order to eliminate this threat to their interests the German merchants instigated a riot, cornering Olav in a local abbey and then burning it to the ground.
Olav met his fate in the flames together with monks, local burghers and the Bishop of Bergen. The apparent unwillingness of [Root.Monarch.GetName] to reprimand the Hanseatics has further fueled the fires of Norwegian discontent.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Bergen Riots


 
Excellent...

Gain   5 prestige

id

 Bergen Riots - Hansa hears of Bergen Riots Active Overlord

Olav Nilsson Skanke, popular commander of the Bergenhus fortress and a sworn enemy of the Hanseatic League in Norway has been killed by local merchants. Despite his long history of service to the crown Olav was also a pirate, hunting down Hanseatic ships all over the North Sea. In order to eliminate this threat to their interests the German merchants instigated a riot, cornering Olav in a local abbey and then burning it to the ground.
Olav met his fate in the flames together with monks, local burghers and the Bishop of Bergen. Responding to the widespread anti-Hanseatic sentiments [Root.Monarch.GetName] has ordered the League to be expelled from Bergen and its vicinity.

 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the event ‘Bergen Riots


 
This is an outrage!

Gain opinion modifier “Hansa-Kalmar Union Conflict” towards FROM worth   -50 opinion with a yearly decay of +1

Other eventsEdit

id

 Sigurd Jonsson

The Norwegian nobleman and knight, Sigurd Jonsson, is a former drottsete, a man who could rule the country in the King's name, and regent of Norway. He is a direct descendant of the old Norwegian royal family and the commander of Akershus Fortress from 1440 to 1445. Sigurd Jonsson is one of the leading proponents of the anti-Hanseatic policies in Norway.
 
This event happens only once during a campaign.
Trigger conditions

The year is before 1452.

Mean time to happen

24 months


 
He could be of use to the realm
  • Gain   25 military power
  • Gain   10 prestige
  • Gain skill 2   Statesman advisor named Sigurd Jonsson (50% cheaper to employ)
id

 Nils Henriksson

The son of National Counselor Henrik Jensson, Nils Henriksson, has recently married Ingerd Ottesdatter and consolidated his possession of the Austrått estates. He is now one of Norway's largest landowners, with properties in Bergen, Vardøhus, Hålogaland, Fosen, Frosta, Stjørdal, Sunnmøre, Romsdal, Edøy, Selbu and Herjedalen. He has been suggested to the post of National Counselor.
 
This event happens only once during a campaign.
Trigger conditions

The year is between 1475 and 1523.

Mean time to happen

144 months


 
Let him become an advisor
  • Gain   25 diplomatic power
  • Gain   10 prestige
  • Gain skill 2   Statesman advisor named Nils Henriksson (50% cheaper to employ)
id

 Vardøhus Fortress

The first fortification in Vardø Municipality in Finnmark county was built in 1306 and was called Varghøya. The second fortification was built in Østervågen, erected between 1450 and 1500, a rectangular fortification with two corner bastions.
 
This event happens only once during a campaign.
Trigger conditions

The year is before 1500.

Mean time to happen

168 months


 
Fortify the fortress further
  • Lose   ducats equal to 0.5 years of income
  • Province Finnmark:
    • Build   Castle (fort lvl1)
    • Gain province modifier “Local Fortifications” until the end of the campaign, giving:
      •   +25% local defensiveness
 
Increase defenses in the whole of Norway
  • Lose   ducats equal to 1 years of income
  • Gain   50 military power
  • Gain manpower 5 000 manpower
  • Gain country modifier “Improved Fort Defense” during 15 years, giving:
    •   +10% fort defense
 
Do nothing
  • Lose   1 prestige
id

 Bohus Fortress

The final construction of the fortress in Bagahus, Båhuslen is done. A river forms a natural moat around the fortress as it commands its surroundings from a cliff 40 meters high. It serves as the main defense against Sweden with its four rectangular corner towers and the three meters thick wall which surrounds it.
 
This event happens only once during a campaign.
Trigger conditions

The year is before 1470.

Mean time to happen

78 months


 
Good
  • Province Bohuslän:
    • Build   Castle (fort lvl1)
    • Gain province modifier “Bohus Fortress” until the end of the campaign, giving:
      •   +10% local manpower modifier


id

 Hollendertiden

Timber has always been a major export of the Norwegian economy and trade ships from the Low Countries have become an increasingly common sight along the Norwegian coastline. Unlike the Hanseatic traders who have dominated our economy for centuries the Dutch are content to trade without meddling in local businesses or breaking the laws of the land.
With an ever growing demand from the Dutch shipbuilders the timber industry in Norway could well grow to be the biggest in Europe. As a seafaring and shipbuilding people we can undoubtedly learn a lot from the Dutch entrepreneurs by aligning with them against the Germans.

 
This event happens only once during a campaign.
Trigger conditions

The year is between 1500 and 1600.

Mean time to happen

150 months


 
The time of the Dutch has come.
  • Set country flag hollendertiden
  • Gain country modifier “Hollendertiden” for 50 years, giving:
    •   -10% diplomatic technology cost
    •   +10% trade efficiency
id

 In Search for Iron and Copper

While Norwegian peasants have extracted copper and iron for centuries on a small scale there are no great iron or copper mines in our lands. This is contrasted by the thriving mining sector in the Swedish realm where great quantities of both metals have been mined, cast, and exported since the Middle Ages.
The Crown has recently acquired many pieces of land previously under the control of the Church and Nobility who did not have resources or inclination to search for metals. Let us invite experienced prospectors and miners and see what treasures lie beneath these mountains.

 
This event happens only once during a campaign.
Trigger conditions

The year is between 1550 and 1600.

Mean time to happen

150 months


 
Let us see what the mountains hide.
  • Lose   ducats equal to 0.5 years of income
  • Gain country modifier “Prospecting the Scandes” for 80 years, giving:
    •   -5% global tax modifier
 
Timber and fish have been good enough for our ancestors.

Gain   5 prestige

id

 Prospectors Return

Our prospectors have found large quantities of iron, lead and copper in the area between Bratsberg and Oslo. Developing the nearby villages into proper mining towns would be costly but the dream of becoming self-sufficient on weapon-related metals now seems to be within reach.
 
This event happens only once during a campaign.
Trigger conditions
  • Has country modifier “Prospecting the Scandes”
  • Does not have the country flag nor_mines_found
  • Owns province Akershus (17)
Mean time to happen

240 months


Immediate effects
  • Hidden effect: Set country flag nor_mines_found

 
We need iron for our armies!
  • Change province Akershus goods produced to   Iron
  • Lose   75 administrative power
 
We need copper for our guns!
  • Change province Akershus goods produced to   Copper
  • Lose   50 administrative power
 
Mining will have to remain a small-scale enterprise.
  • Province Akershus gains   1 base production
id

 Copper found at Røros

Prospectors have found large quantities of copper in Røros in Trøndelag. If we are willing to invest we may turn the nearby villages into proper mining towns and create a large-scale copper mine here.
 
This event happens only once during a campaign.
Trigger conditions
  • Has country modifier “Prospecting the Scandes”
  • Owns province Trøndelag (20)
Mean time to happen

240 months


 
Invest in the Røros Copper Mines.
  • Change province Trøndelag goods produced to   Copper
  • Lose   50 administrative power
 
Copper mining will have to remain a small-scale enterprise.
  • Province Trøndelag gains   1 base production
id

 Silver found in Sandsvær

While some claim the locals have known all along, our miners have now found promising quantities of silver in Sandsvær. The site of the would-be mine is both distant and desolate and there are few with the necessary expertise to develop it within our borders. If we are to be able to benefit from our findings we will have to invite foreigners from silver rich regions in Germany and Central Europe.
 
This event happens only once during a campaign.
Trigger conditions
  • At least one of:
    • All of:
      • Has country modifier “Prospecting the Scandes”
      • Country flag nor_mines_found is set
    • All of:
      • Is   Norway
      • The year is between 1600 and 1620
  • Owns province Akershus (17)
Mean time to happen

240 months


 
This site shall from now on be known as Kongsberg!
  • Lose   300 ducats
  • Lose   50 administrative power
  • Province Akershus gains the permanent province modifier “Kongsberg Silver Mine” until the end of the campaign, giving:
    •   +5 tax income
 
Silver Mining will have to remain a small-scale enterprise.
  • Province Akershus gains   1 base production
id

 Peter Tordenskiold

Through daring attacks and skillful maneuvers, Peter Jansen Wessel has been making a name for himself as a promising captain in the Norwegian navy. Wessel's unwillingness to ever back down from an engagement, regardless of the sizes of the involved ships or any other circumstance has catapulted him through the ranks. Today he stands before [Root.Monarch.GetName] to be ennobled for his great exploits on the open seas.
 
This event happens only once during a campaign.
Trigger conditions

The year is between 1711 and 1720.

Mean time to happen

57 months


 
Henceforth he shall be known as 'Tordenskiold' - Thundershield.

Gain an admiral named "Peter Tordenskiold" with:

  •   2 fire skill
  •   6 shock skill
  •   5 manuever skill
id

 Cort Adeler

At the age of 15 young skipper's son Cort Adeler left Norway behind for the open seas and he has since made a career as a successful merchant captain in the lowlands, the mediterranean and even as far away as the Coromandel Coast in India. Having also acted as captain in times of war in Dutch, English, Venetian and Turkish naval engagements, Adeler is in possession of experience and contacts that few in his generation posses. Through his various mercantile enterprises he has acquired a considerable personal fortune, some of which he has invested in his home country, especially the estates he has begun to develop outside the Norwegian city of Skien.
A man of Adelers caliber could surely be put to good use in the service of the state.

 
This event happens only once during a campaign.
Trigger conditions

The year is between 1650 and 1675.

Mean time to happen

75 months


 
A remarkable man!
  • Gain skill 3   Naval Reformer advisor named Cort Adeler (50% cheaper to employ)
id

 Great Fire of Oslo

For three days fires have ravaged the timber city of Oslo and now all but a few buildings in our country's capital lie in ashes. While fire has haunted Oslo before the destruction we face now is so final that it has been suggested we should relocate the city entirely as we rebuild. Instead of building in timber and awaiting the next catastrophe it has been suggested that we rebuild closer to Akershus fortress, using sounder techniques of construction and city planning as befits a capital of our age.
Rebuilding closer to Akershus will also allow us to properly fortify the city, which can be of great benefit in these times. In practice previous rulers have found it hard to prevent the citizens of Oslo to rebuild in whichever materials and mode they wish however, so a proper renovation is likely to be very costly.

 
This event happens only once during a campaign.
Trigger conditions

The year is between 1610 and 1650.

Mean time to happen

120 months


 
We must found a new city!
  • Lose   ducats equal to 0.75 years of income
  • If is   Denmark:
    • Province Akershus:
      • Rename provincial capital to Christiania
  • Province Akershus gains the province modifier “Rebuilding Oslo” for 15 years, giving:
    •   -40% local tax
    •   -10% local development cost
    •   +10% local defensiveness
 
What was lost is gone, let people rebuild as they please.

Province Akershus:

  • Lose   1 base tax
  • Lose   1 base production
id

 Dutch-Norwegian ties Strengthen

Over time the extensive integration of Norway into the economy of the rich cities in the Low Countries have led to a growing shipbuilding industry at home. Norwegian cities strongly tied to the timber trade are quickly growing bigger than ever before, with Norwegian, Dutch, Danish, Scottish, English and Swedish merchants blending together to create a cosmopolitan maritime environment.
Young Norwegian men have also begun to migrate in increasing numbers to the Low Countries. Some settle there while others continue onto the open seas. The growing number of Norwegian expatriates and those who eventually return to our lands are together immersing our country ever more deeply into the emerging global economy.

 
This event happens only once during a campaign.
Trigger conditions
  • Has at least 1 port
  • Country flag hollendertiden is set
  • Does not have country modifier “Hollendertiden”
Mean time to happen

150 months


 
The sea is our future and our past.
  • If owns province Bergenhus, province Bergenhus:
    • Gain   1 base tax
    • Gain   1 base production
  • One other random owned province in capital area which has a port
    • Gain   1 base tax
    • Gain   1 base production
  • Gain country modifier “Dutch-Norwegian Ties” for 20 years, giving:
    •   +10% institution spread
    •   +10% trade efficiency
    •   -10% ship cost
id

 Population Boom

Centuries ago the Black Death devastated our lands, killing over 60% of our population, leaving large parts of the countryside entirely desolate and crushing the growing cities of the late Middle Ages. Politically this made union with the other Nordic countries a necessity and economically it left us the poorest of the members. Over time, however, the country has begun to heal. Large areas of open land and a rising economy has encouraged migration into Norway and made it easier for second or third sons to claim more lands for their families. While many on the coasts chose to migrate to the Low Countries the Norwegian inlands are experiencing an unprecedented level of population growth.
 
This event happens only once during a campaign.
Trigger conditions
  • Is   Norway
  • Owns province Akershus, Hålogaland, Opplanda and Agdesiden

The year is between 1620 and 1700.

Mean time to happen

240 months


 
Our time has come!
  • Province Akershus:
    • Gain   2 base tax
    • Gain   2 base manpower
    • Gain   1 base production
  • Province Hålogaland:
    • Gain   1 base tax
    • Gain   1 base production
  • Province Opplanda:
    • Gain   2 base tax
    • Gain   2 base manpower
    • Gain   2 base production
  • Province Agdesiden:
    • Gain   1 base tax
    • Gain   1 base manpower
id

 Tensions between Miners and Locals

The influx of German miners and prospectors has in short time made small mining communities spring up all around our country even in areas where mining will never be the main source of income. These communities are, however, almost entirely small German colonies with German laws, customs and population. Surrounding Norwegian villages are required to provide the miners with food and other things they might need and this has over time lead to some tensions developing between the locals and the newcomers. In [hjartdal_standin.GetName] village upon village have begun to take up arms against the Germans, demanding that they leave and that Norwegian laws and customs be upheld.
 
This event happens only once during a campaign.
Trigger conditions
  • Is   Norway or   Denmark
  • Any owned province:
    • Culture is Norwegian
    • Is not the country's capital
    • Continent is Europe
  • Has country modifier “Prospecting the Scandes”
Mean time to happen

150 months


 
These peasants need to learn their place!

Two random owned provinces:

  • Limited to:
    • Culture is Norwegian
    • Is not the country's capital
    • Continent is Europe
  •   Peasant rabble (size 1) rise in revolt

Norwegian councilEdit

id

 Proclamation in [hamar_or_standin.GetCapitalName]

Worried about what they perceive to be an increasing encroachment on their privileges by the Danish Crown members of the Norwegian council and other prominents have gathered in [hamar_or_standin.GetCapitalName] to work out a number of demands upon the Crown for their continued support for the Union.
The demands put into print at [hamar_or_standin.GetCapitalName] include the restoration of lost Norwegian lands, affirming the traditional rights of the Norwegian church and nobility, strengthening the power of the Norwegian royal council, and in general affirming Norway's role as an equal party of Denmark in our Union. The intent is for the list of demands to be sent to [Root.Monarch.GetName] to be made part of [Root.Monarch.GetHerHis] traditional Håndfestning, the Electoral Capitulation, as [Root.Monarch.GetTitle] of Norway.

 
This event happens only once during a campaign.
Trigger conditions

The year is between 1500 and 1550.

Is triggered only by

(please describe trigger here)


 
An excellent initiative!

  Denmark gets the country event “Demands of the Norwegian Council”

 
We would do better not to question Danish rule...
  • Gain   1 stability
  • Lose   10 prestige
id

 Demands of the Norwegian Council

Together with a number of important persons in the realm the Norwegian Royal Council has sent us a list of demands that they feel must be met for Norway to accept the accession of [Root.Monarch.GetName]. According to the Council members the Danish crown have continued to trample the rights of the Norwegian people for too long and this must be reversed. If we do not agree they threaten to use their de jure power to elect another ruler.
 
Trigger conditions
  • None
Is triggered only by

the event ‘Proclamation in XXX


 
We must refuse these preposterous demands!
  • Gain   10 prestige
  •   Norway:
    • Gets the country event “[Root.Monarch.GetName] refuses to meet the [hamar_or_standin.GetCapitalName] Demands”
    • Gain   +25% liberty desire
 
These are minor things, let us agree to preserve the union.
  • Lose   50 administrative power
  • Lose   50 diplomatic power
  • Lose   50 military power
  •   Norway:
    • Gain   -25% liberty desire
    • Gets the country event “[Root.Monarch.GetName] agrees to our demands!”
id

 [Root.Monarch.GetName] agrees to our demands!

The Danes have agreed to our demands. Surely this will safeguard our independence going forward!
 
Trigger conditions
  • None
Is triggered only by

the event ‘Demands of the Norwegian Council


 
Excellent!
  • Gain   50 administrative power
  • Gain   50 diplomatic power
  • Gain   50 military power
id

 [Root.Monarch.GetName] refuses to meet the [hamar_or_standin.GetCapitalName] Demands

A messenger from the Danish court has arrived with their reply to our demands. [Root.Monarch.GetName] refuses to meet any of them and has instead made a proposal of his own that addresses very few of our points of concern. Some feel we have no choice but to elect another ruler as is our right.
 
Trigger conditions
  • None
Is triggered only by

the event ‘Demands of the Norwegian Council


 
Let us elect our own king.

  Norway gets the country event “Revolt in Norway”

 
We must preserve the Union.
  • Lose   10 prestige
  • Lose   1 stability
id

 Revolt in Norway

The Norwegian Royal Council has defied [Root.Monarch.GetName] and elected another man to lead their kingdom in the hopes of ending Danish rule forever.
 
Trigger conditions
  • None
Is triggered only by

the event ‘XX refuses to meet the YYY Demands


 
Preposterous!

  Norway declares war on   Denmark using Independence casus belli


  1. The script code is located in /Europa Universalis IV/events/FlavorNOR.txt