Montferrat

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duchy rankMontferrat
Montferrat.png
Primary culture
Piedmontese (Latin)

Capital province
Montferrat (2981)

Government
Feudal Nobility Government monarchy.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Montferrat ideas
Traditions.png Traditions:
+1 Yearly legitimacy
+5% Recover army morale speed

Yearly prestige.png Cousins to Kings and Emperors

+0.5 Yearly prestige
+1 Diplomatic reputation

Goods produced modifier.png The Rich and Fertile Mountain

+10% Goods produced modifier

Land attrition.png The Italian Frontier

−10% Land attrition

Improve relations.png Savoyard Loyalty

+30% Improve relations

Prestige from land battles.png Apennine Campaigns

+50% Army tradition from battles

Trade power.png Crossroad of Powers

+10% Global trade power

Province war score cost.png Last Claimants of Byzantium

−10% Province warscore cost

Idea bonus.png Ambition:

−10% Construction cost

Montferrat is a landlocked one province minor in northern Italy (region). Its neighbors are its overlord Flag of Savoy Savoy, Flag of Milan Milan and Flag of Genoa Genoa. Montferrat belongs to the Holy Roman Empire.

Missions[edit | edit source]

Main article: Italian minor missions

Decisions[edit | edit source]

id

Execute decision.pngForm Sardinia-Piedmont


We now rule both Piedmont and Sardinia, and (Monarch's name) has decided to formally unite the dual kingdoms to one power: the kingdom of Sardinia-Piedmont, the true descendant of the Taurini and the Salassi.


 
Potential requirements
  • Playing with normal or historical nations.
  • The country:
    • has not been an end game nation.
    • has not enacted this decision or “Form Sardinia-Piedmont Diplomatically” before.
    • is a Government monarchy.png monarchy.
    • is Flag of Sardinia Sardinia or Flag of Savoy Savoy, or has Sardinian or Piedmontese as primary culture.
    • is not a colonial nation.
    • is not an AI playing as a custom nation or former colonial nation.
Allow

Effects
  • If Torino is part of the Holy Roman Empire, but the country is not a member, then:
    • Torino is removed from the Empire.
    • the Holy Roman Emperor:
      • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.
      • loses Imperial authority.png1 imperial authority.
  • The country:
    • moves its capital to Torino.
    • becomes Flag of Sardinia-Piedmont Sardinia-Piedmont.
    • removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor.
    • increases rank to Kingdom rank kingdom.
    • gains Yearly prestige.png 10 prestige.
    • promotes Piedmontese and Sardinian cultures, if one of them is the country's primary culture.
    • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it has custom ideas.
    • gets new Mission.png missions, unless it was Flag of Savoy Savoy.
id

Execute decision.pngForm Italian Nation


As the heart of the Renaissance, our nation is blossoming culturally. We have just entered the beginning of what looks like a prolonged artistic rebellion, especially in the field of architecture and literature. The cultural evolution is not aiding our country in maintaining peace within our borders however. Our country is continuously stricken by foreign states seeking power and territorial gain.


 
Potential requirements
  • Playing with normal or historical nations.
  • The country:
    • has not been an end game nation.
    • has not enacted this decision before.
    • is not Flag of the Papal State the Papal State.
    • has a primary culture in the Latin culture group.
    • is player-controlled, unless it:
      • is not a custom nation.
      • is not a former colonial nation.
      • has at least 15 cities.
Allow

The country:


Effects
  • If the country is a member of the Holy Roman Empire but not the emperor or an elector, then:
    • all its provinces are removed from the Empire.
    • the emperor:
      • gets the Msg event.png event ‘Italy breaks out of the Empire’.
      • gets the opinion modifier ‘Left the Holy Roman Empire’ towards the country, worth Opinion.png−150 opinion with a yearly decay of 1.
  • The country:
id

Execute decision.pngRestore the Byzantine Empire


The glorious Byzantine Empire is gone, but as long as there are Greeks in Constantinople, there is hope of resurrection. We can take its place in spirit, but we cannot take its name unless we prove worthy...


 
Potential requirements

Flag of Byzantium Byzantium and Flag of Greece Greece do not exist.
The country:

If the country is AI-controlled then:

Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • owns the following provinces:
    • Constantinople (151), Edirne (149), Epirus (144), Morea (145), Athens (146), Thessaly (147), Macedonia (148), Achaea (1773), Kocaeli (316), Hüdavendigar (317), Sugla (318), Kastoria (1853) and Karasi (2296).

Effects

If Constantinople (151) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Constantinople (151):

  • becomes the new capital of the owner country.
  • becomes a core province of the country.

The country:

  • changes to Flag of Byzantium Byzantium.
  • gets new missions.
  • becomes an Empire rank empire.
  • gains a permanent claim on all non-core provinces of:
    • The Anatolia region, except the areas of: Erzurum and Kurdistan and except the provinces of: Euboea (3003) and Lesbos (4700).
    • Corfu (142), Vlorë (143), Epirus (144), Morea (145), Athens (146), Thessaly (147), Macedonia (148), Edirne (149), Nikopol (150), Silistria (159), Crete (163), Caffa (285), Trebizond (330), Burgas (1764), Sofia (1765), Achaea (1773), Kastoria (1853), Theodoro (2410), Plovdiv (2750), Ayntab (4298) provinces
  • gains Yearly prestige.png10 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.
  • If Byzantium:
  • 2 random provinces of Byzantium with Greek culture gain Base tax.png1 base tax.
  • If the Hagia Sophia has been turned into a mosque[1], this effect is undone and it is shown as a church again[2].

Strategy[edit | edit source]

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Achievements[edit | edit source]

Italian Ambition icon
Form Italy.
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  1. the global flag ‘hagia_sophia_now_mosque’ is set. This flag is set by the events Convert Hagia Sophia into a Mosque and Convert Hagia Sophia into a Mosque or if the scenario starts after 1459.1.1.
  2. the ambient object hagia_sophia is shown instead of hagia_sophia_minarets