Lower Saxon missions
This is a list of all missions of the following nations of Lower Saxon culture:[1]

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.
Contents
National missions[edit]
Mission | Completion requirements | Effects | Prerequisites | |
---|---|---|---|---|
![]() |
Unite the Welfs | The other Lower Saxon countries among the following don't exist:
The country owns the following core provinces:
|
The country gains ![]() The country gains permanent claims on all provinces in the following areas:
|
|
![]() |
Defend against the Saxons | The country has an army larger or equal than all the following nations:
If none of them exists the country has to have an army size of at least 25. |
The country gains permanent claims on all provinces in the following areas:
|
![]() |
![]() |
Expand into Saxony | 10 provinces in the following areas are owned by the country or its non-tributary subjects:
|
The country gains permanent claims on all provinces in the following areas:
If
Else if
|
![]() |
![]() |
Subdue Brandenburg | All provinces in the following areas are owned by the country or its non-tributary subjects:
|
The country gets “Ascendancy over Northern Germany” for ![]() |
![]() |
![]() |
The Hansa Trade Ports | The country owns the following core provinces:
|
If the country has less than 1000 maximum sailors:
Else:
The country gets “Hansa Naval Power” for |
![]() |
Regional missions[edit]
European missions[edit]
Holy Roman Empire missions[edit]
Generic missions[edit]
Diplomatic missions[edit]
Mission | Completion requirements | Effects | Prerequisites | |
---|---|---|---|---|
![]() |
Trustworthy Allies | Country has at least two ![]() |
Country gets “Influential Diplomats” for ![]() |
|
![]() |
Acquire Subjects | Country has at least two non-tributary ![]() |
Country gets “Obedient Subjects” for ![]() |
![]() |
![]() |
Create a Grand Fleet | Country has at least one of the following: | Country gets “Naval Enthusiasm” for ![]() |
![]() |
![]() |
Dominate Trade | Country has at least 75% ![]() |
A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects: | ![]() |
![]() |
Expand Overseas | Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces | Country gets “Growing East-Indian Trade” for ![]() |
![]() |
Administrative missions[edit]
Mission | Completion requirements | Effects | Prerequisites | |
---|---|---|---|---|
![]() |
High Income | Country's ![]() |
Country gets “Growing Economy” for ![]() |
|
![]() |
Build Buildings | Country has at least 5 temples and 5 workshops | Country gains ![]() Country gets “Building Spree” for |
![]() |
![]() |
Build a Treasury | Country has at least ![]() |
Country gets “Strong Treasury Department” for ![]() |
![]() |
![]() |
Build Manufactories | Country has at least 20 manufactories | Country gains ![]() Country gets “Proto-Industrialization” for |
![]() |
![]() |
Imperial Conquest | Country has at least 1000 ![]() |
Country gains ![]() Country gets “Imperial Ambition” for |
![]() |
References[edit]
- ↑ The script code is located in /Europa Universalis IV/missions/Hannoverian_Missions.txt.