Mongol Empire

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Empire rankMongol Empire
Mongol Empire.png
Primary culture
Of founder (Tatar or Altaic)

Capital province
Qaraqorum (4678)

Great Mongol State Government tribal.png

State religion
Of founder

Technology group
NomadNomad technology group

The Mongol Empire is a reformable country in Asia. It can only be formed by the Flag of Golden Horde Golden Horde, the Flag of Ilkhanate Ilkhanate, or the Flag of Yuan Yuan which are also formable nations and have to be formed first and the Mongol Empire itself can also only be formed if the forming country has Tatar or Altaic primary culture. Reforming the Empire will also grant the forming country a unique government type, which is an upgrade from the Steppe nomad government type.

The Mongol Empire has no unique national idea set and will simply inherit the national ideas from the nation that forms it. The Mongol Empire also gains access to a decision to release the Flag of Ilkhanate Ilkhanate as a march, even if it was the original founding nation.

One benefit from forming the Mongol Empire is that one gains specialised banners troops in all provinces with your primary culture. This can create an unstoppable army; powerful, yet not a drain on your manpower or your economy. Banners have Discipline.png +5% discipline, cost only 25% manpower to reinforce and their maintenance cost is -50% the maintenance of their equivalent non-banner regiments.

The Lions of the North DLC Lions of the North.png introduced an alternative way to form the Mongol Empire. It can be formed by any country with the Government theocracy.png Holy Horde government reform (acquired through the Flag of Teutonic Order Teutonic Order crusader mission tree). Doing it this way will not change the government to Great Mongol State and also not enable banners.

Formation[edit | edit source]


Execute decision.pngRestore the Mongol Empire

The empire of Genghis Khan has fallen, broken into many parts. We must restore his legacy by replicating the Great Khan's conquests. We will reconquer the Mongol Empire!
Potential requirements

Flag of Mongol Empire Mongol Empire does not exist.
The country:

Playing with normal or historical nations


The country:

  • is Flag of Yuan Yuan, Flag of Golden Horde Golden Horde or Flag of Ilkhanate Ilkhanate or has the Government theocracy.png Holy Horde government reform
  • is not a subject nation other than a tributary state.
  • is not at war
  • owns directly all colonized provinces in:
    • Beijing (1816)
    • Nanjing (1821)
    • Canton (667)
    • Mongolia region
    • Central Asia region
    • Pontic Steppe region
  • owns or any non-tributary subject owns all colonized provinces in:
    • Moskva (295)
    • Kiev (280)
    • Khorasan region
    • Persia region


The country:

  • becomes Flag of Mongol Empire Mongol Empire.
  • becomes an Empire rank empire.
  • if is not revolutionary and does not have the Government theocracy.png Holy Horde government reform:
  • dismantles the Mandate.png Empire of China if exists
  • gets “Increased Centralization” for Time Icon.png 20 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

The AI will always take this decision.
All colonized provinces in orange must be owned to form the Mongol Empire. Provinces in red must be owned or owned by a non-tributary subject.

Great Mongol State government bonuses[edit | edit source]

  • National manpower modifier.png +20% National manpower modifier
  • Land forcelimit.png +20% Land force limit modifier
  • Yearly horde unity.png +1 Yearly horde unity
  • Years of separatism.png −5 Years of separatism
  • Looting speed.png +50% Looting speed
  • Movement speed.png +20% Movement speed
  • Reinforce cost.png −50% Reinforce cost
  • Cavalry to infantry ratio.png +50% Cavalry to infantry ratio

Achievements[edit | edit source]

Restore the Mongol Empire before the Age of Absolutism.
Holy Horder icon
As the Teutonic Order, form the Mongol Empire while have the Holy Horde government reform enacted.