Mossi missions
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Clicking on a mission icon leads to the appropriate table row.
Available only with the Origins DLC enabled. |
This is a list of all missions of
Mossi or
'Mossi' countries.[1] The missions The Kingdom Confederacy and Centralize the Confederacy are exclusive to
Mossi.

National missions[edit | edit source]
Conquest missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Mission | Completion requirements | Effects | Prerequisites |
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The country: | The country:
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![]() Invade the West To the west of our realm, Massina and Jenne dominate their inner land full of gold and have become a precious objective for our nation. Should we control those two central points, the area surrounding them will soon fall into our hands. Besides, they are full of treasures that will fill our coffers. |
The following provinces are owned by the country or or its non-tributary subjects:
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The country:
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The following provinces are owned by ![]()
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The following provinces are owned by the country or or its non-tributary subjects:
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The country:
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Internal missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
The following two missions are exclusive to Mossi
Mission | Completion requirements | Effects | Prerequisites |
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![]() The |
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Religious missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Mission | Completion requirements | Effects | Prerequisites |
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The country gains ![]() |
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The country: | Every known Muslim country with its capital in Guinea, Sahel or Niger region
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Regional missions[edit | edit source]
African missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
Mission | Completion requirements | Effects | Prerequisites |
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One of the following must be true:
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If the country is the production leader of ![]() |
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The country: | The country: | ||
One of the following must be true:
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The country gets “Wealth of Africa” for ![]() |
Religious missions[edit | edit source]
Fetishist branch[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Only available if religion is Fetishist
Mission | Completion requirements | Effects | Prerequisites |
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Has at least ![]() |
Gain country modifier “Fetishist Traditions” for ![]() |
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At least 3 countries: | Gain country modifier “Shamans” for ![]() |
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At least 15 provinces owned by our country or its non-tributary subjects:
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Owns core province Timbuktu (1132)
Province Timbuktu (1132):
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If DLC ![]() Else: |
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![]() Sincretic Rituals A great variety of cults, traditions and beliefs are disseminated across all the Sahel, Niger and Guinea regions. It's in our best interest to have a melting pot of all of these, to support our growing power in these regions through a better understanding among the people under our rule. |
Has at least one of the following ![]()
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Gain country modifier “Unity in Religion” until state religion changes, giving the following effect: | ![]() |
Sunni branch[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Only available if religion is Sunni
Mission | Completion requirements | Effects | Prerequisites |
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Gain country modifier “Defenders of Sunni faith” for ![]() |
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At least 3 countries: | Gain country modifier “Missionaries” for ![]() |
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At least 15 provinces owned by our country or its non-tributary subjects:
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Owns core province Timbuktu (1132)
Province Timbuktu (1132):
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If DLC ![]() Else: |
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All colonized provinces in the following regions have our religion:
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Gain country modifier “Unity in Religion” until state religion changes, giving the following effect: | ![]() |
References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/AFR_Mossi_Missions.txt.