- For instructions on how to mod, see modding
A mod (short for modification) is an alteration of the game and the objective of modding. Modifications can range from small tweaks to total conversions.
The mod installation folder is:
~\Documents\Paradox Interactive\Europa Universalis IV\mod\
~/.local/share/Paradox Interactive/Europa Universalis IV/mod/
~/Documents/Paradox Interactive/Europa Universalis IV/mod/
Never install mods in the Steam directory (ex: C:\Program Files (x86)\Steam\SteamApps\common\Europa Universalis IV\mod), as mod would not be properly loaded.
Check in the mod description the Europa Universalis IV version compatible with the version of the mod. If needed, rollback to an older patch, using Steam Beta tab.
In case of manual installation, the steps are usually the following (refer to specific mod instructions, if any):
- Remove any existing installation of the mod (mod folder and .mod file). This is very important, as the game loads all files present in mod folder, so old mod files that are no longer present or were renamed in a new version of the mod would conflict.
- Clear your gfx cache, by deleting the folder ~\Documents\Paradox Interactive\Europa Universalis IV\<mod_name>\gfx, if any.
- Extract the downloaded archive, so that the mod folder contains the .mod file and directory of the mod.
- Launch Europa Universalis IV and select the mod in the Mod tab. Note that the mod may have a different name in the launcher than the name of the .mod file.
A complete and up-to-date mods list is available on:
Mods with wiki pages
- Wiki pages for modifications are the responsibility of the modification team, not the Paradox wiki team
- Basic Mods: Formable Nations
- Europa Universalis IV to Victoria II Converter
- Extended Vanilla Experience
- MEIOU and Taxes
- Twelve Vultures
- Imperium Universalis
- The Idea Variation
- Veritas Et Fortitudo
- Missions Expanded
- Plato's Europa
- Trade Goods Expanded