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Kingdom rankManchu
Primary culture
Manchu (Evenki)

Capital province
Huncun (2108)

Steppe NomadsGovernment steppe horde.png

State religion

Technology group
NomadicNomadic technology group
Manchu ideas

For Flag of Haixi Haixi, Flag of Jianzhou Jianzhou, Flag of Yeren Yeren, Flag of Manchu Manchu and Flag of Qing Qing.

Traditions.png Traditions:

−5% Land maintenance modifier
+1 Land leader shock

National manpower modifier.png United Three Jurchens

+10% National manpower modifier
−20% Core-creation cost

Technology cost.png Manchu Alphabet

−10% Technology cost

Possible Manchu banners.png The Eight Banners

+25% Possible Manchu banners

Cavalry combat ability.png Link with the Mongol Dynasty

+15% Cavalry combat ability

Manpower recovery speed.png The Green Standard Army

+20% Manpower recovery speed

National unrest.png Pigtail or Death

−2 National unrest

Stability cost modifier.png The Chinese Laws

−10% Stability cost modifier

Idea bonus.png Ambition:

+1 Land leader shock

Manchu is a formable nation, able to be created by Flag of Haixi Haixi, Flag of Jianzhou Jianzhou and Flag of Yeren Yeren or any other Country with Manchu primary culture. When Manchu is formed uniting the former 3 countries, it borders Flag of Ming Ming and Flag of Korea Korea in the south and Flag of Korchin Korchin and Flag of Buryatia Buryatia in the west.


Any country with Manchu as its primary culture can take the decision to form Manchu.[1]

Execute decision.pngUnite Jurchen Tribes

With the three capitals of the ancient Jurchen tribes firmly in our hands, it is now time to proclaim our people's unification and let the entire world know that Manchurians are now one.

Potential requirements

Flag of Manchu Manchu does not exist.
The country:

  • Primary Culture icon.png culture is Manchu.

If this country is AI-controlled, then it:

  • can not be a custom nation.

The country:

  • One of the following must be true:
    • Is not a subject nation.
    • Is a Tributary state.
  • is not at war.
  • owns its core provinces:
    • Girin (730), Hinggan (1053) and Huncun (2108).


The country:

Provinces in yellow must be owned and cored to form Manchu. Cores are gained in all solid colored green provinces after formation, while shaded provinces are permanently claimed.


Main article: Manchurian missions


Manchu shares many events with Qing and Jianzhou.

Main article: Manchurian events


Execute decision.pngConstruct the Forbidden City

The Forbidden City will be a glorious national monument, increasing our prestige and promoting stability.

Potential requirements

This country:

  • is Flag of Manchu Manchu, Flag of Ming Ming or Flag of Qing Qing
  • has its capital in Beijing (1816) or Nanjing (1821).
  • does not have the modifier “The Forbidden City”.

If AI, is not playing a custom nation


This country:

  • is not at war
  • has a level 3 Advisor Statesman.png statesman as advisor or a ruler with an administrative skill of at least 3.
  • has either the faction system is disabled or the Bureaucrats faction is in power.
  • has a Icon stability.png stability of at least +3.
  • has at least Gold Icon.png 1 year's worth of income.
  • has at least Administrative power.png 50 administrative power.


This country:

  • loses Gold Icon.png ducats equal to 1 year of income
  • loses Administrative power.png 50 administrative power
  • gets the modifier “The Forbidden City” for the rest of the campaign with the following effects:
    • Stability cost modifier.png −10% stability cost modifier,
    • Prestige.png +0.5 yearly prestige.

AI will not take this decision with less than Gold Icon.png 1.5 years' worth of income in the treasury or less than Administrative power.png 100 administrative power.

Execute decision.pngQing Dynasty

We have taken the Northern Capital and destroyed the false emperors. Once more the middle kingdom has been united and we are the true dynasty.

Potential requirements

Flag of Qing Qing does not exist.
The country:

  • is Flag of Manchu Manchu.
  • has not yet enacted this decision.

If this country is AI-controlled, then it:

  • can not be a custom nation.
  • must have at least 5 cities.

The country:

  • owns Ningyuan (704), Xilin Gol (723), Shenyang (726) and Beijing (1816).
  • is not at war.
  • is not a subject nation other than a tributary state.
  • does not have the modifier “Tribal Succession Crisis”.


The country:

  • becomes Flag of Qing Qing.
  • changes its government rank to Empire rank empire.
  • gets a permanent claim on every province of China that it does not own.
  • gains Prestige.png10 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

If the country:

  • has Nomadic technology group
    • then it changes to Chinese technology group Chinese technology group and unit type.
  • is not Confucian
    • then it becomes Confucianism Confucian and harmonizes with Tengri.
  • has steppe nomads government type

Beijing (1816):

  • becomes the Capital.png capital of Qing.
  • changes culture to the primary culture of Qing.
  • becomes a core province of Qing.

Execute decision.pngCreate Green Standard Army

Enlist disgruntled soldiers and officers from the Ming army and establish the Green Standard Army.

Potential requirements
  • Can only be taken once
  • Is Flag of Manchu Manchu or Flag of Qing Qing
  • Is not a subject nation
  • Ruler is a general
  • Has unlocked 5th Manchu national idea: "Green Standard Army"
  • Owns Cicigar (725)
  • Is at war with Flag of Ming Ming
  • Ming has any of the following:

  • Set country flag "green_standard_army"
  • Prestige.png+10 prestige
  • Ming gains -100 opinion of Manchu for 20 years
  • Ming loses Manpower.png8000 manpower
  • Spawn 4 units of infantry in Cicigar
  • Spawn 4 units of cavalry in Cicigar

Execute decision.pngCreate the Eight Banners

Establish a more centralized military force by establishing the Eight Banners.

Potential requirements
  • Can only be taken once
  • Is Flag of Manchu Manchu or Flag of Qing Qing
  • Is not a subject nation
  • Ruler is a general
  • Has unlocked the 3rd Manchu national idea: "The Eight Banners"
  • Has 1 stability

  • Spawn 4 units of infantry in the capital
  • Spawn 4 units of cavalry in the capital


A Manchurian Candidate icon
Start as one of the Jurchen Tribes and form Qing.

Qing of China icon
Become Chinese Emperor as Qing.

These Banners need a Saga icon
Have 100 regiments as Banners raised at the same time.

Blood for the Sky God icon
As a Tengri nation, have Nahuatl as your syncretic faith.

Country guides

Eastern technology group Eastern.png Jerusalem.png Jerusalem
Muslim technology group Muslim.png Arabia.png Arabia Hisn Kayfa.png Hisn Kayfa Oman.png Oman
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Timurids.png Timurids Uzbek.png Uzbek

Central African technology group Central African.png Mutapa.png Mutapa
East African technology group East African.png Kilwa.png Kilwa
Muslim technology group Muslim.png The Mamluks.png MamluksTunis.png Tunis
West African technology group West African.png Mali.png Mali

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche

  1. For the script code of the decision see in /Europa Universalis IV/decisions/ManchuDecisions.txt.