Mexico

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Kingdom rankMexico
Mexico.png
Primary culture
Mexican (Iberian)

Capital province
Mexico (852)

Government
Constitutional RepublicGovernment republic.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Mexican ideas
Traditions.png Traditions:
+0.10 Yearly inflation reduction
+15 Global settler increase

Construction cost.png Rebuilding Mexico

−10% Construction cost

Max promoted cultures.png The Republic of Indians

+1 Max promoted culture

Years of separatism.png Peace by Purchase

−5 Years of separatism

Idea cost.png Casa de las Campanas

−10% Idea cost

Production efficiency.png Repartimiento

+15% Production efficiency

Land leader shock.png Heroes of the Revolution

+1 Land leader shock

Morale of armies.png Grito de Dolores

+10% Morale of armies

Idea bonus.png Ambition:

+15% Manpower recovery speed
For the region, see Mexico (region).
For the area, see Mexico (area).

Mexico is a North American country available in campaigns which start after 16 September 1810. It also can be formed by former colonial nations.

Formation[edit]

Mexico can be formed by any former colonial nation with its capital in ‘Colonial Mexico’.[1]

Execute decision.pngForm Mexican Nation

----

We must leave the last of our colonial heritage behind and reform into a proper independent state. The nation of Mexico will become the protector of all of Mesoamerica!


 
Potential requirements

The game is not using a random New World.
The country:

If this country is AI-controlled, it must own at least 3 provinces.

Allow

The country:

Flag of Mexico Mexico does not exist.


Effects

The country:

  • changes to Flag of Mexico Mexico.
  • gains a permanent claim on every non-owned province of Colonial Mexico.
  • gains Prestige.png25 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png−0.05 monthly autonomy change,
    • National unrest.png+1 national unrest.

If the country:

  • is a member of the Holy Roman Empire and not an elector or the emperor
    • then all its provinces are removed from the HRE.
  • is a duchy
    • then it becomes a Kingdom rank kingdom.
  • does not have custom ideas

References[edit]

  1. For the script code of the decision see in /Europa Universalis IV/decisions/VenezuelaNation.txt.
Country guides

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Central African technology group Central African.png Mutapa.png Mutapa
East African technology group East African.png Kilwa.png Kilwa
Muslim technology group Muslim.png The Mamluks.png MamluksTunis.png Tunis
West African technology group West African.png Mali.png Mali

Eastern technology group Eastern.png Jerusalem.png Jerusalem
Muslim technology group Muslim.png Arabia.png Arabia Hisn Kayfa.png Hisn Kayfa Oman.png Oman
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Timurids.png Timurids Uzbek.png Uzbek

Andean technology group Andean.png Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche