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For the estate, see Dharma estates#Marathas
Empire rankMarathas
Primary culture
Marathi (Western Aryan)

Capital province
Satara (1946)

Despotic Monarchy Government monarchy.png

State religion

Technology group
IndianIndian technology group
Maratha ideas

For Flag of Marathas Marathas and Flag of Baroda Baroda, as well as for Flag of Gwalior Gwalior if their culture is Primary culture.png Marathi.

Traditions.png Traditions:

+10% National manpower modifier
+15% Manpower recovery speed

Cavalry combat ability.png Tradtion of Military Service

+15% Cavalry combat ability

Fort defense.png Forts of Maharashtra

+20% Fort defense

Infantry cost.png Peasant Soldiers

−20% Infantry cost

Core-creation cost.png Office of the Peshwa

−15% Core-creation cost

Reform progress growth.png Strengthen ties with Brahmin Financial Families

+15% Reform progress growth

Goods produced modifier.png Reform The Bureaucracy

+10% Goods produced modifier

Ship costs.png Expand Maratha Navy

−10% Ship costs

Idea bonus.png Ambition:

−10% Stability cost modifier

Marathas is a country in India that does not exist in 1444. It can be formed by other nations. Marathas exists in game starts after 1657.




 Maratha Confederation

The Maratha warriors all over Deccan will gather to our banners if we show clear leadership and acquire all the great forts of the Desh. Let us unite the clans and go forth to rule India!

Potential requirements

The country:

If the country is AI-controlled,

  • it must have at least 10 cities
  • it can not be a former colonial nation.
  • it is not a custom nation
  •   Marathas does not exist.

The country:

  •   Marathas does not exist.
  • has an administrative technology of at least 20.
  • is not a subject nation other than a tributary state.
  • is not at war.
  • owns its core provinces:
    • East Berar (546), Satara (1946), Savanur (2033), Pune (2034), Rajapur (4429) and Kolhapur (4431).
    • Tanjore (2026) or Baroda (516).


The country:

All provinces in yellow and at least one of the provinces in red must be owned and cored.



 Form Bharat (Dravidian, Hindustani, Western Aryan)

Form the mighty Bharat and bring all the lands of the Indian subcontinent under your rule.
Potential requirements

The country:

  • does not have country flag formed_india_flag
  • is not the   Mughals
  • is part of the Dharmic or Buddhist religion group
  • does not have   Steppe Horde government reform
  • is not colonial nation.
  • has a culture in either culture group:
    • Dravidian
    • Hindustani
    • Western Aryan

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • owns its core provinces:
    • Multan (506)
    • Surat (517)
    • Central Doab (524)
    • Madurai (536)
    • Daulatabad (545)
    • Cuttack (552)
    • Pataliputra (558)
    • Bidar (1948)
    • Halar (2052)
    • Kumari (4410)
    • Mansura (4503)
    • Tondainadu (539)
    • Kandy (2099)
    • Ujjain (4461)
  • owns core provinces if primary culture is Dravidian:
    • Vijayanagar (541)
    • Seringapatam (4421)
  • owns core provinces if primary culture is Hindustani:
    • Lahore (507)
    • Delhi (522)
  • owns core provinces if primary culture is Western Aryan:
    • Chittor (518)
    • Mahakoshal (550)

Provinces map
  • All orange provinces must be owned and cored.
  • Additional provinces are required based on primary culture:
    • Dravidian green
    • Hindustani blue
    • Western Aryan red
    • Central Indian yellow
    • Eastern Aryan pink
  • Formation grants permanent claims on shaded area.


The country:

  • changes to   Bharat.
  • gets   Empire government rank.
  • gains permanent claims on all provinces of the Indian subcontinent if not owned by the country.
  • gains  10 prestige.
  • If a member of the   HRE and not an elector / emperor, all owned provinces are removed from the HRE.
  • gains new   missions.
  • gets the   event ‘New Traditions & Ambitions’ if it does not have custom ideas.
  • set country flag formed_india_flag


Those are events added by the free Women in History DLC and concern   Marathas specifically: [1]



The daughter of Hambirao Mohite, famed Maratha general, is grasping for the throne. When Tarabai's husband Rajaram died of illness, she proclaimed herself as regent for her infant son Shivaji II and took charge of the war against Aurangzeb's forces. The war was led by her, and her skills in cavalry movement might have won her the war hadn't the Mughal emperor Aurangzeb died. Her strong character and administrative genius helped steer the country through desperate times, and would it would be good for the country to keep her in a place of power.
This event happens only once during a campaign.
Trigger conditions
  • Is   Marathas.
  • Does not have a female ruler or heir.
  • Government type is a   monarchy.
  • Current ruler has all the skills (   ) lower than 2.
  • Is not the lesser partner in   a personal union.

The year is between 1675 and 1762.

Mean time to happen

200 months

Let her mount the throne.

Get a new female ruler Tarabai of Mohite dynasty with:

  • 4   administrative skill,
  • 3   diplomatic skill,
  • 3   military skill.
  • has Marathi culture.
  • has   ‘Inspiring leader’ personality.

If the country uses ‘Statists vs Monarchists’ mechanics:

  • then strengthen Monarchists in power by 100%.
No, her skills will be used elsewhere.
  • Gain 100   administrative power.
  • Gain 100   diplomatic power.
  • Gain 100   military power.
  • If this country is the Emperor of China,
  • then it gains  5 meritocracy.
  • Gain access to a female discounted   statesman with skill 2 named Tarabai Mohite.
Country guides

Eastern technology group     Jerusalem
Muslim technology group     Arabia   Ardabil   Hisn Kayfa   Oman
Indian technology group     Assam   Bahmanis   Bengal   Orissa
Chinese technology group     Bali   Brunei   Dai Viet   Japan   Khmer   Korea   Majapahit   Malaya   Pagarruyung   Pasai   Sunda
Nomadic technology group     Jianzhou   Timurids   Uzbek

Central African technology group     Kuba  Mutapa
East African technology group     Ethiopia  Mogadishu
Muslim technology group     Mamluks  Morocco  Tlemcen  Tunis
West African technology group     Air  Mali

Western technology group     United States
Mesoamerican technology group     Maya
North American technology group     Caddo   Cherokee   Iroquois

Andean technology group     Chachapoya   Cusco   Muisca
South American technology group     Mapuche

  1. The script code of the events can be found in /Europa Universalis IV/events/WomenInHistory.txt.