Missionary events

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Missionary events[1] are province events which require an active missionary in the province to trigger.

id

Msg event.pngProvince icon.png Missionary Falls Ill


The missionary we sent to $PROVINCENAME$ hasn't had much luck so far, news have just reached us that he has fallen ill. Any further work on the new church has come to a standstill and without his guidance the chances of converting the locals are rather slim.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • does not have a temple.
  • does not have the modifier “Missionary falls ill”.
  • has an owner that:
    • has at least 25 administrative power.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Send someone to assist him

The owner of the province:

  • loses Administrative power.png25 administrative power.
  • moves 5 towards Legalism legalism.
Event button 547.png
Direct your efforts elsewhere

The province:

  • gets the modifier “Missionary falls ill” for 5 years with the following effect:
    • Local missionary strength.png−5% local missionary strength.

The owner of the province:

  • moves 5 towards Mysticism mysticism.
id

Msg event.pngProvince icon.png Religious Resistance


It is proving much harder than anticipated to convert the citizens of $PROVINCENAME$. Although a few of them showed some clear interest in the beginning, the majority don't seem that willing to embrace a new religion.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • is a core province of the owner.
  • does not have the modifier “Missionary Failure”.
  • has a neighbouring province that:
    • has the same owner.
    • does not have the country religion.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Increase your efforts

Heretics Heretics (size 1) rise up in revolt in the province.
The owner of the province:

  • moves 5 towards Legalism legalism.
Event button 547.png
It's a waste of time

The province:

  • gets the modifier “Missionary Failure” for 5 years with the following effect:
    • Local missionary strength.png−10% local missionary strength.

The owner of the province:

  • moves 5 towards Mysticism mysticism.
id

Msg event.pngProvince icon.png Native Attack


We have just received news regarding the missionary we sent to $PROVINCENAME$. According to the report he and his followers were attacked by natives just a short while ago. Unfortunately it's not clear if they managed to drive the attackers away or if they still pose a threat.


 
Trigger conditions

The province:

Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Send some troops and supplies just in case

The owner of the province:

  • gets an Infantry.png infantry regiment in the province.
  • loses Gold Icon.png 25 ducats.
  • moves 5 towards Legalism legalism.
Event button 547.png
They can probably handle this themselves

There is a 50% chance that:

  • Heretics heretics (size 1) rise up in revolt in the province.

The owner of the province:

  • moves 5 towards Mysticism mysticism.
id

Msg event.pngProvince icon.png Religious Uproar


According to the governor of $PROVINCENAME$, the citizens are in uproar because of our missionaries' complete lack of respect for any religious practices or traditions different from their own. He is asking us to consider canceling all further missionary activities in the area or at least send some more troops until things calm down a bit.


 
Trigger conditions

The province:

Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Send some troops

The province:

  • gains Local unrest.png 10 local unrest.

The owner of the province:

  • gets an Infantry.png infantry regiment in the province.
  • moves 5 towards Legalism legalism.
Event button 547.png
It's not of much importance

There is a 40% chance that:

  • Heretics heretics (size 1) rise up in revolt in the province.

The owner of the province:

  • moves 5 towards Mysticism mysticism.
id

Msg event.pngProvince icon.png Wicked Rumors


There are some very disturbing rumors circulating regarding the missionary we sent to $PROVINCENAME$. According to the rumors he never used the money we gave him to finance the construction of a new church but kept it all to himself. Who would have thought such a godly man could be capable of such a thing.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • has an owner that:
    • has a ruler with an administrative skill of less than 2.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Find out if it's true

There is a 60% chance that:

  • the province gains Local unrest.png 15 local unrest.

The owner of the province:

  • moves 5 towards Mysticism mysticism.
Event button 547.png
There's no reason to doubt a man of god

The owner of the province:

  • loses Gold Icon.png 25 ducats.
  • moves 5 towards Legalism legalism.
id

Msg event.pngProvince icon.png Religious Tensions


The situation in $PROVINCENAME$ is getting close to unbearable. The citizens are refusing to accept the preaching of the missionary we sent there a short while ago and now he fears for his life. A revolt seems imminent unless we do something soon.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • does not have the same culture as its owner.
  • does not have the modifier “Religious Tensions”.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Take your chances

There is a 50% chance that:

  • the province gains Local unrest.png 10 local unrest.
Event button 547.png
Do what you can

The province:

  • gets the modifier “Religious Tensions” for 1 years with the following effect:
    • Local tax modifier.png−25% local tax modifier.
id

Msg event.pngProvince icon.png Neighbor Disrupting the Peace


The missionary we sent to $PROVINCENAME$ is complaining that the area is too unstable at the moment. Despite our neutral stance, the war that is currently going on in the neighboring country is having an impact on $PROVINCENAME$ too.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • has an owner that:
    • is not at war.
    • has a neighbouring province that:
      • has an owner which:
        • is at war.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4

Event button 547.png
Offer him some more money

There is a 50% chance that:

  • the province loses Local unrest.png 3 local unrest.

The owner of the province:

  • loses Gold Icon.png 20% of a yearly income.
  • moves 5 towards Legalism legalism.
Event button 547.png
Offer him some help

There is a 50% chance that:

  • the province loses Local unrest.png 3 local unrest.

The owner of the province:

  • loses Administrative power.png 20 administrative power
  • moves 10 towards Legalism legalism.
Event button 547.png
Don't worry about it

There is a 50% chance that:

  • the province gains Local unrest.png 5 local unrest.
id

Msg event.pngProvince icon.png Missionary Activities


Our theologian is complaining that not enough money is invested in missionary activities. One missionary is hardly enough to convert the whole population of $PROVINCENAME$ for instance.


 
Trigger conditions

The province:

  • has an active Missionaries.png missionary.
  • has an owner that:
    • has hired a Advisor Theologian.png theologian.
Mean time to happen

4000 months

Modifiers

The owner of the province:

  • has at least 20 cities: ×1.4
  • has at least 40 cities: ×1.4
  • has at least 60 cities: ×1.4
  • has hired a theologian (level 3): ×0.9

Event button 547.png
Perhaps he's right

The owner of the province:

  • loses Administrative power.png 33 administrative power
  • moves 10 towards Legalism legalism.
Event button 547.png
It's more than enough

There is a 30% chance that:

  • the province gains Local unrest.png 3 local unrest.

The owner of the province:

  • moves 5 towards Mysticism mysticism.

References[edit]

  1. The script code of these events can be found in /Europa Universalis IV/events/Missionaries.txt.