|Please help with verifying or updating this infobox. It was last verified for version 1.33.|
- +20% Naval force limit modifier
- −20% Light ship cost
- +10% Fort defense
- −15% Mercenary maintenance
- +20 Global settler increase
- +10% Production efficiency
- +25% Trade steering
- +5% Institution spread
- −10% Idea cost
- −25% Autonomy change cooldown
- +10% Trade efficiency
Navarra is a one-province nation in northern Iberia. It is the only Basque nation in the game and starts off with the same dynasty as Aragon and Castile, either of whom usually vassalize Navarra. Navarra is the only country that can form both France and Spain without culture shifting. Historically most of Navarra was incorporated into Spain in 1512, while the northern part entered into a personal union with France in 1598, being merged into the kingdom proper in 1620.
Missions[edit | edit source]
- Main article: Navarran missions
Events[edit | edit source]
- Main article: Navarran events
“Joan II de Trastámara” is Navarra's starting ruler and Aragon's starting heir. If he dies in one country, he also dies in the other one. If he ascends to the throne of Aragon, the event The Death of King Alfonso will happen if its conditions are fulfilled which can lead to a personal union between the two countries.
Decisions[edit | edit source]
Form Spanish Nation Militarily
Please help with verifying or updating this infobox. It was last verified for version 1.33.
Global expansion in newly discovered areas and the establishment of colonies is transforming Spain into one of the most powerful and wealthiest nations of our time. Spanish explorers are constantly moving into new lands and extending our borders. Immense amounts of gold and silver are being brought back to our motherland, filling the coffers of our state Treasury.
If the country is AI-controlled then it:
Playing with normal or historical nations
Spain does not exist.
No Muslim nation owns a province in Iberia region.
- AI will always take this decision
- AI gives "high priority" (400) to this decision
Strategy[edit | edit source]
Intro[edit | edit source]
Navarra starts in an interesting position as the only Iberian OPM, and has the difficult country specific achievement, Basque in Glory. Castile, France, England and Aragon are strong neighbors who will want your starting province, and also represent the only initial avenues of expansion. For Navarra to escape its starting predicament, whether that escape takes the form of an American exile state, an Iberian power, or a French power, a careful selection of allies, well timed wars, and a good dose of luck will be crucial. However, the event "The Death of King Alfonso (Navarra)" will give them a Restoration of Union CB on Aragon, and they can get a permanent claim on all of Iberia from a mission which only requires owning or having a non-tributary subject own the state of Aragon, giving them great potential. They have the unique ability to form Spain or France which both have powerful ideas and mission trees, however this guide will focus on Iberian expansion for the achievement Basque in Glory.
Opening moves[edit | edit source]
Castile and Aragon will both seek to subjugate Navarra. Castile will often attempt to do so diplomatically, meaning an alliance can be secured. However, the alliance may later break if they offer vassalization and it is denied, so try to prevent their attitude from switching to domineering. If possible, France is also a powerful ally, but can be difficult to secure until later. Aragon and Portugal may be willing to join an alliance, but Portugal will most likely defend England if Navarra attempts to conquer Labourd, and Aragon represents the most direct avenue of Iberian expansion. The Papal State makes an incredibly useful ally both for papal influence, and for fighting Aragon in Italy later. Curry favors with any allies as your small military will make them accumulate incredibly slowly otherwise.
At the start, England will often lose the Surrender of Maine, but will keep Labourd and Bordeaux. Navarra and an allied Castile can conquer Labourd given England lacks strong mainland allies, as England's weakened army and fleet should be unable to successfully land on the mainland. Castile should be able to take on Portugal, but be aware that the Castillian Civil War could cause uprisings which will complicate things.
Aragon may declare war on Navarra if they are missing strong enough allies. However, this can make for a perfect opportunity to conquer the state of Aragon to complete the mission Aragonese Inheritance, which gives permanent claims on all of Iberia. In addition, the Iberian Union cannot happen if Castile and Aragon are at war. Castile will typically desire some of the provinces in the state of Aragon, so try to make sure you get control of those in the war so you can secure them for yourself in the peace deal. Eventually, King Alfonso will die, firing an event which gives Navarra and Aragon a Restoration of Union CB against eachother. This is a war you should aim for 100% warscore in, as Aragon will be extremely disloyal from relative development and military size unless you conquer a significant amount of land from them.
If your expansionist wars have kept the Iberian powers busy, there's a good chance Granada will still be independent following your Aragonese conquests, and if you've completed the Aragonese Inheritance, you will have claims over them. However, they will be outside of coring range unless you own a province on the Aragonese coastline, so check the colonial range of their provinces before declaring. This should be a rather easy war, just make sure you occupy all of the Granadan provinces yourself. Castile and Portugal should be more than willing to handle fighting the Maghrebi nations for you.
Mid game[edit | edit source]
Your faithful ally Castile will most likely rival you after conquering Granada, so there is no need to give them Maghrebi land to keep them allied. Allowing them to fight in the Maghreb for you should also significantly weaken them, which will make them easier to conquer later, and less likely to secure allies in the meantime.
For Basque in Glory, you may want to start culture converting provinces which have the "Adjacent Culture" discount. Prioritize culture converting towards a province on the Aragonese coastline, as you also get a culture conversion discount by water connection. The adjacency bonus will give a 25% discount, but will take a significant amount of time, meaning its better to start early. You may want to avoid culture converting Aragonese cultured provinces until they are being integrated, as it will significantly harm relations with Aragon. Don't delay integrating Aragon, as it can take a while to do so (especially if they own high development Italian provinces), their integrated provinces won't have separatism, and the Menorcan/Mallorcan Islands are a part of Iberia and very cheap to culture convert.
Castile will most likely be in a relatively weak position with few allies, and be relatively easy to conquer in a series of wars. Due to separatism preventing culture conversion, and culture conversion taking 10 months per development, the land for Basque in Glory needs to be conquered well in advance of the 1600 cutoff, so don't dilly dally. Also make sure separatists aren't able to siege provinces, as it will cause more separatism. If either Castile or Portugal are PUed, you will most likely not get the opportunity to culture convert their provinces before the achievement cutoff as it will take too long to integrate and convert.
If you lack diplomatic power for culture converting, you can relocate your capital to a colonized province in West Africa to get the overseas same religion discount of 80% to culture conversions.
Late Game (Post Basque in Glory)[edit | edit source]
You can form the nation of Spain and gain access to their missions if you take the required provinces from Castile, which will give you a Restoration of Union CB on Portugal. However, you may wish to first conquer Gascony as Navarra to gain the Restoration of Union CB against France before switching. Uniting Iberia as Navarra also gives army tradition for the rest of the game, so it may be worth conquering Portugal before forming Spain.
Your Iberian powerbase can be used to secure the Restoration of Union against France, and eventually integrate them, and then form France yourself. However, be aware that forming Spain makes you unable to form France. Also, be aware that you will need to culture switch to form Spain as France later on.
Ideas[edit | edit source]
- Influence ideas is a powerful idea group given Navarra's large potential PUs, such as Aragon, France, and Portugal.
- Exploration ideas and Expansion ideas allow the player to colonize the new world and become a colonial power.
- Administrative ideas can reduce coring costs.
- Religious ideas can give cheaper and faster culture and religious conversion for Basque in Glory, but requires finishing the idea set.
- Humanist Ideas can reduce separatism for Basque in Glory.
Achievements[edit | edit source]