Mongol Empire

Primary culture
Capital province
Government
State religion
Technology group
The Mongol Empire is a reformable country in Asia. It can only be formed by the Golden Horde, the
Ilkhanate, or the
Yuan which are also formable nations and have to be formed first and the Mongol Empire itself can also only be formed if the forming country has Tatar or Altaic primary culture. Reforming the Empire will also grant the forming country a unique government type, which is an upgrade from the Steppe nomad government type.
The Mongol Empire has no unique national idea set and will simply inherit the national ideas from the nation that forms it. The Mongol Empire also gains access to a decision to release the Ilkhanate as a march, even if it was the original founding nation.
One benefit from forming the Mongol Empire is that one gains specialised banners troops in all provinces with your primary culture. This can create an unstoppable army; powerful, yet not a drain on your manpower or your economy. Banners have +5% discipline, cost only 25% manpower to reinforce and their maintenance cost is -50% the maintenance of their equivalent non-banner regiments.
Contents
Formation[edit]
Restore the Mongol Empire
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Please help with verifying or updating this infobox. It was last verified for version 1.27. |
The empire of Genghis Khan has fallen, broken into many parts. We must restore his legacy by replicating the Great Khan's conquests. We will reconquer the Mongol Empire!
Potential requirements
The country:
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Allow
The country:
AI will always enact this decision. |
Effects
Qaraqorum (2190):
The country:
Empire of China:
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Great Mongol State government bonuses[edit]
+20% National manpower modifier
+20% Land force limit modifier
+1 Yearly horde unity
−5 Years of separatism
+50% Looting speed
+20% Movement speed
−50% Reinforce cost
+25% Cavalry to infantry ratio