Nagpur

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Kingdom rankNagpur
Nagpur.png
Primary culture
Marathi (West Aryan)

Capital province
East Berar (546)

Government
Despotic Monarchy Government monarchy.png

State religion
HinduHinduism.png

Technology group
IndianIndian technology group
Nagpuri ideas

Traditions.png Traditions:

+15% Morale of armies
−15% Aggressive expansion impact

National unrest.png Unite the Gonds and Garjats

−2 National unrest

Land leader maneuver.png Exploit Harsh Terrain

+1 Land leader maneuver

Construction cost.png Send for Artisans

−10% Construction cost

Yearly army tradition.png Invite Maratha Warriors

+0.5 Yearly army tradition

Shock damage.png Light Cavalry Shock Tactics

+10% Shock damage

Production efficiency.png Cultivating the Forest

+10% Production efficiency

Unjustified demands.png Unjustified Expansion

−25% Unjustified demands

Idea bonus.png Ambition:

+1 Leader without upkeep

Nagpur is a formable nation in Eastern India. Historically, Nagpur was part of the Gondi kingdom of Deogarh until 1793, upon which it passed into the hands of the Bhonsale dynasty and into the Maratha Empire. There the kingdom remained until 1818, where it became a protectorate of the British Empire.

Formation[edit | edit source]

Nagpur can be formed by any nation in the Central Indian culture group.

id

Execute decision.pngKingdom of Nagpur

Let us dream of a new and modern kingdom that transcends tribal loyalties. A modern kingdom with a new capital ready to meet a new age.
 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations.

Allow

Flag of Nagpur Nagpur does not exist.
The country:

East Berar (546) is part of a state.


Effects

The country:

  • becomes Flag of Nagpur Nagpur.
  • gains Yearly prestige.png 25 prestige.
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it is a custom nation.
  • gets a permanent claim on:
    • Upper Mahanadi area
    • Berar area
    • Garjat area
    • Orissa area
    • Baghelkhand area
    • Gondwana area
    • Jharkhand area
    • Andhra area

If East Berar (546) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

East Berar (546):

  • becomes the new capital of the owner country.
  • changes its name to Nagpur
  • gains Base tax.png 1 base tax
  • gains Production.png 1 base production
  • gains Manpower.png 1 base tax

  • AI will always take this decision.
  • AI gives "high priority" (400) to this decision
Provinces in orange must be owned and cored to form Nagpur. One red province must be owned and cored. Shaded provinces are permanently claimed after formation.

Decisions[edit | edit source]

id

Execute decision.pngMaratha Confederation

The Maratha warriors all over Deccan will gather to our banners if we show clear leadership and acquire all the great forts of the Desh. Let us unite the clans and go forth to rule India!
 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations.

Allow

Flag of Marathas Marathas does not exist.
The country:


Effects

The country:

  • becomes Flag of Marathas Marathas.
  • gains Yearly prestige.png 25 prestige.
  • changes technology group and unit type to Indian technology group Indian, if not already.
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it has custom or Maratha ideas.
  • gets a permanent claim on:
    • Deccan region
    • West India region

  • AI will always take this decision.
  • AI gives "high priority" (400) to this decision
id

Execute decision.pngForm Bharat (Dravidian, Hindustani, Western Aryan)

Form the mighty Bharat and bring all the lands of the Indian subcontinent under your rule.
 
Potential requirements

Flag of Bharat Bharat does not exist.
The country:

If the country is AI-controlled then it:

Playing with normal or historical nations

Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not at war.
  • is not a nomad nation.
  • has Stability.png 3 stability.
  • has embraced Feudalism.png Feudalism
  • owns its core provinces:
    • Multan (506)
    • Surat (517)
    • Central Doab (524)
    • Madurai (536)
    • Daulatabad (545)
    • Cuttack (552)
    • Pataliputra (558)
    • Bidar (1948)
    • Halar (2052)
    • Kumari (4410)
    • Mansura (4503)
    • Tondainadu (539)
    • Kandy (2099)
    • Ujjain (4461)
  • owns core provinces if Primary culture.png primary culture is Dravidian:
    • Vijayanagar (541)
    • Seringapatam (4421)
  • owns core provinces if Primary culture.png primary culture is Hindustani:
    • Lahore (507)
    • Delhi (522)
  • owns core provinces if Primary culture.png primary culture is Western Aryan:
    • Chittor (518)
    • Mahakoshal (550)

Provinces map
Formindia.png

All orange provinces must be owned and cored.
Additional provinces are required based on primary culture:

  • Dravidian green
  • Hindustani blue
  • Western Aryan red
  • Central Indian yellow
  • Eastern Aryan pink

Formation grants permanent claims on shaded area.


Effects

The country:


  • AI will always take this decision.
  • AI gives "small priority" (50) to this decision

Strategy[edit | edit source]

Have a good strategy for Nagpur?
+ Add it to this article and help other players!
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