Mossi events

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This is a list of all Msg event.png events for Flag of Mossi Mossi.[1]

Events[edit | edit source]

id

Msg event.pngThe Mossi Confederal Kingdom


The Mossi Kingdoms are now united for the first time in generations, but it hasn't always been like this. Our elders tell the story of princess Yennega, who fled to these lands from the Mamprussi city of Gambaga, and his son Wedraogo, who founded the city of Tenkodogo. He then would have another three sons. The older, Diaba, was also the founder of Fada N'gourma. The second son, Rawa, founded the kingdom of Zondoma. The last son, Zoungrana, became ruler of Tenkodogo, and also had a son, named Oubri, who was himself the founder of Wagadugu. These are the origins of the Mossi people, and as a result of them, we, the Mossi, have organized ourselves into independent kingdoms. But now it's time to have a common government, even if we respect the origins and differences of each one of the Mossi Kingdoms.


 
Trigger conditions

The country:

  • Has not enacted the “Mossi Confederal Kingdom” government reform
  • Is Flag of Mossi Mossi

This event can happen only once per country.

Mean time to happen

1 month


Event button 547.png
It is time to have a united Mossi Confederal Kingdom, then.

Flag of Mossi Mossi

  • Becomes a Government monarchy.png monarchy
  • Enact government reform "Mossi Confederal Kingdom"


id

Msg event.pngManpower from the Mossi Kingdoms


The time of war has come for the Mossi people. Now we require warriors for each one of the Mossi Kingdoms to face the menace.


 
Trigger conditions Mean time to happen

1 day


Immediate effects

Hidden effect:

  • Clear country flag collecting_manpower_from_kingdoms
  • Every owned province with “Gathering the Troops” modifier
    • Remove province modifier "Gathering the Troops"

Event button 547.png
Go ride our horses, Mossi!

Gain Manpower.png Manpower equals to: from controlled provinces with “Gathering the Troops” modifier


id

Msg event.pngMarriage among Mossi people


Our legends tell that our kingdoms were born from the intermarriage of Boussansi, Dagomba and Ninisi people. From generations, we have followed the customs of our ancestors, and marriages among Mossi princes and princesses are common. Now we need a consort to rule in one with us the Mossi Confederacy.


 
Trigger conditions Mean time to happen

1 day


Immediate effects

Hidden effect:

  • Clear country flag fed_kingdom_prepares_marriage
  • Save up to 6 random owned provinces (except capital) as event target named origin_of_queens_family:
    • Province 1:
      • Has our culture
    • Province 2:
      • Has our culture
      • Is on the same continent
    • Province 3:
      • Is in a state or is connected to the capital
    • Province 4:
      • Has our culture
      • Is in a state or is connected to the capital
      • Has at least Development.png 15 Development
    • Province 5:
      • Has our culture
      • Is in a state or is connected to the capital
      • Has at least Development.png 20 Development
    • Province 6:
      • Has our culture
      • Is in a state or is connected to the capital
      • Has at least Development.png 25 Development

Event button 547.png
Who will be the lucky one?
  • Gain ruler modifier “Internal Marriage” for Time Icon.png 20 years, giving the following effects:
    • Nobility loyalty equilibrium.png +10% Nobility loyalty equilibrium
    • Nobility influence.png +5% Nobles influence
    • Chance of new heir.png +100% Chance of new heir
  • Event target origin_of_queens_family:
    • Gain Local autonomy.png 35% local autonomy
    • Gain province modifier “Seat of Strong Aristocrats” for the rest of the game, giving the following effects:
      • Local autonomy.png +0.1 Monthly autonomy change
      • Local missionary strength.png −5% Local missionary strength
      • Local unrest.png −3 Local unrest
  • If DLC Rights of Man.png 'Rights of Man' is active and does not have a consort
    • Gain a new consort with the following attributes:
      • Of the same Culture icon.png culture as our country
      • Following the same religion as our country
      • With skills hidden[2]
      • From our country


id

Msg event.pngRitual celebration


It is a tradition among Mossi kings and queens to celebrate festivals, one to increase the 'naam' of our lineage, and another of sacrifices to 'tenga'. Now the time to celebrate one of those has come.


 
Trigger conditions Mean time to happen

1 day


Immediate effects

Hidden effect:

  • Clear country flag fed_kingdom_celebrating

Event button 547.png
We always like festivals, don't we?
  • Gain Stability.png 1 stability
  • Gain Church power.png 15 church power, Monthly fervor.png 15 fervor, Patriarch authority.png 10% patriarch authority, Monthly karma.png 10 karma, 5 authority or Papal influence.png 2 papal influence
  • Move Legalism 5 towards Legalism


id

Msg event.pngTribal allegiance


The manpower contributed by the different Mossi kingdoms in the past years has been key for our Confederacy. However, we require a more integrated system to recruit more renowned Mossi horsemen among our lands.


 
Trigger conditions Mean time to happen

1 day


Immediate effects

Hidden effect:

  • Clear country flag collecting_manpower_from_kingdoms[3]

Event button 547.png
Let's swore allegiances among the Mossi clans!
  • Gain Yearly tribal allegiance.png 3 tribal allegiance per owned province of our Culture icon.png culture (except capital)
  • Every owned province of our Culture icon.png culture (except capital):
    • Gain Local autonomy.png 5% local autonomy


id

Msg event.pngReform of the the Mossi Confederacy government


The Mossi Kingdoms have been ruled as a Confederacy for a few years. However, winds of change blow across our kingdoms, and there's a question up in the air: Should we be ruled as it's been until now, or should we have a more centralized government for our kingdoms?


 
Trigger conditions
  • None
Is triggered only by

Completing the Mission.png Centralize the Confederacy mission


Immediate effects
  • Hidden effect:
    • Set country flag msi_unlocked_perma_reward

Event button 547.png
We are happy being the Mossi Confederacy.
  • Gain Stability.png 1 stability
  • Lose Absolutism.png 25 absolutism
  • Gain Yearly tribal allegiance.png 30 tribal allegiance
  • Gain country modifier “Privileges for the Kingdoms” for the rest of the game, giving the following effects:
    • Yearly tribal allegiance.png +0.5 Yearly tribal allegiance
    • Legitimacy.png +0.5 Yearly legitimacy
    • Autonomy.png −0.05 Monthly autonomy change
    • Maximum absolutism −20 Maximum absolutism
Event button 547.png
We need a more centralized rule!
  • Enact government reform "Autocracy"
  • Lose Stability.png 1 stability
  • Gain Absolutism.png 25 absolutism
  • Gain country modifier “Centralization of the Mossi” for the rest of the game, giving the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • Maximum absolutism +10 Maximum absolutism
    • Absolutism.png +0.25 Yearly absolutism


Footnotes[edit | edit source]

  1. The script code is located in /Europa Universalis IV/events/flavorMSI.txt
  2. Consort's skills are one of the following:
    • Administrative power.png 3 / Diplomatic power.png 3 / Military power.png 3
    • Administrative power.png 2 / Diplomatic power.png 3 / Military power.png 5
    • Administrative power.png 1 / Diplomatic power.png 4 / Military power.png 3
    • Administrative power.png 3 / Diplomatic power.png 1 / Military power.png 2
    • Administrative power.png 5 / Diplomatic power.png 2 / Military power.png 1
    • Administrative power.png 1 / Diplomatic power.png 2 / Military power.png 1
    • Administrative power.png 3 / Diplomatic power.png 3 / Military power.png 3
  3. Wrong flag probably