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At least some were last verified for version 1.31.
The estates below are available to nations in the
Indian technology group with some of them replacing the base estates.
The Brahmins are the priestly caste of Hinduism. They are the keepers of ceremonies and scriptures, as few non-Brahmins are educated in Sanskrit literature. They command great respect from Hindus and non-Hindus alike, and sometimes take roles in government.
Conditions:
Without
Dharma, countries that meet these conditions have an estate named "Brahmins", but it is the ordinary
Clergy estate by a different name.
Influence – The estate has a base influence of 0%, modified by:
- +20% If
Hindu
- +10% If non-Hindu with majority Hindu provinces
- +5% If non-Hindu with at least one Hindu province (but not majority)
- +10% If a Hindu
Theocracy
- +10% If Hindu and has enacted the
Administrative Clergy tier 4 government reform
- −15% If
Hindu and does not have a Hindu majority
- −40% If the
Nobility, the
Clergy, the
Burghers, the
Jains or the
Vaishyas estate has seized control of the nation
Loyalty – The estate's loyalty equilibrium is modified by:
- +5% Has the
Feudal Theocracy tier 1 government reform
- +5% If
Hindu and has enacted the
Administrative Clergy tier 4 government reform
- +10% If
Hindu and has completed the
Religious idea group
- +10% If Muslim and has completed the
Humanist idea group
- −10% to +10% with current
piety (inversely proportional)
- −2.5% to +2.5% If
Hindu with current
devotion
- −5% to +5% with current
prestige
- −20% If the
Nobility, the
Clergy, the
Burghers, the
Jains or the
Vaishyas estate has seized control of the nation
Rebels: If the Brahmins are disloyal after land has been seized,
Hindu Zealot rebels may rise in revolt in a few provinces.
Disaster: If the
Brahmins estate reaches
100 influence, their estate disaster will begin ticking and – unless lowered – will eventually trigger the
Dominance of the Brahmins disaster.
The Brahmin nationwide and province modifiers are as follows:
Brahmins
|
Influence 0–19
|
Influence 20–39
|
Influence 40–59
|
Influence 60–100
|
Loyalty 0–29
|
−2.5% National tax modifier
+2.5% Stability cost
+0.5 National Unrest
- Depending on government:
−0.125 Yearly devotion
|
−5% National tax modifier
+5% Stability cost
+1 National Unrest
- Depending on government:
−0.25 Yearly devotion
|
−7.5% National tax modifier
+7.5% Stability cost
+1.5 National Unrest
- Depending on government:
−0.375 Yearly devotion
|
−10% National tax modifier
+10% Stability cost
+2 National Unrest
- Depending on government:
−0.5 Yearly devotion
|
Loyalty 30–59
|
+5% National tax modifier
|
+10% National tax modifier
|
+15% National tax modifier
|
+20% National tax modifier
|
Loyalty 60–100
|
+5% National tax modifier
−2.5% Stability cost
- Depending on government:
+0.125 Yearly devotion
|
+10% National tax modifier
−5% Stability cost
- Depending on government:
+0.25 Yearly devotion
|
+15% National tax modifier
−7.5% Stability cost
- Depending on government:
+0.375Yearly devotion
|
+20% National tax modifier
−10% Stability cost
- Depending on government:
+0.5 Yearly devotion
|
These agenda can only be proposed by the
Brahmins estate.
Name
|
Triggers
|
Success
|
Additional rewards
|
Build a House of Worship in X
|
- Has at least
Administrative Technology 4
- Is not
Hindu
- Owns any stated and core province:
- Is
Hindu
- Does not have a
Cathedral building
- Can build a
Temple or Cathedral building
|
Build a Temple or Cathedral building in targeted province
|
- Gain
10 Brahmins loyalty
- If
crown land share is less than 15% and Brahmins land share is more than 10%:
- Brahmins gain 1% land share
- Else, province gains
1 base tax
|
Build a Manufactory in X
|
- Earns at least
30 monthly revenue
- Owns any stated and core province:
- Can build a Manufactory building for
Incense or Wool
|
Build a manufactory building in targeted province
|
- Gain
10 Brahmins loyalty
- Targeted province:
- Gains
1 base tax
- Gains province modifier “Prospering production” for
15 years, giving the following effect:
+25% Local goods produced modifier
|
Build a University in X
|
- Is a
theocracy
- Has at least
administrative technology 17
- Owns any stated and core province:
- Does not have a
University building
- Is either the capital or has at least {icon|development}} 10 development
|
Build a University building in targeted province
|
- Gain
10 Brahmins Loyalty
- Gain
35 administrative power
- Gain
35 diplomatic power
- Gain
35 military power
|
Increase Tax Income in X
|
If is not Hindu, owns a stated and core Hindu province
|
Develop stated and core targeted province by 2 base tax
|
- Gain
10 Brahmins loyalty
- Gain
10 prestige
|
Hire an Administrative Advisor
|
Does not already employ an administrative advisor
|
- Has an
administrative advisor
- Does not have negative monthly income
|
Gain 10 Brahmins loyalty
|
Fire our Administrative Advisor
|
Has an Administrative advisor
|
The Administrative Advisor has been fired.
|
Gain 10 Brahmins loyalty
|
Convert X
|
- Is
Hindu
- Has at least 1
missionary
- Any owned province:
- Is in a state and has a core
- Is not
Hindu
- Does not have the "Religious Zeal", "Expelled Minorities" or "Religious Migration" modifiers
- Does not currently have a missionary working to convert it
- Has at least
1% local missionary strength
|
The selected province is converted to Hindu
|
- Gain
10 Brahmins loyalty
- Gain
Hindu Inquisitor whose skill scales with the country's monthly income and who follows the state religion. (50% cheaper to employ)
|
Protect the Hindus in X
|
- Is not
Hindu
- Has at least 1
missionary
- Any owned province:
- Is
Hindu
- Has currently a missionary working to convert it
- Has at least
1% local missionary strength
|
The selected province has no working missionary and is Hindu
|
- Gain
15 Brahmins loyalty
- Selected province gains modifier “Bastion of Hinduism” for
20 years, giving the following effect:
−10% Local missionary strength
|
Recover from the Ravages of War
|
War exhaustion is at least 5
- Is not at
war
- Does not have the country modifier “National Recovery”
|
War exhaustion is less than 1
|
- Gain
10 Brahmins loyalty
- Gain country modifier “National Recovery” for
15 years, giving the following effects:
+10% Manpower recovery
−1 National unrest
|
Stabilize the Country
|
Stability is below 0
|
Stability is at least 1
|
- Gain
10 Brahmins loyalty
- Gain
10 prestige
|
Boost National Stability
|
Stability is 1
|
Stability is 3
|
- Gain
10 Brahmins loyalty
- Gain
10 prestige
|
Reduce Overextension
|
Overextension is at least 50%
|
Overextension is less than 1%
|
- Gain
10 Brahmins loyalty
- Gain
50 Administrative power
|
Restore Devotion
|
- DLC
Common Sense is active
Devotion is below 65
- Is a
Theocracy
- State religion is
Hindu
|
Devotion is at least 90
|
- Gain
10 Brahmins loyalty
- Gain
Hindu Theologian whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
|
Crush the Heretics
|
- State religion is
Hindu
- Has at least 1 rebel army of:
Heretic rebels
Lollard heretics
Shia rebels
Sunni rebels
Ibadi rebels
Sikh rebels
|
- No province is controlled by rebels
- Has no rebel armies
- Did not lose to rebels
|
Gain 15 Brahmins loyalty
|
Build Alliances
|
- State religion is
Hindu
- Has fewer than 3 allies
- Has fewer than 3 subjects
- Is not at
war
- Has at least
1 free diplomatic slot
- Does not have country modifier "Foreign contacts"
|
If has no or 1 ally:
Else, get 3 allies
|
- Gain
10 Brahmins loyalty
- Gain country modifier “Foreign contacts” for
10 years, giving the following effect:
+1 Diplomatic reputation
|
Befriend X's Rivals
|
- State religion is
Hindu
- Any rival country rivals another country which:
- Is
Hindu
- Is not our rival or vice versa
- Is not our ally
- Has between
−50 and 50 opinion towards us
|
Targeted country has at least 100 opinion towards us
|
- Gain
10 Brahmins loyalty
- Gain
Hindu Diplomat whose skill scales with the country's monthly income and who follows the state religion. (50% cheaper to employ)
|
Improve Relations with X
|
Any known country:
- Is not our rival or vice versa
- Is either our vassal or is not a subject nation other than a tributary state.
- Is not at war with us
- Has between
−50 and 50 opinion towards us
- Is in same religion group
- Does not own any province with our core
- Does not distant us more than 200
|
If targeted country had at least 0 opinion towards us:
- Increase
opinion to +100 towards us
Else, increase opinion to +50 towards us
|
Gain 15 Brahmins loyalty
|
Break the Coalition
|
- State religion is
Hindu
- Is not at war
- Any country:
- Targets us in a
coalition
- Has at least −15 "aggressive expansion impact" opinion modifier towards us
|
One of the following:
- Is not target of a
coalition
- No country has at least −15 aggressive expansion opinion modifier towards us
|
- Gain
10 Brahmins loyalty
- Gain
50 Diplomatic power
|
Protect our Brethren in X
|
- State religion is
Hindu
- is not a subject nation other than a tributary state.
- Is not at war
- Any owned province has a neighboring province that:
- Is not owned
- Is a city
- Is the state religion
- Has been discovered
- Has an owner that:
- is not a subject nation other than a tributary state.
- Not the state religion
- Not
Confucian
- Is not a subject, overlord nor ally
- Does not have a truce with the country
- Is either not part of the HRE, this country is not part of the HRE, or the reform Ewige Landfriede has not been passed
|
The owner of the selected province is of the state religion.
|
- Gain
15 Brahmins loyalty
- If this country owns the province, it gains
−5 years of separatism
|
Restore legitimacy
|
- Is a
monarchy
Legitimacy is below 65
- Does not have ruler modifier "Legitimacy defended"
|
Legitimacy is at least 90
|
- Gain
10 Brahmins loyalty
- If
Mandate of Heaven DLC is enabled and has "Celestial Empire" reform:
- Gain
10 prestige
- Else, gain ruler modifier “Legitimacy defended”, giving the following effects:
+1 Diplomatic reputation
+0.5 Yearly legitimacy
|
Jainism is no longer a dominant or politically favored faith in India, but the Jains are far from irrelevant. They have found a niche in moneylending and bureaucracy that makes them an asset to any state that offers them patronage.
Conditions:
While
Hindu nations get
Jains in addition to the
Vaishyas estate, for non-Hindu nations it replaces the
Burghers estate.
Influence – The estate has a base influence of 5%, modified by:
- −40% If the
Nobility, the
Clergy, the
Brahmins or the
Vaishyas estate has seized control of the nation
Loyalty – The estate's loyalty equilibrium is modified by:
- +10% For
Corruption at 100% (scaled)
- −5% to +5% with current
Prestige
- −20% If the
Nobility, the
Clergy, the
Burghers, the
Brahmins or the
Vaishyas estate has seized control of the nation
Rebels: If the Jains are disloyal after land has been seized,
Particularist rebels may rise in revolt in a few provinces.
Disaster: If the
Jains estate reaches
100 influence, their estate disaster will begin ticking and - unless lowered - will eventually trigger the
Powerful Jain Society disaster.
The Jains nationwide and province modifiers are as follows:
Jains
|
Influence 0-19
|
Influence 20-39
|
Influence 40-59
|
Influence 60-100
|
Loyalty 0-29
|
+.25 Interest per annum
+0.5 National unrest
|
+.50 Interest per annum
+1 National unrest
|
+.75 Interest per annum
+1.5 National unrest
|
+1 Interest per annum
+2 National unrest
|
Loyalty 30-59
|
−2.5% Construction cost
|
−5% Construction cost
|
−7.5% Construction cost
|
−10% Construction cost
|
Loyalty 60-100
|
−2.5% Construction cost
−2.5% Construction time
|
−5% Construction cost
−5% Construction time
|
−7.5% Construction cost
−7.5% Construction time
|
−10% Construction cost
−10% Construction time
|
|
Privilege
|
|
|
|
|
Requirements
|
Effects
|
|
|
Jains Land Rights
|
−5
|
−5
|
+5
|
+5
|
|
+100 Governing capacity
|
|
|
Jain Political Control
|
−10
|
−5
|
−5
|
0
|
Does not have the Burghers estate
|
+1 Monthly diplomatic power
|
|
|
Jains Clerical Class
|
0
|
−10
|
+10
|
+10
|
|
−5% Development cost
−25% State maintenance
|
|
|
Indebted to the Jains
|
0
|
−5
|
0
|
+5
|
|
−1 Mercantilism
+0.5 Inflation
- Take 5 five-year loans at 1.0% interest
−5% Trade efficiency
- The privilege will be removed automatically when repaid.
- Can not be revoked while having estate loans.
|
|
|
Conscientious Objections
|
0
|
−5
|
+10
|
0
|
|
−0.1 Yearly corruption
−10% National manpower modifier
|
|
|
Control over Monetary Policy
|
0
|
−10
|
+5
|
+5
|
Does not have the Vaishyas estate.
|
+5% Production efficiency
+0.15 Yearly inflation reduction
−0.5 Interest per annum
+5% All power costs
|
|
|
|
Exclusive Trade Rights
|
0
|
−5
|
+5
|
+5
|
- Does not have the
Vaishyas estate.
- Owns at least
3 centers of trade in the same trade node.
|
+3 Mercantilism
- On a randomly selected trade node, which fulfills the previous condition add the 'Exclusive Trade Rights' modifier on every owned province with a
center of trade granting +20 local minimum autonomy and −15% local development cost until the privilege is removed.
|
|
|
|
Private Trade Fleets
|
0
|
−5
|
+5
|
+10
|
- Does not have the
Vaishyas estate.
- Has a port province.
- Has at least
1 ship.
|
−20% Light ship cost
+10% Ship trade power
|
|
|
|
Monopoly on Trade Good
|
0
|
−10
|
+10
|
0
|
- Does not have the
Vaishyas or Burghers estate
- Does not have a revolution disaster active or progressing.
- Has a province with one of the following trade goods:
- Textiles (
Silk, Cloth)
Dyes
Glass
Paper
|
+1 Mercantilism
- Grants
8 years worth of production income from provinces with that trade good.
- Provinces with that trade good gain the province modifier 'Monopoly on Trade Good' granting −1000%
local production efficiency until the privilege is revoked.
- Can not be revoked for 10 years.
|
|
|
|
Grant Jains Liberties
|
0
|
−10
|
+10
|
+10
|
|
|
|
These agenda can only be proposed by the
Jains estate.
Name
|
Triggers
|
Success
|
Additional rewards
|
Increase Production in X
|
None
|
Develop stated and core targeted province by 2 base production
|
- Gain
10 Jains Loyalty
- Gain
0.3 years of income
|
Expand Trade Infrastructure in X
|
- Has at least
Diplomatic Technology 4
- Owns any stated and core province:
- Does not have a
Stock exchange building
- Can build a
Marketplace, Trade depot or Stock exchange building
|
Build a Marketplace/ Trade depot/ Stock exchange building in targeted province
|
- Gain
10 Jains Loyalty
- If
crown land share is less than 15% and Jains land share is more than 10%:
- Else, province gains
1 base production
|
Expand Port Infrastructure in X
|
- Has at least
Diplomatic Technology 6
- Owns any stated and core province:
- Has a port
- Does not have a
Grand shipyard or Drydock building
- Can build a
Dock, Drydock, Shipyard or Grand shipyard building
|
Build a Dock, Drydock, Shipyard or Grand shipyard building in targeted province
|
- Gain
10 Jains Loyalty
- If
crown land share is less than 15% and Jains land share is more than 10%:
- Else, province gains
1 base production
|
Increase Production Efficiency in X
|
- Has at least
Administrative Technology 6
- Owns any stated and core province:
- Does not have a
Counting house building
- Can build a
Workshop or Counting house building
- Does not produce
Gold
|
Build a Workshop or Counting house building in targeted province
|
- Gain
10 Jains Loyalty
- If
crown land share is less than 15% and Jains land share is more than 10%:
- Else, province gains
1 base production
|
Build a University in X
|
- Is a
Republic
- Has at least
Administrative Technology 17
- Owns any stated and core province:
- Does not have a
University building
- Is either the capital or has at least {icon|development}} 10 development
|
Build a University building in targeted province
|
- Gain
10 Jains Loyalty
- Gain
35 Administrative power
- Gain
35 Diplomatic power
- Gain
35 Military power
|
Build a Manufactory in X
|
- Earns at least
30 monthly revenue
- Owns any stated and core province:
- Can build a Manufactory building for Textiles (
Silk, Cloth), Dyes, Glass or Paper
|
Build a Manufactory building in targeted province
|
- Gain
10 Jains Loyalty
- Targeted province:
- Gains
1 base production
- Gains province modifier “Prospering production” for
15 years, giving the following effect:
+25% Local goods produced modifier
|
Hire a Diplomatic Advisor
|
Does not already employ a Diplomatic Advisor
|
- Has an
Diplomatic Advisor
- Does not have negative monthly income
|
Gain 10 Jains Loyalty
|
Fire our Diplomatic Advisor
|
Has an Diplomatic Advisor
|
The Diplomatic Advisor has been fired.
|
Gain 10 Jains Loyalty
|
Pay off the National Debt
|
- Has at least 5 loans
- Is not bankrupt
|
- Has no loan
- Is not bankrupt
|
- Gain
10 Jains Loyalty
- Gain
Treasurer whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
|
Restore Republican Virtues
|
- Is a Republic or a Dictatorship
- Has between
20 and 65 Republican Tradition
- Does not have the country modifier “Republican Virtues Restored”
|
Has at least 85 Republican Tradition
|
- Gain
10 Jains Loyalty
- Gain country modifier “Republican Virtues Restored” for
10 years, giving the following effect:
+0.5 Yearly republican tradition
|
Restore the Currency
|
- Has between
10% and 30% Inflation
- Does not have the country modifier “Booming Economy”
|
Inflation is less than 5%
|
- Gain
10 Jains Loyalty
- Gain country modifier “Booming Economy” for
15 years, giving the following effects:
+15% Trade efficiency
+0.5 Yearly prestige
−0.05 Monthly autonomy change
|
Recover from Hyperinflation
|
Inflation is at least 30%
|
Inflation is less than 15%
|
- Gain
10 Jains Loyalty
- Lose
10 inflation
- If the country has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
|
Increase Trade Power in X
|
Has between 5% and 50% Trade share in any trade node with a port
|
If has respectively at least 40%/30%/23%/15%/10%/7%/5% Trade share in selected Trade node:
- Increase Trade share to 65%/50%/40%/30%/25%/20%/15%
|
- Gain
10 Jains Loyalty
- Gain
Trader whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
|
Gain Access to the Sea
|
- is not a subject nation other than a tributary state.
- Does not own any port
- Any neighboring port province has an owner that:
- Is not our subject, overlord nor ally
- Does not have a truce with us
- Has less than
50 opinion towards us
- Is either not part of the HRE, you are not part of the HRE, or the reform Landfriede has not been passed
|
Owns any port province
|
- Gain
10 Jains Loyalty
- Gain
500 sailors
|
Build a Navy for our Nation
|
- Is not primitive
- Owns at least one port province
- Has at least 1 ship, but less than 250
- Does not have has 50% of the
force limit total navy size
- Does not have the country modifier “Thriving Ship Building Sector”
|
Has 75% of the force limit total navy size
|
- Gain
10 Jains Loyalty
- Gains an
admiral with 40 navy tradition.
|
Protect against the X Fleet
|
- Is not primitive
- Owns at least one port province
- Does not have 100% of the
force limit total navy size
- Does not have the country modifier “Naval Enthusiasm”
- Any rival country :
- Is not at war with us
- Has a navy bigger than ours by 1.05 to 1.25
|
Has at least the navy size of the rival country
|
- Gain
10 Jains Loyalty
- Gain country modifier “Naval Enthusiasm” for
10 years, giving the following effects:
+10% morale of navies
+20% national sailors modifier
+1 yearly navy tradition
|
Improve our Reputation
|
Has at least −2 diplomatic reputation
|
Has at least 1 diplomatic reputation
|
- Gain
10 Jains Loyalty
- Gain
10 Prestige
|
Build a Treasury
|
- Has less than
6 months worth of income
- Has no loans
- Is not at war
|
- Has at least
30 months worth of income
- Has no loans
|
If has at least 5% Inflation:
- Gain
10 Jains Loyalty
- Gain
Master of Mint whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
Else, gain 15 Jains Loyalty
|
Reduce Corruption
|
- Has at least
5 corruption
- Is not bankrupt
- Does not have the country modifier “Reduced Corruption”
|
If has respectively less than 10/15/more corruption:
- Reduce
below 1/5/10
|
- Gain
10 Jains Loyalty
- Gain country modifier “Reduced Corruption” for
15 years, giving the following effects:
−0.25 annual interest
+10% trade efficiency
|
Protect Minority Rights in X
|
- is not a subject nation other than a tributary state.
- Has at least
1 missionary
- Any owned province:
- Is
Hindu or Sikh
- Has currently a missionary working to convert it
- Has at least
1% local missionary strength
|
The selected province has no working missionary and is not of our religion
|
- Gain
15 Jains Loyalty
- Selected province gains modifier “Minority Rights Guaranteed” for
20 years, giving the following effects:
−10% local missionary strength
−3 local unrest
|
Extend Jain Privileges
|
Jains estate has less than 2 privileges
|
Number of Jains privileges is increased by 2
|
Gain 20 Jains loyalty
|
Protect against Piracy
|
Any active trade node:
- Our Trade share is at least 20%
- Privateer Trade share is at least 20%
- Does not privateer in this trade node
|
Selected trade node:
- Our Trade share is at least 20%
- Privateer Trade share is less than 5%
|
Gain 15 Jains loyalty
|
While originally a term applied to all Marathi-speaking peoples, the Marathas have defined themselves as a caste of warriors. The Marathas are found both in their native home of Maharashtra and beyond, seeking opportunities for distinguished military service.
Conditions:
- Does not use other mechanics
- Uses
Indian technology group
Primary culture is Sinhala or belongs in the Western Aryan or Dravidian culture groups
Primary culture is not Rajasthani or Malvi
- Does not have Celestial Empire government reform
- Is not
nomad
For nations that are not Muslim,
Sikh,
Theravada,
Vajrayana or
Mahayana, this estate replaces the
Nobility estate.
Influence – The estate has a base influence of 10%, modified by:
- +10% Has Marathi as the
primary culture or as an
accepted culture
- +10% Has the
Permanent Marathas Council Tier 4 government reform
- +10% Is Muslim and has the Meritocratic Recruitment Tier 4 government reform
- +5% Has the
Feudal Nobility Tier 1 government reform and does not have the
Nobility estate
- −5% Is not
Hindu and has at least one
Hindu or
Sikh province
- -10% Has taken the
Curtail Noble Privileges Tier 2 government reform and does not have the
Nobility estate
- −40% If the
Nobility, the
Clergy, the
Brahmins, the
Burghers, the
Jains or the
Vaishyas estate has seized control of the nation
Loyalty – The estate's loyalty equilibrium is modified by:
- +10% For
Corruption at 100% (scaled)
- +5% Has Marathi as the
primary culture or as an
accepted culture
- +5% Has the
Permanent Marathas Council Tier 4 government reform
- +5% For
Army Tradition at 100 (scaled)
- −5% to +5% with current
Prestige
- −20% If the
Nobility, the
Clergy, the
Brahmins, the
Jains or the
Vaishyas estate has seized control of the nation
Rebels: If the Marathas are disloyal after land has been seized,
Noble rebels may rise in revolt in a few provinces.
Disaster: If the
Marathas estate reaches
100 influence, their estate disaster will begin ticking and - unless lowered - will eventually trigger the
Maratha Independence disaster.
The Marathas nationwide and province modifiers are as follows:
Marathas
|
Influence 0-19
|
Influence 20-39
|
Influence 40-59
|
Influence 60-100
|
Loyalty 0-29
|
−.12 Yearly army tradition
+0.5 National Unrest
|
−.25 Yearly army tradition
+1 National Unrest
|
−.38 Yearly army tradition
+1.5 National Unrest
|
−.5 Yearly army tradition
+2 National Unrest
|
Loyalty 30-59
|
+.12 Yearly army tradition
|
+.25 Yearly army tradition
|
+.38 Yearly army tradition
|
+.5 Yearly army tradition
|
Loyalty 60-100
|
+.12 Yearly army tradition
+2.5% Cavalry combat ability
|
+.25 Yearly army tradition
+5% Cavalry combat ability
|
+.38 Yearly army tradition
+7.5% Cavalry combat ability
|
+.5 Yearly army tradition
+10% Cavalry combat ability
|
These agenda can only be proposed by the
Marathas estate.
Name
|
Triggers
|
Success
|
Additional rewards
|
Increase Manpower in X
|
None
|
Develop stated and core targeted province by 2 base manpower
|
- Gain
10 Marathas loyalty
- Gain
0.3 years of manpower
|
Expand Military Infrastructure in X
|
- Has at least
Military Technology 6
- Owns any stated and core province:
- Does not have a
Training fields or Conscription center building
- Can build a
Barracks, Training fields, Regimental camp or Conscription center building
|
Build a Barracks, Training fields, Regimental camp or Conscription center building in targeted province
|
- Gain
10 Marathas loyalty
- If
crown land share is less than 15% and Marathas land share is more than 10%:
- Else, province gains
1 base manpower
|
Fortify X
|
Any owned province:
- Can build or upgrade a
fort
- No owned neighboring province has a
fort
- Any neighboring province is owned by rival or ennemy or its subject
|
Build a fort in targeted province
|
- Gain
10 Marathas loyalty
- Province gains
1 base manpower
|
Build a University in X
|
- Is a
Monarchy
- Has at least
Administrative Technology 17
- Owns any stated and core province:
- Does not have a
University building
- Is either the capital or has at least {icon|development}} 10 development
|
Build a University building in targeted province
|
- Gain
10 Marathas loyalty
- Gain
35 Administrative power
- Gain
35 Diplomatic power
- Gain
35 Military power
|
Build a Manufactory in X
|
- Earns at least
30 monthly revenue
- Owns any stated and core province:
- Can build a Manufactory building for Metals (
Iron, Copper), Livestock or Gems
|
Build a Manufactory building in targeted province
|
- Gain
10 Marathas loyalty
- Targeted province:
- Gains
1 base manpower
- Gains province modifier “Prospering production” for
15 years, giving the following effect:
+25% Local goods produced modifier
|
Hire a Military Advisor
|
Does not already employ a Military Advisor
|
- Has a
Military Advisor
- Does not have negative monthly income
|
Gain 10 Marathas Loyalty
|
Fire our Military Advisor
|
Has an Military Advisor
|
The Military Advisor has been fired.
|
Gain 10 Marathas Loyalty
|
Condottieri against rival
|
"Mare Nostrum" DLC is enabled
- Is not at war
Army size is at least 50% of maximum land force limit
Manpower is at least 50% of maximum manpower
- Any country
- Is at war with our rival
- Is not a our rival
- Has at least 5 provinces
- Closer than 200 distance
- Has at least
−50 opinion towards us
- is not a subject nation other than a tributary state.
|
Is renting Condottieri to target country
|
- Gain
10 Marathas Loyalty
- Gain
50 Military power
|
Support independence of X
|
"Conquest of Paradise" OR "El Dorado" DLC is enabled
- Is not at war
- Is not a subject nation
- Any rival country
- Is not a Daimyo
- Does not have truce with us
- Has any subject country
- Is not a tributary
- Has at least
50% Liberty desire
- Has more than
−100 opinion with us
- Independence is not supported by us
|
Is supporting the independence of target subject country
|
- Gain
10 Marathas Loyalty
- Gain
+50 diplomatic power
|
Retake Core
|
- is not a subject nation other than a tributary state.
- Is not part of the HRE, or Landfriede reform has not been passed
- Any province
- Is our core
- Is not owned by us
- Owner does not have truce with us
|
Owns Core targeted province
|
- Gain
10 Marathas Loyalty
- Gain country modifier “Military victory” for
10 years, giving the following effects:
+1 yearly prestige
+10% manpower recovery speed
|
Crush Revolts
|
- Has at least 1 rebel army other than:
Noble rebels
Polish Magnate rebels
Heretic rebels
Lollard heretics
|
- No province is controlled by rebels
- Has no rebel armies
- Did not lose to rebels
|
- Gain
10 Marathas Loyalty
- Gain
10 prestige
|
Regain liberty
|
- Is a subject nation
- Is not at war
- Has
35% Liberty desire
|
- Is not a subject nation
- Is not in a war for independence
|
- Gain
10 Marathas Loyalty
- Gain a
general with 60 army tradition and +1 fire
|
Convert province culture
|
- Does not have
Nobility estate
Primary culture is Marathi
- Any owned province
- Is not accepted culture
- Has no separatism
- Follows the True faith
- Borders owned province with our primary culture
|
Target province has an accepted culture
|
- Gain
10 Marathas Loyalty
- Adds +1 random
development to targeted province
|
Protect our Culture in X
|
- Does not have
Nobility estate
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Is not in our culture group
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Owns any province
- Has our culture
- Is not accepted culture
- Has our religion
|
Owns targeted province
|
- Gain
15 Marathas Loyalty
- Province has
−5 years of separatism
|
Vassalize X country
|
- is not a subject nation other than a tributary state.
- Is not at war
- Has at least 12 provinces
- Does not have country modifier "Foreign contacts"
- Any neighbor country
- is not a Free city
- is not a subject nation other than a tributary state.
- If our country has less than
500 development, target has less than 3 provinces and 50 development
- If our country has more than
500 development, target has less than 4 provinces and 100 development
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+100 opinion towards us
- Does not owns any provinves with our claim or core
|
Target country is our subject
|
- Gain
10 Marathas Loyalty
- Gain country modifier “Foreign contacts” for
10 years, giving the following effect:
+1 diplomatic reputation
|
Expand into X
|
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Has at least 6 provinces
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+25 opinion towards us
- ROOT has no permanent claims or cores on target
|
Owns any province from targeted area
|
- Gain
15 Marathas Loyalty
- Gain
50 Administrative power
|
Complete conquest of X
|
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Has at least 6 provinces
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+25 opinion towards us
- ROOT has no permanent claims or cores on target
|
Owns all provinces from targeted area
|
- Gain
15 Marathas Loyalty
- Gain
50 Administrative power
|
Annex vassal
|
- Is not at war
- Has at least
0 diplomatic reputation
- Any subject country
- Has less than
300 development
- has been a vassal for more than
10 years
- has been a junior partner for more than
50 years
|
Subject is integrated
|
- Gain
10 Marathas Loyalty
- The
−3 diplomatic reputation penalty for integrating is not applied
|
Bigger army
|
- Does not have “Thriving Arms Industry” country modifier
- If is the Emperor of HRE:
Army size is less than 35% of maximum land force limit
- Else,
Army size is less than 50% of maximum land force limit
|
- If is the Emperor of HRE:
Army size is at least 50% of maximum land force limit
- Else,
Army size is at least 75% of maximum land force limit
|
- Gain
10 Marathas Loyalty
- Gain a
general with 40 army tradition
|
Bigger Army than Rival
|
- Does not have “Thriving Arms Industry” country modifier
Army size is less than 100% of maximum land force limit
- Any rival
- Is not at war with us
Army size is between 100% and 125% of our Army size
|
Army size is larger than target rival army size
|
- Gain
10 Marathas Loyalty
- Country gets “Thriving Arms Industry” for
10 years, giving the following effects:
+5% morale of armies
−5% land maintenance modifier
|
Build up manpower reserves
|
- Is not at war
Manpower is less than 40% of maximum manpower
|
If Manpower is less than respectively 40%/30%/10% of maximum manpower;
Manpower is at least 90%/75%/50% of maximum manpower
|
- Gain
10 Marathas Loyalty
- Gain
Hindu Military advisor whose skill scales with your monthly income (50% cheaper to employ)
|
Recover abysmal prestige
|
Has less than −30 prestige
|
If has less than −75 prestige
- Has at least
−30 prestige
Else, has at least 0 prestige
|
- Gain
10 Marathas Loyalty
- If the country has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
|
Improve prestige
|
Has between −30 and 20 prestige
|
If has less than respectively −10/15/20 prestige
- Has at least
10/30/50 prestige
|
- Gain
10 Marathas Loyalty
- Gain
50 administrative power
|
The Rajputs are an ancient caste of honorable warriors and proud nobles. While the rugged land of Rajasthan is the heart of their power, Rajput nobility can be found throughout northern India and many great Rajas claim Rajput descent.
Conditions:
- Does not use other mechanics
- Uses
Indian technology group
Primary culture is Rajput or Malvi or belongs in the Eastern Aryan, Hindustani or Central Indic culture groups
Primary culture is not Sinhala
- Does not have Celestial Empire government reform
- Is not
nomad
For nations that are not Muslim,
Sikh,
Theravada,
Vajrayana or
Mahayana, this estate replaces the
Nobility estate.
Influence – The estate has a base influence of 10%, modified by:
- +10% Has Rajput as the
primary culture or as an
accepted culture
- +10% Has the
Governmental Purbias Register Tier 4 government reform
- +10% Is Muslim and has the Meritocratic Recruitment Tier 4 government reform
- +5% Has the
Feudal Nobility Tier 1 government reform and does not have the
Nobility estate
- −5% Is not
Hindu and has at least one
Hindu or
Sikh province
- -10% Nation is not Muslim and has taken the
Curtail Noble Privileges Tier 2 government reform
- −40% If the
Nobility, the
Clergy, the
Burghers, the
Brahmins, the
Jains or the
Vaishyas estate has seized control of the nation
Loyalty – The estate's loyalty equilibrium is modified by:
- +10% For
Corruption at 100% (scaled)
- +10% For completing the mission Unite West India available to Hindustan/Bharat
- +5% Has Rajput as the
primary culture or as an
accepted culture
- +5% Has the
Governmental Purbias Register Tier 4 government reform
- +5% For
Army Tradition at 100 (scaled)
- −5% to +5% with current
Prestige
- −20% If the
Nobility, the
Clergy, the
Brahmins, the
Jains or the
Vaishyas estate has seized control of the nation
Rebels: If the Rajput are disloyal after land has been seized,
Noble rebels may rise in revolt in a few provinces.
Disaster: If the
Rajputs estate reaches
100 influence, their estate disaster will begin ticking and - unless lowered - will eventually trigger the
Rajput Independence disaster.
The Rajputs nationwide and province modifiers are as follows:
Rajputs
|
Influence 0-19
|
Influence 20-39
|
Influence 40-59
|
Influence 60-100
|
Loyalty 0-29
|
−2.5% Manpower recovery speed
+2.5% Fort maintenance
+0.5 National Unrest
|
−5% Manpower recovery speed
+5% Fort maintenance
+1 National Unrest
|
−7.5% Manpower recovery speed
+7.5% Fort maintenance
+1.5 National Unrest
|
−10% Manpower recovery speed
+10% Fort maintenance
+2 National Unrest
|
Loyalty 30-59
|
−2.5% Fort maintenance
|
−5% Fort maintenance
|
−7.5% Fort maintenance
|
−10% Fort maintenance
|
Loyalty 60-100
|
+5% Manpower recovery speed
−2.5% Fort maintenance
|
+10% Manpower recovery speed
−5% Fort maintenance
|
+15% Manpower recovery speed
−7.5% Fort maintenance
|
+20% Manpower recovery speed
−10% Fort maintenance
|
These agenda can only be proposed by the
Rajputs estate.
Name
|
Triggers
|
Success
|
Additional rewards
|
Increase Manpower in X
|
None
|
Develop stated and core targeted province by 2 base manpower
|
- Gain
10 Rajputs loyalty
- Gain
0.3 years of manpower
|
Fortify X
|
Any owned province:
- Can build or upgrade a
fort
- No owned neighboring province has a
fort
- Any neighboring province is owned by rival or ennemy or its subject
|
Build a fort in targeted province
|
- Gain
10 Rajputs loyalty
- Province gains
1 base manpower
|
Build a University in X
|
- Is a
Monarchy
- Has at least
Administrative Technology 17
- Owns any stated and core province:
- Does not have a
University building
- Is either the capital or has at least {icon|development}} 10 development
|
Build a University building in targeted province
|
- Gain
10 Rajputs loyalty
- Gain
35 Administrative power
- Gain
35 Diplomatic power
- Gain
35 Military power
|
Build a Manufactory in X
|
- Earns at least
30 monthly revenue
- Owns any stated and core province:
- Can build a Manufactory building for Metals (
Iron, Copper), Livestock or Gems
|
Build a Manufactory building in targeted province
|
- Gain
10 Rajputs loyalty
- Targeted province:
- Gains
1 base manpower
- Gains province modifier “Prospering production” for
15 years, giving the following effect:
+25% Local goods produced modifier
|
Hire a Military Advisor
|
Does not already employ a Military Advisor
|
- Has a
Military Advisor
- Does not have negative monthly income
|
Gain 10 Rajputs Loyalty
|
Fire our Military Advisor
|
Has an Military Advisor
|
The Military Advisor has been fired.
|
Gain 10 Rajputs Loyalty
|
Condottieri against rival
|
"Mare Nostrum" DLC is enabled
- Is not at war
Army size is at least 50% of maximum land force limit
Manpower is at least 50% of maximum manpower
- Any country
- Is at war with our rival
- Is not a our rival
- Has at least 5 provinces
- Closer than 200 distance
- Has at least
−50 opinion towards us
- is not a subject nation other than a tributary state.
|
Is renting Condottieri to target country
|
- Gain
10 Rajputs Loyalty
- Gain
50 Military power
|
Support independence of X
|
"Conquest of Paradise" OR "El Dorado" DLC is enabled
- Is not at war
- Is not a subject nation
- Any rival country
- Is not a Daimyo
- Does not have truce with us
- Has any subject country
- Is not a tributary
- Has at least
50% Liberty desire
- Has more than
−100 opinion with us
- Independence is not supported by us
|
Is supporting the independence of target subject country
|
- Gain
10 Rajputs Loyalty
- Gain
+50 diplomatic power
|
Retake Core
|
- is not a subject nation other than a tributary state.
- Is not part of the HRE, or Landfriede reform has not been passed
- Any province
- Is our core
- Is not owned by us
- Owner does not have truce with us
|
Owns Core targeted province
|
- Gain
10 Rajputs Loyalty
- Gain country modifier “Military victory” for
10 years, giving the following effects:
+1 yearly prestige
+10% manpower recovery speed
|
Crush Revolts
|
- Has at least 1 rebel army other than:
Noble rebels
Polish Magnate rebels
Heretic rebels
Lollard heretics
|
- No province is controlled by rebels
- Has no rebel armies
- Did not lose to rebels
|
- Gain
10 Rajputs Loyalty
- Gain
10 prestige
|
Regain liberty
|
- Is a subject nation
- Is not at war
- Has
35% Liberty desire
|
- Is not a subject nation
- Is not in a war for independence
|
- Gain
10 Rajputs Loyalty
- Gain a
general with 60 army tradition and +1 fire
|
Convert province culture
|
- Does not have
Nobility estate
Primary culture is Marathi
- Any owned province
- Is not accepted culture
- Has no separatism
- Follows the True faith
- Borders owned province with our primary culture
|
Target province has an accepted culture
|
- Gain
10 Rajputs Loyalty
- Adds +1 random
development to targeted province
|
Protect our Culture in X
|
- Does not have
Nobility estate
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Is not in our culture group
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Owns any province
- Has our culture
- Is not accepted culture
- Has our religion
|
Owns targeted province
|
- Gain
15 Rajputs Loyalty
- Province has
−5 years of separatism
|
Vassalize X country
|
- is not a subject nation other than a tributary state.
- Is not at war
- Has at least 12 provinces
- Does not have country modifier "Foreign contacts"
- Any neighbor country
- is not a Free city
- is not a subject nation other than a tributary state.
- If our country has less than
500 development, target has less than 3 provinces and 50 development
- If our country has more than
500 development, target has less than 4 provinces and 100 development
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+100 opinion towards us
- Does not owns any provinves with our claim or core
|
Target country is our subject
|
- Gain
10 Rajputs Loyalty
- Gain country modifier “Foreign contacts” for
10 years, giving the following effect:
+1 diplomatic reputation
|
Expand into X
|
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Has at least 6 provinces
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+25 opinion towards us
- ROOT has no permanent claims or cores on target
|
Owns any province from targeted area
|
- Gain
15 Rajputs Loyalty
- Gain
50 Administrative power
|
Complete conquest of X
|
- is not a subject nation other than a tributary state.
- Is not at war
- Any neighbor country
- is not a subject nation other than a tributary state.
- Has at least 6 provinces
- Is not our ally, overlord or subject
- Does not have truce with us
- Is not part of the HRE, or is part of the HRE and Landfriede is passed
- Has less than
+25 opinion towards us
- ROOT has no permanent claims or cores on target
|
Owns all provinces from targeted area
|
- Gain
15 Rajputs Loyalty
- Gain
50 Administrative power
|
Annex vassal
|
- Is not at war
- Has at least
0 diplomatic reputation
- Any subject country
- Has less than
300 development
- has been a vassal for more than
10 years
- has been a junior partner for more than
50 years
|
Subject is integrated
|
- Gain
10 Rajputs Loyalty
- The
−3 diplomatic reputation penalty for integrating is not applied
|
Bigger army
|
- Does not have “Thriving Arms Industry” country modifier
- If is the Emperor of HRE:
Army size is less than 35% of maximum land force limit
- Else,
Army size is less than 50% of maximum land force limit
|
- If is the Emperor of HRE:
Army size is at least 50% of maximum land force limit
- Else,
Army size is at least 75% of maximum land force limit
|
- Gain
10 Rajputs Loyalty
- Gain a
general with 40 army tradition
|
Bigger Army than Rival
|
- Does not have “Thriving Arms Industry” country modifier
Army size is less than 100% of maximum land force limit
- Any rival
- Is not at war with us
Army size is between 100% and 125% of our Army size
|
Army size is larger than target rival army size
|
- Gain
10 Rajputs Loyalty
- Country gets “Thriving Arms Industry” for
10 years, giving the following effects:
+5% morale of armies
−5% land maintenance modifier
|
Build up manpower reserves
|
- Is not at war
Manpower is less than 40% of maximum manpower
|
If Manpower is less than respectively 40%/30%/10% of maximum manpower;
Manpower is at least 90%/75%/50% of maximum manpower
|
- Gain
10 Rajputs Loyalty
- Gain
Hindu Military advisor whose skill scales with your monthly income (50% cheaper to employ)
|
Recover abysmal prestige
|
Has less than −30 prestige
|
If has less than −75 prestige
- Has at least
−30 prestige
Else, has at least 0 prestige
|
- Gain
10 Rajputs Loyalty
- If the country has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
|
Improve prestige
|
Has between −30 and 20 prestige
|
If has less than respectively −10/15/20 prestige
- Has at least
10/30/50 prestige
|
- Gain
10 Rajputs Loyalty
- Gain
50 administrative power
|
In Vedic scripture, the Vaishya caste are laborers and agriculturalists of relatively low status. They have since branched out into more lucrative professions; merchants, craftsmen, men of money, they are the lifeblood of Indian commerce.
Conditions:
- Does not use other mechanics
- Is
Hindu
- Uses
Indian technology group
- Is not
nomad
It replaces the
Burghers estate.
Influence – The estate has a base influence of 10%, modified by:
- +15% Is a
Republic
- +10% Has enacted the
Meritocratic Recruitment tier 4 government reform
- +10% Has enacted the
Mercantile Tithe tier 4 government reform
- +10% If
Trade income is at least 75%
- +5% Has enacted the
Plutocratic tier 1 government reform
- +5% Has a province with more than
30 development (does not have to belong to the Vaishyas)
- +5% Has a province with a
Center of Trade (but is not a Free City)
- +5% If
Trade income is between 50% and 74%
- −5% If
Trade income is less than 25%
- −40% If the
Nobility, the
Clergy, the
Jains or the
Brahmins estate has seized control of the nation
Loyalty – The estate's loyalty equilibrium is modified by:
- +10% Has full
Plutocratic idea group
- +10% For
Corruption at 100% (scaled)
- +5% Has enacted the
Mercantile Tithe tier 4 government reform
- +5% For
Mercantilism at 100% (scaled)
- +5% For
Navy Tradition at 100% (scaled)
- +5% For
Republican Tradition at 100% (scaled)
- −5% to +5% with current
Prestige
- −20% If the
Nobility, the
Clergy, the
Jains, or the
Brahmins estate has seized control of the nation
Rebels: If the Vaishyas are disloyal after land has been seized,
Particularist rebels may rise in revolt in a few provinces.
Disaster: If the
Vaishyas estate reaches
100 influence, their estate disaster will begin ticking and - unless lowered - will eventually trigger the
Vaishya Guild Coup disaster.
The Vaishyas nationwide and province modifiers are as follows:
Vaishyas
|
Influence 0-19
|
Influence 20-39
|
Influence 40-59
|
Influence 60-100
|
Loyalty 0-29
|
−8.2% Production efficiency
+0.5 National Unrest
|
−16.5% Production efficiency
+1 National Unrest
|
−24.7% Production efficiency
+1.5 National Unrest
|
−33% Production efficiency
+2 National Unrest
|
Loyalty 30-59
|
+8.2% Production efficiency
|
+16.5% Production efficiency
|
+24.7% Production efficiency
|
+33% Production efficiency
|
Loyalty 60-100
|
+8.2% Production efficiency
−2.5% Advisor cost
|
+16.5% Production efficiency
−5% Advisor cost
|
+24.7% Production efficiency
−7.5% Advisor cost
|
+33% Production efficiency
−10% Advisor cost
|
|
Privilege
|
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Requirements
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Effects
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Vaishyas Land Rights
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−5
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−5
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+5
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+5
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+100 Governing capacity
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Support for Vaishya Enterprise
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0
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−10
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+10
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+10
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Vaishya Advisory Council
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0
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−5
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+5
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+10
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−25% Diplomatic Advisor Cost
+10% Stability Cost Modifier
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Patronage of the Arts
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0
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−5
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+5
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+5
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+0.5 Yearly Prestige
−5% National Tax Modifier
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Levy War Contributions
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0
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−5
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−5
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0
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−0.02 Monthy War Exhaustion
−50% War Taxes Cost
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Control over Monetary Policy
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0
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−10
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+5
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+5
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+5% Production Efficiency
+0.15 Yearly Inflation Reduction
−0.5 Interest Per Annum
+5% All Power Costs
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Exclusive Trade Rights
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0
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−5
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+5
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+5
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Owns at least 3 centers of trade in a trade node.
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+3 Mercantilism
- On a randomly selected trade node, which fulfills the previous condition, adds the 'Exclusive Trade Rights' modifier on every owned provinces with a
center of trade, granting +20% minimum local autonomy and −15% local development cost until the privilege is removed.
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Private Trade Fleets
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0
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−5
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+5
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+10
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- Has a port.
- Has at least
1 ship.
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−20% Light ship cost
+10% Ship trade power
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Monopoly on Trade Good
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0
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−10
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+10
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0
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- Does not have a revolution disaster active or progressing.
- Has a province with one of the following trade goods:
- Textiles (
Silk, Cloth)
Dyes
Glass
Paper
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+1 Mercantilism
- Grants
8 years worth of production income from provinces with that trade good.
- Provinces with that trade good gain the province modifier 'Monopoly on Trade Good' granting −1000%
local production efficiency until the privilege is revoked.
- Can not be revoked for 10 years.
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Advanced Irrigation Techniques
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0
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0
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0
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0
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Provinces with Grain trade good gain the province modifier "Advanced Irrigation Techniques" granting −10% local development cost until the privilege is revoked.
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These agenda can only be proposed by the
Vaishyas estate.
Name
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Triggers
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Success
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Additional rewards
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Increase Production in X
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None
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Develop stated and core targeted province by 2 base production
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- Gain
10 Vaishyas Loyalty
- Gain
0.3 years of income
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Expand Trade Infrastructure in X
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- Has at least
Diplomatic Technology 4
- Owns any stated and core province:
- Does not have a
Stock exchange building
- Can build a
Marketplace, Trade depot or Stock exchange building
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Build a Marketplace/ Trade depot/ Stock exchange building in targeted province
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- Gain
10 Vaishyas Loyalty
- If
crown land share is less than 15% and Vaishyas land share is more than 10%:
- Else, province gains
1 base production
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Expand Port Infrastructure in X
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- Has at least
Diplomatic Technology 6
- Owns any stated and core province:
- Has a port
- Does not have a
Grand shipyard or Drydock building
- Can build a
Dock, Drydock, Shipyard or Grand shipyard building
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Build a Dock, Drydock, Shipyard or Grand shipyard building in targeted province
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- Gain
10 Vaishyas Loyalty
- If
crown land share is less than 15% and Vaishyas land share is more than 10%:
- Else, province gains
1 base production
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Increase Production Efficiency in X
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- Has at least
Administrative Technology 6
- Owns any stated and core province:
- Does not have a
Counting house building
- Can build a
Workshop or Counting house building
- Does not produce
Gold
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Build a Workshop or Counting house building in targeted province
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- Gain
10 Vaishyas Loyalty
- If
crown land share is less than 15% and Vaishyas land share is more than 10%:
- Else, province gains
1 base production
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Build a University in X
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- Is a
Republic
- Has at least
Administrative Technology 17
- Owns any stated and core province:
- Does not have a
University building
- Is either the capital or has at least {icon|development}} 10 development
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Build a University building in targeted province
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- Gain
10 Vaishyas Loyalty
- Gain
35 Administrative power
- Gain
35 Diplomatic power
- Gain
35 Military power
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Build a Manufactory in X
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- Earns at least
30 monthly revenue
- Owns any stated and core province:
- Can build a Manufactory building for Textiles (
Silk, Cloth), Dyes, Glass or Paper
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Build a Manufactory building in targeted province
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- Gain
10 Vaishyas Loyalty
- Targeted province:
- Gains
1 base production
- Gains province modifier “Prospering production” for
15 years, giving the following effect:
+25% Local goods produced modifier
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Hire a Diplomatic Advisor
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Does not already employ a Diplomatic Advisor
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- Has an
Diplomatic Advisor
- Does not have negative monthly income
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Gain 10 Vaishyas Loyalty
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Fire our Diplomatic Advisor
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Has an Diplomatic Advisor
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The Diplomatic Advisor has been fired.
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Gain 10 Vaishyas Loyalty
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Pay off the National Debt
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- Has at least 5 loans
- Is not bankrupt
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- Has no loan
- Is not bankrupt
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- Gain
10 Vaishyas Loyalty
- Gain
Treasurer whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
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Restore Republican Virtues
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- Is a Republic or a Dictatorship
- Has between
20 and 65 Republican Tradition
- Does not have the country modifier “Republican Virtues Restored”
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Has at least 85 Republican Tradition
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Republican Virtues Restored” for
10 years, giving the following effect:
+0.5 Yearly republican tradition
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Restore the Currency
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- Has between
10% and 30% Inflation
- Does not have the country modifier “Booming Economy”
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Inflation is less than 5%
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Booming Economy” for
15 years, giving the following effects:
+15% Trade efficiency
+0.5 Yearly prestige
−0.05 Monthly autonomy change
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Recover from Hyperinflation
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Inflation is at least 30%
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Inflation is less than 15%
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- Gain
10 Vaishyas Loyalty
- Lose
10 inflation
- If the country has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
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Increase Trade Power in X
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Has between 5% and 50% Trade share in any trade node with a port
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If has respectively at least 40%/30%/23%/15%/10%/7%/5% Trade share in selected Trade node:
- Increase Trade share to 65%/50%/40%/30%/25%/20%/15%
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- Gain
10 Vaishyas Loyalty
- Gain
Trader whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
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Gain Access to the Sea
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- is not a subject nation other than a tributary state.
- Does not own any port
- Any neighboring port province has an owner that:
- Is not our subject, overlord nor ally
- Does not have a truce with us
- Has less than
50 opinion towards us
- Is either not part of the HRE, you are not part of the HRE, or the reform Landfriede has not been passed:
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Owns any port province
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- Gain
10 Vaishyas Loyalty
- Gain
500 sailors
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Build a Navy for our Nation
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- Is not primitive
- Owns at least one port province
- Has at least 1 ship, but less than 250
- Does not have has 50% of the
force limit total navy size
- Does not have the country modifier “Thriving Ship Building Sector”
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Has 75% of the force limit total navy size
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- Gain
10 Vaishyas Loyalty
- Gains an
admiral with 40 navy tradition.
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Protect against the X Fleet
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- Is not primitive
- Owns at least one port province
- Does not have 100% of the
force limit total navy size
- Does not have the country modifier “Naval Enthusiasm”
- Any rival country :
- Is not at war with us
- Has a navy bigger than ours by 1.05 to 1.25
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Has at least the navy size of the rival country
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Naval Enthusiasm” for
10 years, giving the following effects:
+10% morale of navies
+20% national sailors modifier
+1 yearly navy tradition
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Improve our Reputation
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Has less than −2 diplomatic reputation
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Has at least 1 diplomatic reputation
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- Gain
10 Vaishyas Loyalty
- Gain
10 Prestige
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Build a Treasury
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- Has less than
6 months worth of income
- Has no loans
- Is not at war
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- Has at least
30 months worth of income
- Has no loans
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If has at least 5% Inflation:
- Gain
10 Vaishyas Loyalty
- Gain
Master of Mint whose skill scales with your monthly income and who follows your religion. (50% cheaper to employ)
Else, gain 15 Vaishyas Loyalty
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Discover X
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- Has at least 1
conquistador or explorer
- Has at least 1 port province
- Does not have country modifier "Colonial Enthusiam"
- Any province:
- Is in our colonial range
- Is in North or South America, or New World continent
- Has a port
- Is not wasteland
- Is not colonized
- Has not been discovered
- No province in the same area has been discovered
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Selected province has been discovered
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Colonial Enthusiasm” for
10 years, giving the following effects:
+5% Settler chance
+25 Global settler increase
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Settle X
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- Has at least 1
colonist
- Has at least 1 port province
- Does not have country modifier "Colonial Enthusiam"
- Any province:
- Is in our colonial range
- Is not wasteland
- Is not colonized
- Has been discovered
- One of the following:
- Has a port
- Neighbors any province owned by us or our colonial nation
- No province in the area is owned by us or our colonial nation
- Treaty of Tordesillas is either:
- Granted to us
- Granted to no one
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Any province in selected area is owned by us
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Colonial Enthusiasm” for
10 years, giving the following effects:
+5% Settler chance
+25 Global settler increase
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Colonize X Area
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- Has at least 1
colonist
- Has at least 1 port province
- Does not have country modifier "Colonial Enthusiam"
- Any province:
- Is in our colonial range
- Is not wasteland
- Is not colonized
- Has been discovered
- Any province in the area is owned by us or our colonial nation
- Treaty of Tordesillas is either:
- Granted to us
- Granted to no one
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All provinces in selected area are owned by us or our colonial nation
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Colonial Enthusiasm” for
10 years, giving the following effects:
+5% Settler chance
+25 Global settler increase
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Colonize X Area
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- Has at least 1
colonist
- Has at least 1 port province
- Does not have country modifier "Colonial Enthusiam"
- Any province:
- Is in our colonial range
- Is not wasteland
- Is not colonized
- Has been discovered
- Any province in the area is owned by us or our colonial nation
- Treaty of Tordesillas is either:
- Granted to us
- Granted to no one
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All provinces in selected area are owned by us or our colonial nation
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Colonial Enthusiasm” for
10 years, giving the following effects:
+5% Settler chance
+25 Global settler increase
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Expand our Colony in X
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- Has at least 1
colonist
- Has at least 1 port province
- Does not have country modifier "New Colonial Administration"
- Any colonial region:
- Is in North or South America, or New World continent
- Owns 3 or 4 provinces
- Treaty of Tordesillas is either:
- Granted to us
- Granted to no one
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All provinces in selected area are owned by us or our colonial nation
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “New Colonial Administration” for
15 years, giving the following effects:
+15% Global tariffs
+15 Global settler increase
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Reduce Corruption
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- Has at least
5 corruption
- Is not bankrupt
- Does not have the country modifier “Reduced Corruption”
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If has respectively less than 10/15/more corruption:
- Reduce
below 1/5/10
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- Gain
10 Vaishyas Loyalty
- Gain country modifier “Reduced Corruption” for
15 years, giving the following effects:
−0.25 annual interest
+10% trade efficiency
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Protect against Piracy
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Any active trade node:
- Our Trade share is at least 20%
- Privateer Trade share is at least 20%
- Does not privateer in this trade node
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Selected trade node:
- Our Trade share is at least 20%
- Privateer Trade share is less than 5%
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Gain 15 Vaishyas loyalty
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