From Europa Universalis 4 Wiki
Jump to navigation Jump to search
kingdom rankMalwa
Primary culture
Malvi (Western Aryan)

Capital province
Mandu (526)

Iqta Government monarchy.png

State religion

Technology group
IndianIndian technology group
Malvi ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.

Traditions.png Traditions:

−10% Infantry cost
+10% Infantry combat ability

National manpower modifier.png The Rajputs Malwa

+15% National manpower modifier

Yearly prestige.png Malvi Art & Architecture

+0.5 Yearly prestige
+25% Religious unity

Trade efficiency.png Protect the Delhi-Surat Trade Route

+10% Trade efficiency

Fort defense.png Fortified Strongholds

+20% Fort defense

Goods produced modifier.png Black Soils

+10% Goods produced modifier

Yearly inflation reduction.png Jain Bankers

+0.10 Yearly inflation reduction

Provincial trade power modifier.png Malwa Opium

+10% Provincial trade power modifier

Idea bonus.png Ambition:

+1 Max promoted culture

Malwa is a Sunni Iqta located in central India. In 1444 it is a medium-sized country, with Flag of Garha Garha and Flag of Bundelkhand Bundelkhand as its vassals. At the 1444 start, Malwa has truces with Delhi (1448), Jaunpur (1448), Bundelkhand (1448), and Garha (1446).

Missions[edit | edit source]

Main article: Malvi missions

Events[edit | edit source]


Msg event.pngAhilyabai Holkar

A year after her father-in-law Malhar Rao Holkar and thirteen years after her husband Khanderao Holkar was killed in battle, Ahilyabai has petitioned the Peshwa to become queen and ruler of $COUNTRY$. She is already trained in administrative and military matters by Malhar Rao who strongly believes her to become a capable ruler. The army is enthusiastic over her leadership, as Ahilyabai has led them in person on her favorite elephant armed with bows and quivers of arrows. We have seen what she has accomplished when her husband and father-in-law were alive, she has led armies into battle, is a patron of temples, has developed small villages into prosperous and beautiful cities, built forts and roads and made our capital into the scene of literary, musical, artistic and industrial enterprise.

This event happens only once during a campaign.
Trigger conditions
  • is Flag of Malwa Malwa or Flag of Marathas Marathas.
  • is a Government monarchy.png monarchy.
  • is not a Government native.png steppe horde.
  • is in a regency or has at least Legitimacy.png 70 legitimacy.
  • is not the lesser partner in a Personal union.png personal union.

The year is between 1725 and 1800.

Mean time to happen

200 months

Event button 547.png
No, tell her we'll hire her as advisor instead.

This country:

  • gains Administrative power.png100 administrative power.
  • gains Diplomatic power.png100 diplomatic power.
  • gains Military power.png100 military power.
  • If this country is the Emperor of China,
  • then it gains Meritocracy.png5 meritocracy.
  • gets access to a female discounted Advisor Commandant female.PNG commandant (skill 2) named ‘Ahilyabai Holkar’.
Event button 547.png
Her military prowess will make her an excellent general.

This country:

  • gains Administrative power.png100 administrative power.
  • gains Diplomatic power.png100 diplomatic power.
  • gains Military power.png100 military power.
  • If this country is the Emperor of China,
  • then it gains Meritocracy.png5 meritocracy.
  • gets a new female General.png general named ‘Ahilyabai Holkar’ with:
    • 3 Land leader fire.png fire,
    • 4 Land leader shock.png shock,
    • 1 Land leader maneuver.png maneuver,
    • 3 Leader siege.png siege.
    • Land leader fire.png 3
Event button 547.png
She is truly a magnificent woman, and will be an able ruler and a great queen.

This country:

  • gets a new female ruler named ‘Ahilyabai Holkar’ with:
    • Administrative power.png6 administrative skill,
    • Diplomatic power.png4 diplomatic skill,
    • Military power.png2 military skill.
    • has Marathi culture.
    • has Land leader maneuver.png ‘Tactical_genius’ and Trade efficiency.png ‘Entrepreneur’ personalities.

If the country uses ‘Statists vs Monarchists’ mechanics:

  • then strengthen Monarchists in power by 100%.

Msg event.pngOpposition to [Root.Monarch.GetName]

The sizeable Muslim community of [Root.GetName] has been raising objections to the coronation of [Root.Monarch.GetName]. As the old Muslim aristocrats and clergy remain very influential in our country and still hold many positions of power within our state this is not a small problem. It has been suggested that perhaps the situation might be defused by [Root.Monarch.GetName] abdicating in favor of a relative who would then convert to Islam. This would allow power to remain with the [Root.Dynasty.GetName] family while still placating the Ulema and leading aristocrats. Should [Root.Monarch.GetName] to continue to govern our country we may find that these elements within our state are likely to attempt to enthrone a candidate of their own with more favorable attitudes towards Islam.

Trigger conditions

The country:

Mean time to happen

6 month

Event button 547.png
[Root.Monarch.GetName] abdicates.

This country:

  • gains Stability.png 2 stability.
  • if has "South Indian Ideas", then gets new national ideas.
  • becomes a Government monarchy.png Monarchy.
  • enacts "Indian Sultanate" government reform.

If this country:

Every neighbouring country:

Event button 547.png
We will never again bow to infidels!

This country:

  • loses Stability.png 1 stability.
  • gets the modifier “Religious Tensions” for 5 years with the following effects:
    • Tolerance heathen.png −1 tolerance of heathens,
    • National unrest.png +3 national unrest.

If this country:

  • has the Nobility.pngnobility estate:
    • then the nobility loses Estate loyalty 10 loyalty.
  • has the Clergy.pngclergy estate:
    • then the clergy gains Estate loyalty 10 loyalty.
  • is Flag of Bengal Bengal, Flag of Delhi Delhi, Flag of Deccan Deccan, Flag of Mughals Mughals, Flag of Ahmednagar Ahmednagar, Flag of Jaunpur Jaunpur, Flag of Malwa Malwa, Flag of Multan Multan, Flag of Sind Sind, Flag of Berar Berar, Flag of Khandesh Khandesh, Flag of Habsan Habsan, Flag of Nagaur Nagaur or Flag of Sirhind Sirhind,
    • then if the country
      • owns at least 1 non-capital province with a Fort level.png castle
        • then Sunni rebels.png Sunni rebels (size 2) rise up in revolt and occupy a random owned non-capital province with a castle
        • else Sunni rebels.png Sunni rebels (size 2) rise up in revolt in a random non-capital province.
  • is Flag of Bijapur Bijapur, Flag of Bahmanis Bahmanis, Flag of Golkonda Golkonda, Flag of Gujarat Gujarat, Flag of Kashmir Kashmir, or Flag of Oudh Oudh
    • then if the country
      • owns at least 1 non-capital province with a Fort level.png castle
        • then Shiite rebels.png Shia rebels (size 2) rise up in revolt and occupy a random owned non-capital province with a castle
        • else Shiite rebels.png Shia rebels (size 2) rise up in revolt in a random non-capital province.

Decisions[edit | edit source]

Malwa can form Flag of Hindustan Hindustan.


Execute decision.pngForm Hindustan (Dravidian, Hindustani, Western Aryan)

Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.

Potential requirements

Flag of Hindustan Hindustan does not exist.
The country:

If the country is AI-controlled then it:

Playing with normal or historical nations.


The country:

  • is not a subject nation other than a tributary state.
  • is not at war.
  • is not a nomad nation.
  • has Stability.png 3 stability.
  • has embraced Feudalism.png Feudalism
  • owns its core provinces:
    • Multan (506)
    • Surat (517)
    • Central Doab (524)
    • Madurai (536)
    • Daulatabad (545)
    • Cuttack (552)
    • Pataliputra (558)
    • Bidar (1948)
    • Halar (2052)
    • Kumari (4410)
    • Mansura (4503)
    • Tondainadu (539)
    • Kandy (2099)
    • Ujjain (4461)
  • owns core provinces if Primary culture.png primary culture is Dravidian:
    • Vijayanagar (541)
    • Seringapatam (4421)
  • owns core provinces if Primary culture.png primary culture is Hindustani:
    • Lahore (507)
    • Delhi (522)
  • owns core provinces if Primary culture.png primary culture is Western Aryan:
    • Chittor (518)
    • Mahakoshal (550)


The country:

  • AI will always take this decision.
  • AI gives "small priority" (50) to this decision

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Malwa. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Malwa starts off in a difficult position but with great potential to expand depending on player ability and geopolitical luck. The opening bonus of a good ruler with 5/5/6 stats sets Malwa up for a game that involves a tech rush that enables a tall plus wide gameplay.

Malwa is surrounded by Gujarat in the West, Mewar in the Northwest, minor Rajput kingdoms in the North with Delhi and Jaunpur further to the North and Northwest, Jharkhand, Garjat, and Orissa in the East, the Bahmani Sultanate in the South, and Rewa Kantha and Baglana in the Southwest. Of these, the Bahmanis and Jaunpur are the gravest threats, and the goal should be expand as quickly as possible so as to be in a position to withstand an attack by either of these nations.

Malwa also has two vassals to begin with—Bundelkhand and Garha. Both have negative relations with Malwa, and the first order of business will be to send a diplomat to Garha to increase their opinion of Malwa before the truce ends. Another way of decreasing your vassals' liberty desire is by building up your army to force limit, which should be your second priority. One of your merchants should be placed at the Doab trade node to transfer trade to Goa, while the other should be collecting at Goa.

At start, the Bahmanis, Bengal, and Mewar are likely to have rivalled you, and it will be useful to rival them back and embargo them. Also send diplomats to forge alliances with Gujarat and Delhi. You are going to need them to ward off attacks from stronger nations. While Sind is a much better ally geopolitically compared to Gujarat, they are very weak and are most likely going to collapse under pressure from Mewar or Multan. Gujarat is a much stronger and more capable ally. Delhi is likely to rival Jaunpur, which works quite well in your favor, but is also likely to ally with your rival Bengal. Keep increasing relations with Delhi though and snag a royal marriage, and pretty soon, Delhi will turn friendly towards you and your rivalry with Bengal will not matter as much in their calculations. In any case, Bengal is too far away for Malwa to reasonably engage with it, so that's a rivalry that you can safely ignore.

You should also begin fabricating claims on just about every smaller nation around you, but start with Mewar. Your first claim should be the province of Mewar itself because produces gold. Snagging this province will do wonders for your treasury balance, especially if you spend a few DIP points to increase the production of the gold mine. Keep in mind though that will increase inflation. Because of your ruler's 6 MIL stat, you should be able to reach Tech 4 before any other nation in the world. Take it ASAP, since keeping everything else constant, being a tech ahead can give you a massive advantage in war. Expect to spend almost all your MIL points in advancing technology. Use extra MIL points on increasing development in provinces owned by the Amir Estates.

Mewar is likely to start a war with Jaisalmer or Nagaur pretty early into the game. Note the web of alliances that get pulled into the war against Mewar, and if you see Sind or Multan in the war, wait for a couple of years and jump into the war. You will be able to snatch two provinces, force Mewar to give up its vassal Hadoti, and receive a big bag of ducats along with war reparations. Be warned though, Rajput traditions increase coring costs of all Rajput provinces by 50%. Be prepared to sink some ADM points on coring these provinces. In order to avoid spending too many ADM points on coring mostly worthless land, vassalize Mewar in the next war against it and feed it all the Rajput provinces that you conquer, after which you can diplo-annex them. Speaking of which, you should diplo-annex both your existing vassals as soon as you can.

Two things to keep in mind while playing this run—firstly, the Dhimmi Estate gives a -10% cost reduction to technology when their loyalty and influence are above 60%. You should lighten the Dhimmi tax burden and promote their minister to get that bonus and make tech cheaper. Be careful not to annoy the other estates too much though, especially the Ulema. You will want them on your good side in order to squeeze 100 ADM points from them at regular intervals. Secondly, push your nation towards Legalism as much as possible, which gives an addition -10% cost reduction to technology, in addition to other benefits. Taking the Scientific Revolution idea from the Innovativeness idea group gives another -10% cost reduction to technology.

While the -30% cost reduction can tide over the initial malus from behind on institutions, it is imperative that you spend your monarch points on developing Mandu till you get the Renaissance institution at your capital. Do the same with the Mandsaur province for Colonialism. That way, you can stay ahead in tech, especially in MIL tech. Mandu and Mandsaur also produce trade goods with a higher price, so the trade value of these provinces all improves. You should be rolling in enough money during this run, so don't hesitate to spend on level 3 ADM and MIL advisors. Once you reach ADM tech 7, take the Offensive idea group, followed by Quality. This will give your armies quite a bit of a punch, and combined with your MIL tech lead, you should be able to stomp down most armies in the subcontinent by the mid-1500s.

Once you've consolidated your position in Central India and have expanded into Rajputana, you should focus more carefully on the geopolitics of the region to plan your path of expansion. Sometimes, Gujarat loses against Kathiawar in its initial war of conquest. Kathiawar is usually easier to beat than Gujarat, and can be vassalized. If Orissa is caught in a war against the Bahmanis or Andhra, you can snatch a few provinces from it too. The prize, however, is the Bahmanis. Fight them when they are in a deep struggle against Vijayanagar, and you can walk away with at least three provinces in addition to forcing them to release nations. An alliance with Vijayanagar is really useful in this regard. However, if you expand too far South, Vijayanagar will rival you and break the alliance. It is best to dismember Vijayanagar before it starts to become a bigger threat. You should have enough money to spam mercenaries and win the war.

With the Bahmanis and Vijayanagar destroyed and Orissa under your heel, it is time to make a play for the rich provinces of North India. You will have formed Hindustan by then already, giving you claims on all the regions. An alternative is to conquer Afghanistan, make it your primary culture, and form the Mughals.

Footnotes[edit | edit source]

Country guides

Eastern technology group Eastern.png Jerusalem.png Jerusalem Karabakh.png Karabakh
Muslim technology group Muslim.png Afghanistan.png Afghanistan Ajam.png Ajam Arabia.png Arabia Ardabil.png Ardabil Hisn Kayfa.png Hisn Kayfa Hormuz.png Hormuz Oman.png Oman Mushasha.png Mushasha Timurids.png Timurids Qara Qoyunlu.png Qara Qoyunlu
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Uzbek.png Uzbek Mongolia.png Mongolia

Central African technology group Central African.png Kuba.png KubaMutapa.png Mutapa
East African technology group East African.png Ethiopia.png EthiopiaMogadishu.png Mogadishu
Muslim technology group Muslim.png The Mamluks.png MamluksMorocco.png MoroccoTlemcen.png TlemcenTunis.png Tunis
West African technology group West African.png Air.png AirMali.png Mali

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Chachapoya.png Chachapoya Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche