Modifiers
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- For modding-related information, see Modifier modding and Modifier list
Modifiers are an aspect of the game like decisions, events and missions. In Europa Universalis 4 the modifiers are split into four files.
Triggered modifiers[edit | edit source]
- Main article: Triggered modifiers
Triggered modifiers are modifiers which can affect any nation which fulfils the requirements.
Event modifiers[edit | edit source]
- Main article: Events
Event modifiers are modifiers which are the results of events, these are separate from the opinion modifiers below.
Opinion modifiers[edit | edit source]
- Main article: Relations#List_of_modifiers
Opinion modifiers include being a rival or releasing a vassal.
Static modifiers[edit | edit source]
- Main article: Static modifiers
Static modifiers are fixed modifiers which are based either on features such as terrain or being under a blockade.
Permanent modifiers[edit | edit source]
- Main article: Permanent modifiers
Permanent modifiers are fixed modifiers which apply to a nation until the end of the game once activated.
Mechanics
Concepts | Corruption • Governing capacity • Overextension • Power projection • Rebellion • Regions • Stability • States and territories |
Court | Advisors • Consort • Monarch power • National focus • Ruler • Ruler personalities |
Estates and Factions | Base estates • Cossacks estates • Dharma estates • Estates • Factions |
Events and Missions | Decisions • Disasters • Events • List of decisions • Missions |
Goverment | Absolutism • Culture • Government • Government rank • Modifiers • Policies |
Province mechanics | Autonomy • Buildings • Canal • Capital • Core • Province |
Religions | Christian denominations • Eastern denominations • Muslim denominations • Other denominations • Pagan denominations • Religion |
Specific governments | Native council • Parliament • Steppe hordes |
Colonisation | Exploration • Colonisation • Colonial nation • Tariffs • Trade company |
Economy | Debase currency • Development • Economy • Privateering • Production • Raid coasts • Tax |
Trade | Trade • Trade company • Trade goods • Trade nodes |
Diplomacy | Diplomacy • Diplomatic feedback • Envoy • Espionage |
Other | Defender of the Faith • Great power • Hegemon • Prestige • Regions |
Political structures | Emperor of China • Holy Roman Empire • Papacy |
Relations | Personal union • Relations • Subject nation |
Ideas and Policies | Idea groups • National ideas • Policies |
Ages and Institutions | Ages • Institutions |
Innovativeness and Technology | Innovativeness • Technology |
Declaring war | Alliance • Casus belli • Claim • Peace • War exhaustion • Warfare |
Defense | Fort • Zone of control |
Land warfare | Army • Condottieri • Discipline • Drilling • Land units • Land warfare • Manpower • Militarisation • Mercenaries • Professionalism |
Naval warfare | Flagship • Naval blockade • Naval doctrine • Naval units • Naval warfare • Navy • Sailors |
Other | Force limit • Military leader • Military tradition |