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|Please help improve this article or section by expanding it.|
At 1444 start, these countries are:
Note that Oirat has 1 additional mission compared to other mongol countries.
Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.
This section may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.27.
|The Spice Trade||Country has the trading in bonus for Spices
||Country gains +2 Mercantilism|
|The Silk Road||Country is the leading producer of Silk||Country gains +2 Mercantilism|
This section may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.28.
|High Income||Country's monthly income has increased to 150% of the starting monthly income.||Country gets “Growing Economy” for 25 years, giving the following effects:|
|Build Buildings||Country has at least 5 temples and 5 workshops||Country gains 50 administrative power||High Income|
|Build a Treasury||Country has at least 2000 ducats||Country gets “Strong Treasury Department” for 25 years, giving the following effects:||Build Buildings|
|Build Manufactories||Country has at least 20 manufactories||Country gains 1.5 years of income||Build a Treasury|
|Imperial Conquest||Country has at least 1000 total development||Country gains 30 prestige||Build Manufactories|
- The script code is located in .