New Providence

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Duchy rankNew Providence
New Providence.png
Primary culture
English (British)

Capital province
Bahamas (482)

Pirate RepublicGovernment republic.png

State religion

Technology group
WesternWestern technology group
Piratical ideas

For pirate republics.

Traditions.png Traditions:

+1 Yearly navy tradition
+1 Leader without upkeep

No religion penalty.png Religious Apathy

Negative religious tolerance no longer gives any penalties. Heretic and heathen provinces do not give us any penalty to religious unity.

Looting speed.png Plunder

+25% Looting speed

Infantry cost.png Buccaneers

−10% Infantry cost

Global naval engagement.png Sail in Consort

+20% Global naval engagement

National unrest.png Elected Quartermasters

−2 National unrest
+10% Morale of navies

Naval combat bonus off owned coast.png Pirate Bays

+1 Naval combat bonus off owned coast

Rebel support efficiency.png Life of Liberty

+25% Rebel support efficiency
+10% Sailor recovery speed

Idea bonus.png Ambition:

−25% Unjustified demands

New Providence is a pirate republic in the Carribean with its own ideas. New Providence does not exist in historical starts and is only formed by event.


Any country that colonizes the Bahamas can spawn an event to release or play as New Providence and with its Pirate Republic mechanics.[1] The easiest way to do this is to colonize the Bahamas and then privateer the Caribbean. You can send ships to privateer the Caribbean (even if it does not appear on the list of trade nodes to privateer from) by opening the Trade map mode and manually clicking the Caribbean node while the privateering mission list is open for your fleet. When it is early into the game and there are no competing powers in the Caribbean, this will easily set the pirate control over the 5% needed to fire the Golden Age of Piracy event. Subsequently, in about a year, the Pirate Republic event will fire.


Msg event.pngThe Pirate Republic

Nassau has fallen! The pirates of New Providence have become so emboldened by the absence of civilized government in the Bahamas that they have overrun the fort and proclaimed a Republic of Pirates.

Chief among them is the pirate captain Benjamin Hornigold. Hornigold maintains a tenuous leadership over the traitors and criminals of the island; the ruthless lieutenants under his command watch him closely for signs of weakness.

This ‘Republic of Pirates’ is not only a violation of our sovereignty over the Bahamas, but an affront to all civilized peoples. Anarchy reigns in New Providence.

Trigger conditions

Flag of New Providence New Providence does not exist.
Either the country:

or one of its subjects:

  • has at least 2 cities,
  • owns its core province Bahamas (482).

One of the following must be true:

  • Treasure fleet recently passed through the trade node of Bahamas (482).
  • Privateers have at least 5% trade power in the trade node of Bahamas (482).
  • A country with its capital in Caribbeans has at least 5 war exhaustion.

The Msg event.pngevent ‘The Golden Age of Piracy’ has happend.

Mean time to happen

12 months

Immediate effects

Bahamas (482):

Event trigger.pngEnabled if: the country is controlled by a human player.

Event button 547.png
A pirate's life for me!

The owner of Bahamas (482):

Flag of New Providence New Providence:

The human player plays as Flag of New Providence New Providence.

Event trigger.pngAlways enabled:

Event button 547.png
They will hang for this!

The owner of Bahamas (482):

Flag of New Providence New Providence:


Main article: Pirate missions


  1. The event can be found in /Europa Universalis IV/events/FlavorPirates.txt.
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